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{{Short description|1988 video game}}
{{Infobox video game
{{Infobox video game
| title = War in Middle Earth
| title = War in Middle Earth
| image = [[Image:Newwimebox.jpg|War in Middle Earth]]
| image = Newwimebox.jpg
| caption = Box art
| caption = Box art
| developer = [[Synergistic Software]]
| developer = [[Synergistic Software]]
| publisher = [[Melbourne House (company)|Melbourne House]] (part of [[Virgin Mastertronic]])
| publisher = [[Melbourne House (company)|Melbourne House]]
| designer = [[Mike Singleton]],<ref>[https://www.imdb.com/title/tt0406330/ IMDB Game Page]</ref> Alan Clark, Robert Clardy<ref>[http://www.mobygames.com/game/dos/jrr-tolkiens-war-in-middle-earth Moby Games Game Page (DOS Version)]</ref>
| designer = [[Mike Singleton]]<ref>[https://www.imdb.com/title/tt0406330/ IMDB Game Page]</ref><br>Alan Clark<br>Robert Clardy<ref>[http://www.mobygames.com/game/dos/jrr-tolkiens-war-in-middle-earth Moby Games Game Page (MS-DOS Version)]</ref>
| engine = World Builders
| engine = World Builders
| released = {{vgrelease|NA|1988|EU|1988}}
| released = {{vgrelease|NA|1988|EU|1988}}
| genre = [[Real-time strategy]]<ref>{{cite web|url=https://www.allgame.com/game.php?id=39070|title=J.R.R. Tolkien's War in Middle Earth|archive-url=https://web.archive.org/web/20140101010101/https://www.allgame.com/game.php?id=39070|archive-date=2014-01-01|url-status=dead|website=[[All Media Network#AllGame|AllGame]]}}</ref>
| genre = [[Real-time strategy]]<ref>{{cite web|url=https://www.allgame.com/game.php?id=39070|title=J.R.R. Tolkien's War in Middle Earth|archive-url=https://web.archive.org/web/20140101010101/https://www.allgame.com/game.php?id=39070|archive-date=2014-01-01|url-status=dead|website=[[All Media Network#AllGame|AllGame]]}}</ref>
| modes = [[Single-player video game|Single-player]]
| modes = [[Single-player video game|Single-player]]
| platforms = [[DOS]], [[Commodore 64|C64]], [[ZX Spectrum]], [[Amstrad CPC]], [[MSX]], [[Amiga]], [[Atari ST]], [[Apple IIGS]]
| platforms = [[MS-DOS]], [[Commodore 64]], [[ZX Spectrum]], [[Amstrad CPC]], [[MSX]], [[Amiga]], [[Atari ST]], [[Apple IIGS]]
}}
}}


[[Image:Warinmiddleearth.gif|thumb|340px|Gondorian soldiers and the city of [[Minas Tirith]]]]
[[Image:Warinmiddleearth.gif|thumb|Gondorian soldiers and the city of [[Minas Tirith]]]]
'''''War in Middle Earth''''' is a [[real-time strategy]] game released for the [[ZX Spectrum]], [[MSX]], [[Commodore 64]], [[Amstrad CPC]], [[DOS]], [[Amiga|Commodore Amiga]], [[Apple IIGS]], and [[Atari ST]] in 1988 by [[Virgin Mastertronic]] on the [[Krome Studios Melbourne|Melbourne House]] label.<ref>{{cite web |title=Back Cover Scan |url=https://spectrumcomputing.co.uk/zxdb/sinclair/entries/0005629/WarInMiddleEarth_Back.jpg |website=Spectrum Computing |access-date=25 November 2021}}</ref>


'''''War in Middle Earth''''' is a [[real-time strategy]] game released for the [[ZX Spectrum]], [[MSX]], [[Commodore 64]], [[Amstrad CPC]], [[MS-DOS]], [[Amiga]], [[Apple IIGS]], and [[Atari ST]] in 1988 by [[Virgin Mastertronic]] on the [[Krome Studios Melbourne|Melbourne House]] label.<ref>{{cite web |title=Back Cover Scan |url=https://spectrumcomputing.co.uk/zxdb/sinclair/entries/0005629/WarInMiddleEarth_Back.jpg |website=Spectrum Computing |access-date=25 November 2021}}</ref>
The game combined both large scale army unit level and small scale character level. All the action happened simultaneously in game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died &mdash; [[Gandalf]] alone could easily defeat a hundred [[Orc (Middle-earth)|orcs]]). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects and talk with computer-controlled friendly characters (such as [[Radagast (Middle-earth)|Radagast]] or [[Tom Bombadil]]).

