my favourite slaver vessel, "do you want this guy, or the same guy but better"

genuinely though, this gets fucking absurd , to where statistically, you'd need over 100000 cargo to even have a 1% chance to beat demons with 7 numbers in any single turn (oh, and I'll take this opportunity to say that demons hit with stun are angry when they should be happy)
and if you wanna beat a demon with a more reasonable 1000 cargo, and that you have a way to generate more cargo each time to ensure you keep the 1000 cargo, you'd have to on average spend around 7000 TURNS
let me put that in perspective, if a turn takes around 5 seconds, that would make this take 7 HOURS, you hear me? 7 WHOLE, FUCKING, HOURS, SAT THERE.
and don't forget about the next 700 turns after for getting past 6 numbers! oh, what would ever do without 700 more turns of this game
"you could just shoot all your cargo until you have only 6 pieces left" I hear you say, yeah, I could, still 2000 turns/ 3 hours though.
tbf, this is probably much better on the newer patch that autoplays demon fights (I'm still on a save from yesterday cuz of this fight and my inattentiveness) and I'm sorry to rant, but this is too big of a number.~
Also, I love the fool grenade (when you have fool mimic the emperor and the empower create fools when placed) because the narrator just goes "THE FOOL, THE FOOL, THE FOOL, THE FOOL" until it's created all the fools it can (very op if you also have the fool mimic scientist and scientist random cards around it when placed)
hmm, this game is kinda average?
there's only really one way to survive any amount of time (since you eventually start only having 1 turn given to make colors), and it's through the perk that lets you stack turns, since all other perks mean wasting moves on turns without placing colors you need
also, the changing the chance for each color mechanic seems very useless, since all you'll be doing is risking the chance for turns where you can't do anything.
But the biggest issue I have with the game is that optimal move is to stay at the start of the game and keep avoiding having 5 blocks of the same color to get infinite points without any tasks ever showing up!