Boots back view

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Boots Back View, Soviet Uniform, Zbrush Tutorial, Clothes Reference, Wrinkled Clothes, Digital Sculpting, Marvelous Designer, Action Poses, Drawing Clothes

The character of WW2 soldier designed for a game. For design I used original World War 2 soviet uniform and soldiers equipments from refecence photos. The basic high polygon mesh for this work was created in Maya and then sculpted in ZBrush. Marmoset Toolbag rendered the final images. I used PBR shaders and textures to really bring this character to life. www.kollarandor.com | Andor Kollar - 2015

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