The game combines both large scale army unit level and small scale character level. All the action happens simultaneously in game world and places could be seen from the map or at the ground level. Individual characters can also be seen in larger battles (in which they either survive or die). If the battle is less than 100 units, approximately, it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters can acquire objects and talk with [[non-player character]]s (such as [[Radagast (Middle-earth)|Radagast]] or [[Tom Bombadil]]).


==Reception==
==Reception==
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*''[[.info (magazine)|Info]]'' (Nov, 1989)<ref>{{Cite web|url=https://archive.org/details/info-magazine-29/Info_Issue_29_1989_Nov_Dec/page/n65/mode/2up|title = Info Magazine Issue 29}}</ref>
*''[[.info (magazine)|Info]]'' (Nov, 1989)<ref>{{Cite web|url=https://archive.org/details/info-magazine-29/Info_Issue_29_1989_Nov_Dec/page/n65/mode/2up|title = Info Magazine Issue 29}}</ref>
*''[[Crash (magazine)|Crash!]]'' (Mar, 1989)<ref>{{Cite web|url=https://archive.org/details/Crash_No._62_1989-03_Newsfield_GB/page/n71/mode/2up|title = Crash - No. 62 (1989-03)(Newsfield)(GB)|date = March 1989}}</ref>
*''[[Crash (magazine)|Crash!]]'' (Mar, 1989)<ref>{{Cite web|url=https://archive.org/details/Crash_No._62_1989-03_Newsfield_GB/page/n71/mode/2up|title = Crash - No. 62 (1989-03)(Newsfield)(GB)|date = March 1989}}</ref>
*''[[Zzap!]]'' (Apr, 1989)<ref>{{Cite web|url=https://archive.org/details/zzap64-magazine-048/page/n65/mode/2up|title = ZZap!64 Magazine Issue 048|date = April 1989}}</ref>
*''[[Zzap!64|Zzap!]]'' (Apr, 1989)<ref>{{Cite web|url=https://archive.org/details/zzap64-magazine-048/page/n65/mode/2up|title = ZZap!64 Magazine Issue 048|date = April 1989}}</ref>
*''Power Play'' (Mar, 1989)<ref>{{Cite web|url=http://www.kultpower.de/archiv/heft_powerplay_1989-04_seite50|title = Kultpower Archiv: Komplettscan Powerplay 4/1989}}</ref>
*''Power Play'' (Mar, 1989)<ref>{{Cite web|url=http://www.kultpower.de/archiv/heft_powerplay_1989-04_seite50|title = Kultpower Archiv: Komplettscan Powerplay 4/1989}}</ref>
*''[[The Games Machine]]'' (Apr, 1989)<ref>{{Cite web|url=https://archive.org/details/thegamesmachine-magazine-17/page/n53/mode/2up|title = The Games Machine Magazine Issue 17}}</ref>
*''[[The Games Machine]]'' (Apr, 1989)<ref>{{Cite web|url=https://archive.org/details/thegamesmachine-magazine-17/page/n53/mode/2up|title = The Games Machine Magazine Issue 17}}</ref>
*''[[Amstrad Action]]'' (Mar, 1989)<ref>{{Cite web|url=https://archive.org/details/amstrad-action-042/page/n36/mode/2up|title = Amstrad Action Issue 042}}</ref>
*''[[Amstrad Action]]'' (Mar, 1989)<ref>{{Cite web|url=https://archive.org/details/amstrad-action-042/page/n36/mode/2up|title = Amstrad Action Issue 042}}</ref>
*''[[ASM (Aktueller Software Markt)]]'' (Feb, 1989)<ref>http://www.kultboy.com/index.php?site=t&id=1505 {{Bare URL inline|date=August 2022}}</ref>
*''[[ASM (Aktueller Software Markt)]]'' (Feb, 1989)<ref>{{cite web|url=http://www.kultboy.com/index.php?site=t&id=1505|title=Alle guten dinge sind|website=kultboy.com|language=de}}</ref>
*''[[:fr:Jeux et Stratégie|Jeux & Stratégie]]'' #58<ref>{{cite web | url=https://archive.org/details/jeux-et-strategie-58/page/64/mode/2up | title=Jeux & stratégie 58 | date=May 1989 }}</ref>


==References==
==References==
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*{{moby game|id=/jrr-tolkiens-war-in-middle-earth|name=''J.R.R. Tolkien's War in Middle-earth''}}
*{{moby game|id=/jrr-tolkiens-war-in-middle-earth|name=''J.R.R. Tolkien's War in Middle-earth''}}
*[http://www.worldofspectrum.org/infoseekid.cgi?id=0005629 War in Middle-earth] at [[World of Spectrum]]
*[http://www.worldofspectrum.org/infoseekid.cgi?id=0005629 War in Middle-earth] at [[World of Spectrum]]
*a [http://peyre.42web.io/WME/index.htm War in Middle Earth fan site]
*[https://web.archive.org/web/20150204070507/http://www.warinmiddleearth.com Unofficial War in Middle Earth site (archived)]


