\n#}\n'}},{file:{root:"",dir:"",base:"_editor.js",ext:"js",name:"_editor",extname:".js",basename:"_editor.js",dirname:"",stem:"_editor",path:"_editor.js",absolute:"/home/travis/build/graphql-python/graphene-python.org/_editor.js",isAbsolute:!1},requirePath:"_editor.js",data:{}},{file:{root:"",dir:"",base:"_empty.js",ext:"js",name:"_empty",extname:".js",basename:"_empty.js",dirname:"",stem:"_empty",path:"_empty.js",absolute:"/home/travis/build/graphql-python/graphene-python.org/_empty.js",isAbsolute:!1},requirePath:"_empty.js",data:{}},{file:{root:"",dir:"",base:"_header.js",ext:"js",name:"_header",extname:".js",basename:"_header.js",dirname:"",stem:"_header",path:"_header.js",absolute:"/home/travis/build/graphql-python/graphene-python.org/_header.js",isAbsolute:!1},requirePath:"_header.js",data:{}},{file:{root:"",dir:"",base:"_logo.js",ext:"js",name:"_logo",extname:".js",basename:"_logo.js",dirname:"",stem:"_logo",path:"_logo.js",absolute:"/home/travis/build/graphql-python/graphene-python.org/_logo.js",isAbsolute:!1},requirePath:"_logo.js",data:{}},{file:{root:"",dir:"",base:"_template.js",ext:"js",name:"_template",extname:".js",basename:"_template.js",dirname:"",stem:"_template",path:"_template.js",absolute:"/home/travis/build/graphql-python/graphene-python.org/_template.js",isAbsolute:!1},requirePath:"_template.js",templatePath:"//",data:{}},{file:{root:"",dir:"",base:"404.md",ext:"md",name:"404",extname:".md",basename:"404.md",dirname:"",stem:"404",path:"404.md",absolute:"/home/travis/build/graphql-python/graphene-python.org/404.md",isAbsolute:!1},requirePath:"404.md",path:"/404.html",data:{path:"/404.html"}},{file:{root:"",dir:"blog",base:"graphene-loves-contributors.md",ext:"md",name:"graphene-loves-contributors",extname:".md",basename:"graphene-loves-contributors.md",dirname:"blog",stem:"graphene-loves-contributors",path:"blog/graphene-loves-contributors.md",absolute:"/home/travis/build/graphql-python/graphene-python.org/blog/graphene-loves-contributors.md",isAbsolute:!1},requirePath:"blog/graphene-loves-contributors.md",path:"/blog/graphene-loves-contributors/",data:{layout:"page",title:"Graphene ❤️ Contributors",description:"Graphene loves contributors, and is seeking for help. Would you join us? :)"}},{file:{root:"",dir:"blog",base:"graphene-production-ready.md",ext:"md",name:"graphene-production-ready",extname:".md",basename:"graphene-production-ready.md",dirname:"blog",stem:"graphene-production-ready",path:"blog/graphene-production-ready.md",absolute:"/home/travis/build/graphql-python/graphene-python.org/blog/graphene-production-ready.md",isAbsolute:!1},requirePath:"blog/graphene-production-ready.md",path:"/blog/graphene-production-ready/",data:{layout:"page",title:"Graphene 1.0 - Production Ready!",description:"Released the version 1.0 of Graphene"}},{file:{root:"",dir:"blog",base:"index.md",ext:"md",name:"index",extname:".md",basename:"index.md",dirname:"blog",stem:"index",path:"blog/index.md",absolute:"/home/travis/build/graphql-python/graphene-python.org/blog/index.md",isAbsolute:!1},requirePath:"blog/index.md",path:"/blog/",data:{layout:"page",title:"Blog",description:"Graphene Blog"}},{file:{root:"",dir:"",base:"community.md",ext:"md",name:"community",extname:".md",basename:"community.md",dirname:"",stem:"community",path:"community.md",absolute:"/home/travis/build/graphql-python/graphene-python.org/community.md",isAbsolute:!1},requirePath:"community.md",path:"/community/",data:{layout:"page",title:"Community",active_tab:"community",description:"The biggest GraphQL Community in Python"}},{file:{root:"",dir:"",base:"docs.md",ext:"md",name:"docs",extname:".md",basename:"docs.md",dirname:"",stem:"docs",path:"docs.md",absolute:"/home/travis/build/graphql-python/graphene-python.org/docs.md",isAbsolute:!1},requirePath:"docs.md",path:"/docs_template.html",data:{path:"/docs_template.html",layout:"page",title:"{% block meta_title %}{% endblock %}",active_tab:"docs",template:"docs",base_document_url:"{% block base_document_url %}{% endblock %}",description:"{% block meta_description %}{% endblock %}"}},{file:{root:"",dir:"docs",base:"example.html",ext:"html",name:"example",extname:".html",basename:"example.html",dirname:"docs",stem:"example",path:"docs/example.html",absolute:"/home/travis/build/graphql-python/graphene-python.org/docs/example.html",isAbsolute:!1},requirePath:"docs/example.html",path:"/docs/example/",data:{body:'
