stealthrush
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GOTY '24
Participated in the 2024 Game of the Year Event
Top Shelf
Liked 25+ games
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Gained 10+ total review likes
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GOTY '22
Participated in the 2022 Game of the Year Event
3 Years of Service
Being part of the Backloggd community for 3 years
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Gained 50+ followers
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Created a list folder with 5+ lists
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Shreked
Found the secret ogre page
Listed
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Epic Gamer
Played 1000+ games
On Schedule
Journaled games once a day for a week straight
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
3000
Total Games Played
000
Played in 2025
050
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It's easy to scoff at the early use of 3D polygons blending with 2D sprites but this was released in 1995. It utilizes the systems strengths of polygonal textures, multiple camera angle choices, and a unique time-lapse feature. The battle system is to the point with your usual turn-based style although having obstacles like trees and shrubs in the way where you must plan your next move or attack.
Your journey begins right away- you quickly become familiar with the menus, towns, and map. Average story-line that progresses with the allies you meet. At times becomes predicable, and is lacking optional side missions. Majority of the caves are linear with a few routes leading to hidden treasures but nothing additional. The soundtrack is a major stand-out and high point of the game as well.
Overall a quaint role-playing game on your quest to rescue your master and defeat Death Shadow.
Your journey begins right away- you quickly become familiar with the menus, towns, and map. Average story-line that progresses with the allies you meet. At times becomes predicable, and is lacking optional side missions. Majority of the caves are linear with a few routes leading to hidden treasures but nothing additional. The soundtrack is a major stand-out and high point of the game as well.
Overall a quaint role-playing game on your quest to rescue your master and defeat Death Shadow.