Mastermine

From Dragon Quest Wiki
Jump to navigation Jump to search

The Mastermine is a monster introduced in Dragon Quest VII.

Characteristics[edit]

Menacing floating mines that are more mindful than they first look, managing to swing themselves fiercely at foes, spikes first, but also use Bounce to block spells and send them right back at attackers. They are also prone to self-destructing at will to harm adventurers with a violent explosion. In the 3DS version, the mastermine and its cousins do not move around much on the field and can be avoided easily as long as they directly blocking the party's path. If they are faced by a much stronger enemy, they can rapidly flee by rolling away on the ground.

Appearances[edit]

Dragon Quest VII[edit]

Mastermine (キラースター Kirā sutā)
Dragon Quest VII: Fragments of the Forgotten Past
Sprite
DQVII Killer star.png
Bestiary No.
088
Recruit Rate
164
Experience
51 (PS1)
71 (3DS)
Gold
47 (PS1)
77 (3DS)
HP
110
MP
8
Attack
91
Defense
115
Agility
90
Evasion
0%
Spell(s)
Bounce
Skill(s)
Self-destruct (22~33 damage to party)
Location(s)
Falls Hollow
Item(s) Dropped
Silver cuirass1128
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
25%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
15%
Whack resistance *
50%
Poof resistance *
90%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance *
15%
Fuddle resistance *
15%
Paralysis resistance *
80%
Poison resistance *
0%
Snooze resistance *
100%
Stun resistance *
15%
Sap resistance *
15%
Army resistance *
15%
3DS version changes


Related Enemies[edit]