\n#}\n'}},function(e,t,n){"use strict";function r(e){return e&&e.__esModule?e:{default:e}}function o(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function i(e,t){if(!e)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!t||"object"!=typeof t&&"function"!=typeof t?e:t}function a(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function, not "+typeof t);e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,enumerable:!1,writable:!0,configurable:!0}}),t&&(Object.setPrototypeOf?Object.setPrototypeOf(e,t):e.__proto__=t)}var s=function(){function e(e,t){for(var n=0;nSince I started working on Graphene, Graphene-Django and Graphene-SQLAlchemy the support from the community has been amazing.
\n
As time passes, it’s been increasingly hard for me to focus enough time on each of these projects.
\n
For the last few weeks I’ve been quite occupied trying to optimize the GraphQL engine in Python (news to come soon!), GraphQL subscriptions and the latest version of Graphene: 2.0.\nUnfortunately I haven’t been able to keep the same pace in all the graphene sub-projects: Graphene-Django, Graphene-SQLAlchemy and Graphene-GAE.
\n
Because of that I decided that it is time to start to delegating people that can spend the time required to make each of these projects shine.
\n
While I will still be active on all these projects, all contributors are going to ensure that each of the projects evolve in the right direction and at a good pace.
\n
New Graphene-Django contributor: Jacob Foster
\n
I’m pleased to welcome Jacob Foster into the Graphene-Django community as an official contributor.
\n
He will start making sure that every issue and PR gets reviewed on time and future work is organized with Github Projects.
In projects like Graphene-SQLAlchemy we don’t have any official contributors (…yet!).\nWould you like to be one?Contact me!
\n
PS: Also more people to help on Graphene, Graphene-Django and Graphene-SQLAlchemy will be always welcome
\n'}},function(e,t){e.exports={layout:"page",title:"Graphene 1.0 - Production Ready!",description:"Released the version 1.0 of Graphene",body:'
Graphene is now one year old!\nWe have a lot of news for all the Python GraphQL enthusiats.
\n
To celebrate the first year of Graphene, we are launching the next\nand production-ready version of graphene… v1.0! It’s already being\nused in more than 30 companies in production, don’t be shy and give it a try!
Now all the integrations are separated from the core Graphene codebase.
\n
By isolating each Graphene integration into its own repo, we are now\nable to iterate in each separately, apart from handling the permission roles better\nfor maintainers and contributors. We are really excited about this!
Also, the documentation is now isolated in each repo and generated using Sphinx! (as most of the Python projects)
\n
Better Abstractions
\n
Ok, it’s hard to do a maintainable Python package based in the in the\nsyntactic sugar magic behind the metaclasses.
\n
But we made a major effort to improve the abstractions that will let us handle\nthe cases better and minimize any future bugs.
\n
What do we mean by “better abstractions”?
\n
\n
Inheriting an interface now has to be done explicitly, by adding it into the Meta, not by subclassing.\nThis helps to better scope of the logic of an ObjectType and Interface, handled by separate.
