Play it here! swift502.github.io/Sketchbook
Package providing a pre-made configuration of 3D rendering and physics in a web-browser featuring several conventional gameplay mechanics and example 3D models.
Built on three.js and cannon.js.
- World
- Three.js scene
- Cannon.js physics
- Variable, FPS independent time scale
- FXAA anti-aliasing
- Custom damped-spring simulation
- Characters
- Third-person camera
- Raycast character controller with capsule collisions
- Flexible state based animation system
- Character AI
- Vehicles
- Cars
- Airplanes
- Helicopters
- Characters
- Ragdoll physics
- Navmesh pathfinding
Exctracted from /docs.
HTML imports
<script src="three.min.js"></script>
<script src="cannon.min.js"></script> <!-- Only use provided build, official package is extremely outdated! -->
<script src="sketchbook.min.js"></script>
JS
// Initialize sketchbook
let world = new Sketchbook.World();
// Spawn player
let player = world.SpawnCharacter();
player.Control();
// Spawn Bob
let bob = world.SpawnCharacter();
bob.setBehaviour(new Sketchbook.CharacterAI.FollowCharacter(player));