Making a Monster - A Midjourney/Photoshop Tutorial
Today, I’m going to be breaking down how I use Midjourney for character design.
I’ve recently figured out what I want to do with my joust at the Poke/Digi/Rancher-of- Mon type concept. A lot will be coming from that soon, I don’t have a name yet, but the mathematical formula is:
“oops, all Gardevoirs” multiplied by LadyDeviMon + the square root of MOTU over Bluth.
A couple of BioCritters are getting ported over to this new concept, specifically the Waifusaurus evolution branch:
Which was itself a parody of pokemon that are essentially just ladies anyhow, so its probably more accurate to say Waifusaurus spawned unnamed LadyMon Project.
I made most of the first BioCritters in Dall-E3 through Bing Image creator, and Bing makes finding old prompts a pain, and while Straifu, the Lois Griffin parody form, is the subject of today’s process, they followed the same prompt format I used with the Flintstones-inspired base Waifusaurus form:
vintage animation cell, a slender dinosaur-anthro housewife on flinstones, resembles humanoid dino the dinosaur, blue dinosaur-lady, purple tigerskin housedress, holding rolling-pin-made-of-rock 1963, in the style of 1960s hanna-barbera TV animation, character cel on white background, posed in a determined ready fighting stance
However, I have a specific look for this new project in mind, so its time to evolve the design.
Step one was to start with basic prompting. I built a new prompt that described what I wanted:
fullbody original production cel, white border all around, vintage animation cel, lavender humanoid woman-creature with large t-rex legs and tail, fan of feathers at the end, wearing teal button up blouse, bob haircut, clawed hands, lois griffin as a pokemon, female character design vintage cartoon screen capture (1993) by AKOM and TOEI , white background, beautiful variable-width black line art with cel shaded vintage cartoon color, painted backdrop, official media, UHQ 1996, official media, UHQ
I ran this in Niji 6, using the style moodboard I’d made for the purpose: –p m7298241701452185637 - largely a mix of full body character designs I’d generated in the style I wanted and 1980s animation model sheets. Moodboards are an expanded version of style prompting, which I outline here.
Examples from runs that produced nothing remotely like what I wanted. I could spend some time tinkering with the prompt to get closer but character prompting is right there, why not just load the original design in?
Yeah, Midjourney/NijiJourney cannot, as of v6, grok abstract cartoony art styles, and character reference always pulls at least a bit of art style as one of its limitations, so the general grotesqueness of its interpretations of these designs leak through.
Now, there’s still several things I could do here. The easiest would be to take the straifu on the right and use a combination of in-painting and gradually swapping out the character prompt for a mix of “closer” options over a series of variations until it became something relatively close.
But around about now, I started getting ideas on how I wanted her to look. I liked the idea of a sort of “dinotaur”, so I rendered up a regular rex, and combined it with one of the first-wave prompt-only failures and a recolored head in the style I was going for in photoshop.
This was a Q&D mockup, only intended for prompting purposes.
Using a combination of the mockups, the original design, and various results from their iteration-chain, I was able to get very close to the basic concept, only to run into two major issues: One, the huge lower body effect wasn’t coming across as intentional (either disappearing into standard thicc-cartoon milfness or looking like AI screwups) and two: the design was boring when divorced from its bug-eyed cartoon aesthetics.
Now, you can do a lot with a flawed design, but a boring one means you need to start re-conceptualizing.
Which begins under the fold:
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