\n
The schema is no longer aware of it’s execution and middleware, therefore this logic will be\nliving on the context of the execution rather than the schema.
\n
The GraphQL native types are generated in one step using a TypeMap when creating the schema, and graphene\nnow doesn’t interpose with the GraphQL types. This helps us achieve much cleaner code\nand code parallization easier.
\n
The Graphene-Django integration is now fully grown, the GraphQL and GraphiQL views are now bundled into the package\nrequiring much less integration effort for the developer.
\n
Better and faster testing.
\n
Promises in Python! This simplifies by a huge\nmargin how we have to handle paralization in different environments while preserving the syntax.\nPS: This feature was actually available since v0.8, but any emphasize is not enough!
Please check the Upgrade Guide to 1.0 to see what you have to change if you were using a 0.x version.
\n
20x Speed Improvement
\n
The first version of Graphene had some speed issues when returning large datasets\n(100k+ elements).
\n
By removing unnecessary abstractions, resolution wrappers and adding\na simple caching mechanism in the function resolution discovery we achieved\n10-20x speed improvement.
We would be able to achieve this by adding an extra step after the query AST generation that will decide in build\ntime (instead of runtime, as it is now) what type resolvers the query have to use! (plus Cython, when possible)
\n
Don’t be worried though, Graphene 1.0 it’s super fast… we just want to be as fast as Protocol Buffers\nor CapN Proto!
\n
A Year Full of Workshops and Talks
\n
The Graphene community had been great since the start.\nA lot of people helped to spread the word by doing talks, workshops, here are some!
GraphQL.org did a fantastic job on the new version of its website.
\n
So we had to make an effort too!
\n
Now, the page is faster, prettier and easier to maintain (thanks too to the isolated docs).\nWith the plus of the playground redesign!
\n
Extra: Downloads
\n
Graphene has now been installed more than 50.000 times in its first year, and just about 10.000 the last month.\nThis number is actually low compared to what we aim to achieve in the upcoming years.\n
\n
Hope you all enjoy this new version as I enjoyed the road with all of you :)
\n'}},function(e,t){e.exports={layout:"page",title:"Community",active_tab:"community",description:"The biggest GraphQL Community in Python",body:'
Graphene is constantly developing thanks to an active volunteer community. There are many different places where you discuss Graphene, share your experiences or ask for help. Your feedback and participation are very welcome!
\n
If you think working with Graphene is fun, there are many ways you can contribute to it. Please join us in the Slack community and help us shape the next generation API’s.
\nEdit page\n'}},function(e,t){e.exports={path:"/",description:"GraphQL Framework for Python",body:'
\n
\n
\n
Easy and quick
\nGetting started with Graphene is incredibly easy. You will enjoy creating new APIs.
\n
\n
Declarative
\nQuery responses are decided by the client rather than the server. A GraphQL query returns exactly what a client asks for and no more.
\n
\n
Pluggable
\nGraphene will work out of box with your current stack. We have integrations with Django, SQLAlchemy, Flask, and Google App Engine.
\n
\n
\n
\n
\n
Explore a better way of creating APIs
\n
Graphene is a Python library for building APIs with GraphQL easily.\nBut, what is GraphQL? GraphQL is a data query language developed internally by Facebook in 2012 before being publicly released in 2015. It provides an alternative to REST and ad-hoc webservice architectures.
\n
We believe that GraphQL is the next big thing after peanut butter and REST.
