Stylized sculpt

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Blender Character Modeling, Zbrush Character, Cinematic Shots, Zbrush Tutorial, Stylized Character, Geralt Of Rivia, Portrait Cartoon, 3d Tutorial, Wild Hunt

First of all I want to clarify what I mean by QUICK SCULPTS. I've been working on character assets for some time now, and I'm used for characters to take weeks or even months to get done. Same thing happens with my personal characters that I do in my spare time and can take months easily. So when I get the chance of sculpting something in a couple of days, I still call that QUICK, even if it takes some hours to get done. In the case of these pictures, I don't think that any of these took…

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Stylized Anatomy, Zbrush Character, Low Poly Art, Human Reference, Character Design Animation, 3d Modelling, Animation Design, Your Character, Wireframe

New Stylized Lowpoly Hero Basemesh I did recently based on one of my blockouts: Each Limb of the character has its own faceset Each Finger has its own faceset so you can pose easily using pose brush The face is fairly low poly so you can sculpt and get your base form for your character The character has hand, fingers, feet and toes Feel free to use this character as a base in any of your projects Links: https://www.artstation.com/a/22985425

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