Finished The Beekeepers Picnic game it's good im fine I'm normal it's good I'm fine I'm normal it's goodimfineimnormal
Drew my DARLING Tilda she's perfect baby girl i love her more than life
@beekeeperspicnic what have you DONE
It is the 1920s, and in a sleepy Sussex village, beekeeper and former world’s greatest detective Sherlock Holmes (James Quinn, Apostasy), is trying to arrange a pleasant clifftop picnic for his lifelong companion Dr Watson (Andrew James Spooner, Muppets Most Wanted). The only problem is that a series of mysteries keep getting in the way!
Want to play on macOS? Read this guide!
Hey so, I’m @jabbage, and I’ve spent the past few years and thousands of hours making the funny, poignant, cosy, queer game I always wanted to play. I can’t wait to share it with all of you!
Steam | Itch.io | Discord | Press Kit
(Also feel free to ask me a question about it!)
Finished The Beekeepers Picnic game it's good im fine I'm normal it's good I'm fine I'm normal it's goodimfineimnormal
Drew my DARLING Tilda she's perfect baby girl i love her more than life
@beekeeperspicnic what have you DONE
Waaaah I love herrrr! Thank you <3
So the bad news is, all of the "get your game made using the Adventure Game Studio game engine easily ported into Mac!" guides that I've found aren't resulting in something which... actually runs. I think an official Beekeeper's Picnic macOS release is going to require me to outsource to someone who has more of an idea about what they're doing, and that'll take more time :c
I have found a pretty easy temporary solution in the form of ScummVM, a program designed to let you play many classic graphical point-and-click adventure games. And BKP, apparently.
So, here are some steps on how to use it:
2. Download ScummVM.
3. When you open ScummVm for the first time, it'll look like this. Click Add game...
4. Select the 'Windows' folder that you unzipped. When Scumm comes back with what it's found in that folder, click 'The Beekeeper's Picnic' and then 'Choose'
5. At this point, Scumm might get very confused. It might panic. It might show you a message that looks something like this:
You must shush it like a skittish horse and click 'Add anyway'.
6. Then a screen will come up with lots of tabs and options. I just kept everything as default and clicked 'Ok'
7. You can now select The Beekeeper's Picnic and click Start! And it should run!
So the bad news is, all of the “get your game made using the Adventure Game Studio game engine easily ported into Mac!” guides that I’ve found aren’t resulting in something which… actually runs. I think an official Beekeeper’s Picnic macOS release is going to require me to outsource to someone who has more of an idea about what they’re doing, and that’ll take more time :c
I have found a pretty easy temporary solution in the form of ScummVM, a program designed to let you play many classic graphical point-and-click adventure games. And BKP, apparently.
So, here are some steps on how to use it:
2. Download ScummVM.
3. When you open ScummVm for the first time, it’ll look like this. Click Add game…
4. Select the ‘Windows’ folder that you unzipped. When Scumm comes back with what it’s found in that folder, click 'The Beekeeper’s Picnic’ and then 'Choose’
5. At this point, Scumm might get very confused. It might panic. It might show you a message that looks something like this:
You must shush it like a skittish horse and click ’Add anyway’.
6. Then a screen will come up with lots of tabs and options. I just kept everything as default and clicked 'Ok’
7. You can now select The Beekeeper’s Picnic and click Start! And it should run!
📿🕯️Offering up votives to the Mac Gods tonight🕯️📿
Oh Mac Gods, please allow my humble game to work upon your divine operating system with minimal jiggery-pokery, thank you.
Listen
LISTEN
I'm so so unwell about the Beekeeper's Picnic okay like I had to cry for a solid 30 minutes after playing it in order to be functional again. Please accept my soul my loyalty and my firstborn. I'm so so obsessed I've never loved any game this much before. The book references, the HELIOCENTRIC MODEL OF THE SOLAR SYSTEM, the tender way Sherlock calls Watson "my dear, dear Watson", the reveal and all the feels at the end, the sense of community and the lovely characters in this game, the sheer love emanating from it - I'm so obsessed, I will be replaying it multiple times over.
I hope you won't mind if I make fanart/animatic/fic about it?
Like I need you to understand you have permanently altered my brain chemistry I'm screaming crying throwing up, the way they love each other (and all the options for us to define the kind of love that it is - including the secret fourth option that isn't brotherhood or friendship or romance but something beyond definition entirely) makes me so so feral it made my aroace soul so happy like. I need you to understand how much this game means to me. It's the most objectively perfect depiction of Sherlock and Watson and the most soothing beautiful art and environments and game play ever. Genuinely sending you so much love and appreciation 💖
WAAAH thank you so much, what a lovely message 💖 I’ve read it through three times already and I’ll genuinely treasure it. I felt it was right to make it so the player can choose the exact nature of their feelings for each other, but the “secret fourth option” is that one that means the most to me and I think wanting to portray that kind of love was very central to me wanting to create the game.
If you made any fanworks that would be *awesome*, please let me know if you do!
Hi! I just finished my first playthrough and I loved it so much! I'm def gonna replay a few more times to check out the different options. I really liked that you could give roses to so many characters. It took me a bit of running back and forth but I gave them to every character that would take them. I also really loved the character of Ruffles, his story was really moving and hopeful despite it all. Was there anything in particular that inspired his character?
I love to hear people have gone around giving everyone roses! :D I had fun deciding who would accept one and who wouldn’t.
I think there were a few things that inspired Ruffles.
Way back in the mists of ancient time when I was in my late teens I took part in collaborative comic competition/shared storytelling universe called Hotel Haven OCT (original character tournament!) and as part of that I made a whole bunch of circus-adjacent characters. Ruffles and Tilda share a little creative DNA with some of those. It was fun to be able to use an idea that had been lying around in my brain for so long.
I also just really like Pierrot-style clowns. I think it’s kind of sad that a lot of recent pop culture clowns are supposed to be scary, when clowning is this joyful kind of theatre which transcends language and culture. I wanted to make a clown character who had a tragic element to him, but who was ultimately positive and hopefully quite loveable.
This was the reference photo I used most for his design!
Also
So I've been watching this new Watson show occasionally. I'm sort of bummed out by it because I was foolish enough to hope that it would be taking place in the original era and would really be focusing on John Watson as we know and love him. And instead it's set in the here and now which I always hate and he's a neurologist and there's all this stuff going on and it's a bummer. I think the bit that is the weirdest for me is how overwhelmingly heterosexual it is. Holmes once again has knocked up Irene Adler and Mrs. Hudson is some woman that he's having noisy sex with and oh God.
It feels as if the show is just terrified somebody somewhere somehow will think a homosexual thought so they have to banish it with constant heterosexuality.
I mean, I appreciate that all the actors are giving it their best and I think their choice of casting for Moriarty is very interesting and I applaud them for that, but overall it has nothing whatsoever to do with the Sherlock Holmes gestalt. I feel like it should really just be its own thing, but I guess they decided to slap some Sherlock Holmes in there to get a built-in viewership.
A show set in the correct era that really focused on Watson's years without Sherlock Holmes would have been vastly preferable.
Yes, I'm rambling.
Please please someone give me an Edwardian era medical drama with Watson processing his grief for Holmes by solving medical-adjacent mysteries (with Mary is his partner in solving crime/emotional support).
Basically I want Casualty 1909 but with Watson, I don’t think that’s too much to ask for.
EDIT: I did not mean to reblog this to my game blog but hey it’s staying now
Watching the Doctor Who episode Flatline
A) because it’s a great episode and
B) To watch Clara Oswald save Beekeepers Picnic Sherlock Holmes from getting turned two-dimensional