\n
\n
\n\n\n'}},function(e,t,n){"use strict";function r(e){return e&&e.__esModule?e:{default:e}}function o(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function i(e,t){if(!e)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!t||"object"!=typeof t&&"function"!=typeof t?e:t}function a(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function, not "+typeof t);e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,enumerable:!1,writable:!0,configurable:!0}}),t&&(Object.setPrototypeOf?Object.setPrototypeOf(e,t):e.__proto__=t)}var s=function(){function e(e,t){for(var n=0;n 1) {\n\t var childArray = Array(childrenLength);\n\t for (var i = 0; i < childrenLength; i++) {\n\t childArray[i] = arguments[i + 2];\n\t }\n\t props.children = childArray;\n\t }\n\t\n\t // Resolve default props\n\t if (type && type.defaultProps) {\n\t var defaultProps = type.defaultProps;\n\t for (propName in defaultProps) {\n\t if (props[propName] === undefined) {\n\t props[propName] = defaultProps[propName];\n\t }\n\t }\n\t }\n\t if (false) {\n\t var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n\t\n\t // Create dummy `key` and `ref` property to `props` to warn users against its use\n\t var warnAboutAccessingKey = function () {\n\t if (!specialPropKeyWarningShown) {\n\t specialPropKeyWarningShown = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n\t }\n\t return undefined;\n\t };\n\t warnAboutAccessingKey.isReactWarning = true;\n\t\n\t var warnAboutAccessingRef = function () {\n\t if (!specialPropRefWarningShown) {\n\t specialPropRefWarningShown = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n\t }\n\t return undefined;\n\t };\n\t warnAboutAccessingRef.isReactWarning = true;\n\t\n\t if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n\t if (!props.hasOwnProperty('key')) {\n\t Object.defineProperty(props, 'key', {\n\t get: warnAboutAccessingKey,\n\t configurable: true\n\t });\n\t }\n\t if (!props.hasOwnProperty('ref')) {\n\t Object.defineProperty(props, 'ref', {\n\t get: warnAboutAccessingRef,\n\t configurable: true\n\t });\n\t }\n\t }\n\t }\n\t return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n\t};\n\t\n\t/**\n\t * Return a function that produces ReactElements of a given type.\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory\n\t */\n\tReactElement.createFactory = function (type) {\n\t var factory = ReactElement.createElement.bind(null, type);\n\t // Expose the type on the factory and the prototype so that it can be\n\t // easily accessed on elements. E.g. `.type === Foo`.\n\t // This should not be named `constructor` since this may not be the function\n\t // that created the element, and it may not even be a constructor.\n\t // Legacy hook TODO: Warn if this is accessed\n\t factory.type = type;\n\t return factory;\n\t};\n\t\n\tReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n\t var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\t\n\t return newElement;\n\t};\n\t\n\t/**\n\t * Clone and return a new ReactElement using element as the starting point.\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement\n\t */\n\tReactElement.cloneElement = function (element, config, children) {\n\t var propName;\n\t\n\t // Original props are copied\n\t var props = _assign({}, element.props);\n\t\n\t // Reserved names are extracted\n\t var key = element.key;\n\t var ref = element.ref;\n\t // Self is preserved since the owner is preserved.\n\t var self = element._self;\n\t // Source is preserved since cloneElement is unlikely to be targeted by a\n\t // transpiler, and the original source is probably a better indicator of the\n\t // true owner.\n\t var source = element._source;\n\t\n\t // Owner will be preserved, unless ref is overridden\n\t var owner = element._owner;\n\t\n\t if (config != null) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(\n\t /* eslint-disable no-proto */\n\t config.__proto__ == null || config.__proto__ === Object.prototype,\n\t /* eslint-enable no-proto */\n\t 'React.cloneElement(...): Expected props argument to be a plain object. ' + 'Properties defined in its prototype chain will be ignored.') : void 0;\n\t }\n\t\n\t if (hasValidRef(config)) {\n\t // Silently steal the ref from the parent.