{{LOTR}}
{{LOTR}}
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[[Category:1988 video games]]
[[Category:1988 video games]]
[[Category:Amstrad CPC games]]
[[Category:Amiga games]]
[[Category:Amiga games]]
[[Category:Amstrad CPC games]]
[[Category:Apple IIGS games]]
[[Category:Apple IIGS games]]
[[Category:Atari ST games]]
[[Category:Atari ST games]]
[[Category:Commodore 64 games]]
[[Category:Commodore 64 games]]
[[Category:MSX games]]
[[Category:DOS games]]
[[Category:DOS games]]
[[Category:Video games based on Middle-earth|War in Middle-earth]]
[[Category:MSX games]]
[[Category:Real-time strategy video games]]
[[Category:Real-time strategy video games]]
[[Category:Synergistic Software games]]
[[Category:Video games based on Middle-earth|War in Middle-earth]]
[[Category:ZX Spectrum games]]
[[Category:ZX Spectrum games]]



Latest revision as of 06:59, 30 July 2024

War in Middle Earth
Box art
Developer(s)Synergistic Software
Publisher(s)Melbourne House
Designer(s)Mike Singleton[1]
Alan Clark
Robert Clardy[2]
EngineWorld Builders
Platform(s)MS-DOS, Commodore 64, ZX Spectrum, Amstrad CPC, MSX, Amiga, Atari ST, Apple IIGS
Release
Genre(s)Real-time strategy[3]
Mode(s)Single-player
Gondorian soldiers and the city of Minas Tirith

War in Middle Earth is a real-time strategy game released for the ZX Spectrum, MSX, Commodore 64, Amstrad CPC, MS-DOS, Amiga, Apple IIGS, and Atari ST in 1988 by Virgin Mastertronic on the Melbourne House label.[4]

The game combines both large scale army unit level and small scale character level. All the action happens simultaneously in game world and places could be seen from the map or at the ground level. Individual characters can also be seen in larger battles (in which they either survive or die). If the battle is less than 100 units, approximately, it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters can acquire objects and talk with non-player characters (such as Radagast or Tom Bombadil).

Reception

[edit]

The game was reviewed in 1989 in Dragon #147 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.[5] Computer Gaming World gave the game a mixed review, noting that, although it faithfully recreates the events of the books, genuine strategy is lacking and the game plays very similarly on subsequent playthroughs.[6] Compute!'s review was more positive, only criticizing an anticlimactic ending to "an otherwise impressive game" that was "faithful to the Middle Earth story line".[7]

The Spanish magazine Microhobby valued the game with the following scores:[8] Originality: 80% Graphics: 70% Motion: - Sound: 50% Difficulty: 100% Addiction: 80%

Reviews

[edit]

References

[edit]
  1. ^ IMDB Game Page
  2. ^ Moby Games Game Page (MS-DOS Version)
  3. ^ "J.R.R. Tolkien's War in Middle Earth". AllGame. Archived from the original on 2014-01-01.
  4. ^ "Back Cover Scan". Spectrum Computing. Retrieved 25 November 2021.
  5. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (July 1989). "The Role of Computers". Dragon (147): 76–83.
  6. ^ Lombardi, Chris (May 1989), "Mordor, They Rode!", Computer Gaming World, no. 59, pp. 10–11
  7. ^ Gingher, Robert (October 1989). "War in Middle Earth". Compute!. p. 134. Retrieved 11 November 2013.
  8. ^ (Spanish) War in Middle Earth - ZX Spectrum (1988) - article on Soloretro
  9. ^ "CVG Magazine Issue 089". March 1989.
  10. ^ "ACE Magazine Issue 20". May 1989.
  11. ^ "Commodore User Magazine Issue 67". April 1989.
  12. ^ "Your Sinclair Magazine Issue 40". April 1989.
  13. ^ "Info Magazine Issue 29".
  14. ^ "Crash - No. 62 (1989-03)(Newsfield)(GB)". March 1989.
  15. ^ "ZZap!64 Magazine Issue 048". April 1989.
  16. ^ "Kultpower Archiv: Komplettscan Powerplay 4/1989".
  17. ^ "The Games Machine Magazine Issue 17".
  18. ^ "Amstrad Action Issue 042".
  19. ^ "Alle guten dinge sind". kultboy.com (in German).
  20. ^ "Jeux & stratégie 58". May 1989.
[edit]