\n\t ref = config.ref;\n\t owner = ReactCurrentOwner.current;\n\t }\n\t if (hasValidKey(config)) {\n\t key = '' + config.key;\n\t }\n\t\n\t // Remaining properties override existing props\n\t var defaultProps;\n\t if (element.type && element.type.defaultProps) {\n\t defaultProps = element.type.defaultProps;\n\t }\n\t for (propName in config) {\n\t if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n\t if (config[propName] === undefined && defaultProps !== undefined) {\n\t // Resolve default props\n\t props[propName] = defaultProps[propName];\n\t } else {\n\t props[propName] = config[propName];\n\t }\n\t }\n\t }\n\t }\n\t\n\t // Children can be more than one argument, and those are transferred onto\n\t // the newly allocated props object.\n\t var childrenLength = arguments.length - 2;\n\t if (childrenLength === 1) {\n\t props.children = children;\n\t } else if (childrenLength > 1) {\n\t var childArray = Array(childrenLength);\n\t for (var i = 0; i < childrenLength; i++) {\n\t childArray[i] = arguments[i + 2];\n\t }\n\t props.children = childArray;\n\t }\n\t\n\t return ReactElement(element.type, key, ref, self, source, owner, props);\n\t};\n\t\n\t/**\n\t * Verifies the object is a ReactElement.\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement\n\t * @param {?object} object\n\t * @return {boolean} True if `object` is a valid component.\n\t * @final\n\t */\n\tReactElement.isValidElement = function (object) {\n\t return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n\t};\n\t\n\tReactElement.REACT_ELEMENT_TYPE = REACT_ELEMENT_TYPE;\n\t\n\tmodule.exports = ReactElement;\n\n/***/ }),\n/* 10 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactCurrentOwner\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Keeps track of the current owner.\n\t *\n\t * The current owner is the component who should own any components that are\n\t * currently being constructed.\n\t */\n\t\n\tvar ReactCurrentOwner = {\n\t\n\t /**\n\t * @internal\n\t * @type {ReactComponent}\n\t */\n\t current: null\n\t\n\t};\n\t\n\tmodule.exports = ReactCurrentOwner;\n\n/***/ }),\n/* 11 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-2015, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyFunction = __webpack_require__(12);\n\t\n\t/**\n\t * Similar to invariant but only logs a warning if the condition is not met.\n\t * This can be used to log issues in development environments in critical\n\t * paths. Removing the logging code for production environments will keep the\n\t * same logic and follow the same code paths.\n\t */\n\t\n\tvar warning = emptyFunction;\n\t\n\tif (false) {\n\t var printWarning = function printWarning(format) {\n\t for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n\t args[_key - 1] = arguments[_key];\n\t }\n\t\n\t var argIndex = 0;\n\t var message = 'Warning: ' + format.replace(/%s/g, function () {\n\t return args[argIndex++];\n\t });\n\t if (typeof console !== 'undefined') {\n\t console.error(message);\n\t }\n\t try {\n\t // --- Welcome to debugging React ---\n\t // This error was thrown as a convenience so that you can use this stack\n\t // to find the callsite that caused this warning to fire.\n\t throw new Error(message);\n\t } catch (x) {}\n\t };\n\t\n\t warning = function warning(condition, format) {\n\t if (format === undefined) {\n\t throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n\t }\n\t\n\t if (format.indexOf('Failed Composite propType: ') === 0) {\n\t return; // Ignore CompositeComponent proptype check.\n\t }\n\t\n\t if (!condition) {\n\t for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n\t args[_key2 - 2] = arguments[_key2];\n\t }\n\t\n\t printWarning.apply(undefined, [format].concat(args));\n\t }\n\t };\n\t}\n\t\n\tmodule.exports = warning;\n\n/***/ }),\n/* 12 */\n/***/ (function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\tfunction makeEmptyFunction(arg) {\n\t return function () {\n\t return arg;\n\t };\n\t}\n\t\n\t/**\n\t * This function accepts and discards inputs; it has no side effects. This is\n\t * primarily useful idiomatically for overridable function endpoints which\n\t * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n\t */\n\tvar emptyFunction = function emptyFunction() {};\n\t\n\temptyFunction.thatReturns = makeEmptyFunction;\n\temptyFunction.thatReturnsFalse = makeEmptyFunction(false);\n\temptyFunction.thatReturnsTrue = makeEmptyFunction(true);\n\temptyFunction.thatReturnsNull = makeEmptyFunction(null);\n\temptyFunction.thatReturnsThis = function () {\n\t return this;\n\t};\n\temptyFunction.thatReturnsArgument = function (arg) {\n\t return arg;\n\t};\n\t\n\tmodule.exports = emptyFunction;\n\n/***/ }),\n/* 13 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule canDefineProperty\n\t */\n\t\n\t'use strict';\n\t\n\tvar canDefineProperty = false;\n\tif (false) {\n\t try {\n\t Object.defineProperty({}, 'x', { get: function () {} });\n\t canDefineProperty = true;\n\t } catch (x) {\n\t // IE will fail on defineProperty\n\t }\n\t}\n\t\n\tmodule.exports = canDefineProperty;\n\n/***/ }),\n/* 14 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule traverseAllChildren\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar ReactCurrentOwner = __webpack_require__(10);\n\tvar ReactElement = __webpack_require__(9);\n\t\n\tvar getIteratorFn = __webpack_require__(15);\n\tvar invariant = __webpack_require__(8);\n\tvar KeyEscapeUtils = __webpack_require__(16);\n\tvar warning = __webpack_require__(11);\n\t\n\tvar SEPARATOR = '.';\n\tvar SUBSEPARATOR = ':';\n\t\n\t/**\n\t * TODO: Test that a single child and an array with one item have the same key\n\t * pattern.\n\t */\n\t\n\tvar didWarnAboutMaps = false;\n\t\n\t/**\n\t * Generate a key string that identifies a component within a set.\n\t *\n\t * @param {*} component A component that could contain a manual key.\n\t * @param {number} index Index that is used if a manual key is not provided.\n\t * @return {string}\n\t */\n\tfunction getComponentKey(component, index) {\n\t // Do some typechecking here since we call this blindly. We want to ensure\n\t // that we don't block potential future ES APIs.\n\t if (component && typeof component === 'object' && component.key != null) {\n\t // Explicit key\n\t return KeyEscapeUtils.escape(component.key);\n\t }\n\t // Implicit key determined by the index in the set\n\t return index.toString(36);\n\t}\n\t\n\t/**\n\t * @param {?*} children Children tree container.\n\t * @param {!string} nameSoFar Name of the key path so far.\n\t * @param {!function} callback Callback to invoke with each child found.\n\t * @param {?*} traverseContext Used to pass information throughout the traversal\n\t * process.\n\t * @return {!number} The number of children in this subtree.\n\t */\n\tfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n\t var type = typeof children;\n\t\n\t if (type === 'undefined' || type === 'boolean') {\n\t // All of the above are perceived as null.\n\t children = null;\n\t }\n\t\n\t if (children === null || type === 'string' || type === 'number' || ReactElement.isValidElement(children)) {\n\t callback(traverseContext, children,\n\t // If it's the only child, treat the name as if it was wrapped in an array\n\t // so that it's consistent if the number of children grows.\n\t nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n\t return 1;\n\t }\n\t\n\t var child;\n\t var nextName;\n\t var subtreeCount = 0; // Count of children found in the current subtree.\n\t var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\t\n\t if (Array.isArray(children)) {\n\t for (var i = 0; i < children.length; i++) {\n\t child = children[i];\n\t nextName = nextNamePrefix + getComponentKey(child, i);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t } else {\n\t var iteratorFn = getIteratorFn(children);\n\t if (iteratorFn) {\n\t var iterator = iteratorFn.call(children);\n\t var step;\n\t if (iteratorFn !== children.entries) {\n\t var ii = 0;\n\t while (!(step = iterator.next()).done) {\n\t child = step.value;\n\t nextName = nextNamePrefix + getComponentKey(child, ii++);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t } else {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.') : void 0;\n\t didWarnAboutMaps = true;\n\t }\n\t // Iterator will provide entry [k,v] tuples rather than values.\n\t while (!(step = iterator.next()).done) {\n\t var entry = step.value;\n\t if (entry) {\n\t child = entry[1];\n\t nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t }\n\t }\n\t } else if (type === 'object') {\n\t var addendum = '';\n\t if (false) {\n\t addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n\t if (children._isReactElement) {\n\t addendum = ' It looks like you\\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';\n\t }\n\t if (ReactCurrentOwner.current) {\n\t var name = ReactCurrentOwner.current.getName();\n\t if (name) {\n\t addendum += ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t }\n\t var childrenString = String(children);\n\t true ? false ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;\n\t }\n\t }\n\t\n\t return subtreeCount;\n\t}\n\t\n\t/**\n\t * Traverses children that are typically specified as `props.children`, but\n\t * might also be specified through attributes:\n\t *\n\t * - `traverseAllChildren(this.props.children, ...)`\n\t * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n\t *\n\t * The `traverseContext` is an optional argument that is passed through the\n\t * entire traversal. It can be used to store accumulations or anything else that\n\t * the callback might find relevant.\n\t *\n\t * @param {?*} children Children tree object.\n\t * @param {!function} callback To invoke upon traversing each child.\n\t * @param {?*} traverseContext Context for traversal.\n\t * @return {!number} The number of children in this subtree.\n\t */\n\tfunction traverseAllChildren(children, callback, traverseContext) {\n\t if (children == null) {\n\t return 0;\n\t }\n\t\n\t return traverseAllChildrenImpl(children, '', callback, traverseContext);\n\t}\n\t\n\tmodule.exports = traverseAllChildren;\n\n/***/ }),\n/* 15 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getIteratorFn\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t/* global Symbol */\n\t\n\tvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n\tvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\t\n\t/**\n\t * Returns the iterator method function contained on the iterable object.\n\t *\n\t * Be sure to invoke the function with the iterable as context:\n\t *\n\t * var iteratorFn = getIteratorFn(myIterable);\n\t * if (iteratorFn) {\n\t * var iterator = iteratorFn.call(myIterable);\n\t * ...\n\t * }\n\t *\n\t * @param {?object} maybeIterable\n\t * @return {?function}\n\t */\n\tfunction getIteratorFn(maybeIterable) {\n\t var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n\t if (typeof iteratorFn === 'function') {\n\t return iteratorFn;\n\t }\n\t}\n\t\n\tmodule.exports = getIteratorFn;\n\n/***/ }),\n/* 16 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule KeyEscapeUtils\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Escape and wrap key so it is safe to use as a reactid\n\t *\n\t * @param {string} key to be escaped.\n\t * @return {string} the escaped key.\n\t */\n\t\n\tfunction escape(key) {\n\t var escapeRegex = /[=:]/g;\n\t var escaperLookup = {\n\t '=': '=0',\n\t ':': '=2'\n\t };\n\t var escapedString = ('' + key).replace(escapeRegex, function (match) {\n\t return escaperLookup[match];\n\t });\n\t\n\t return '$' + escapedString;\n\t}\n\t\n\t/**\n\t * Unescape and unwrap key for human-readable display\n\t *\n\t * @param {string} key to unescape.\n\t * @return {string} the unescaped key.\n\t */\n\tfunction unescape(key) {\n\t var unescapeRegex = /(=0|=2)/g;\n\t var unescaperLookup = {\n\t '=0': '=',\n\t '=2': ':'\n\t };\n\t var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);\n\t\n\t return ('' + keySubstring).replace(unescapeRegex, function (match) {\n\t return unescaperLookup[match];\n\t });\n\t}\n\t\n\tvar KeyEscapeUtils = {\n\t escape: escape,\n\t unescape: unescape\n\t};\n\t\n\tmodule.exports = KeyEscapeUtils;\n\n/***/ }),\n/* 17 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar ReactNoopUpdateQueue = __webpack_require__(18);\n\t\n\tvar canDefineProperty = __webpack_require__(13);\n\tvar emptyObject = __webpack_require__(19);\n\tvar invariant = __webpack_require__(8);\n\tvar warning = __webpack_require__(11);\n\t\n\t/**\n\t * Base class helpers for the updating state of a component.\n\t */\n\tfunction ReactComponent(props, context, updater) {\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t // We initialize the default updater but the real one gets injected by the\n\t // renderer.\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t}\n\t\n\tReactComponent.prototype.isReactComponent = {};\n\t\n\t/**\n\t * Sets a subset of the state. Always use this to mutate\n\t * state. You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * There is no guarantee that calls to `setState` will run synchronously,\n\t * as they may eventually be batched together. You can provide an optional\n\t * callback that will be executed when the call to setState is actually\n\t * completed.\n\t *\n\t * When a function is provided to setState, it will be called at some point in\n\t * the future (not synchronously). It will be called with the up to date\n\t * component arguments (state, props, context). These values can be different\n\t * from this.* because your function may be called after receiveProps but before\n\t * shouldComponentUpdate, and this new state, props, and context will not yet be\n\t * assigned to this.\n\t *\n\t * @param {object|function} partialState Next partial state or function to\n\t * produce next partial state to be merged with current state.\n\t * @param {?function} callback Called after state is updated.\n\t * @final\n\t * @protected\n\t */\n\tReactComponent.prototype.setState = function (partialState, callback) {\n\t !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? false ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0;\n\t this.updater.enqueueSetState(this, partialState);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'setState');\n\t }\n\t};\n\t\n\t/**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {?function} callback Called after update is complete.\n\t * @final\n\t * @protected\n\t */\n\tReactComponent.prototype.forceUpdate = function (callback) {\n\t this.updater.enqueueForceUpdate(this);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'forceUpdate');\n\t }\n\t};\n\t\n\t/**\n\t * Deprecated APIs. These APIs used to exist on classic React classes but since\n\t * we would like to deprecate them, we're not going to move them over to this\n\t * modern base class. Instead, we define a getter that warns if it's accessed.\n\t */\n\tif (false) {\n\t var deprecatedAPIs = {\n\t isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n\t replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n\t };\n\t var defineDeprecationWarning = function (methodName, info) {\n\t if (canDefineProperty) {\n\t Object.defineProperty(ReactComponent.prototype, methodName, {\n\t get: function () {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;\n\t return undefined;\n\t }\n\t });\n\t }\n\t };\n\t for (var fnName in deprecatedAPIs) {\n\t if (deprecatedAPIs.hasOwnProperty(fnName)) {\n\t defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = ReactComponent;\n\n/***/ }),\n/* 18 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactNoopUpdateQueue\n\t */\n\t\n\t'use strict';\n\t\n\tvar warning = __webpack_require__(11);\n\t\n\tfunction warnNoop(publicInstance, callerName) {\n\t if (false) {\n\t var constructor = publicInstance.constructor;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * This is the abstract API for an update queue.\n\t */\n\tvar ReactNoopUpdateQueue = {\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @param {ReactClass} publicInstance The instance we want to test.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function (publicInstance) {\n\t return false;\n\t },\n\t\n\t /**\n\t * Enqueue a callback that will be executed after all the pending updates\n\t * have processed.\n\t *\n\t * @param {ReactClass} publicInstance The instance to use as `this` context.\n\t * @param {?function} callback Called after state is updated.\n\t * @internal\n\t */\n\t enqueueCallback: function (publicInstance, callback) {},\n\t\n\t /**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @internal\n\t */\n\t enqueueForceUpdate: function (publicInstance) {\n\t warnNoop(publicInstance, 'forceUpdate');\n\t },\n\t\n\t /**\n\t * Replaces all of the state. Always use this or `setState` to mutate state.\n\t * You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} completeState Next state.\n\t * @internal\n\t */\n\t enqueueReplaceState: function (publicInstance, completeState) {\n\t warnNoop(publicInstance, 'replaceState');\n\t },\n\t\n\t /**\n\t * Sets a subset of the state. This only exists because _pendingState is\n\t * internal. This provides a merging strategy that is not available to deep\n\t * properties which is confusing. TODO: Expose pendingState or don't use it\n\t * during the merge.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} partialState Next partial state to be merged with state.\n\t * @internal\n\t */\n\t enqueueSetState: function (publicInstance, partialState) {\n\t warnNoop(publicInstance, 'setState');\n\t }\n\t};\n\t\n\tmodule.exports = ReactNoopUpdateQueue;\n\n/***/ }),\n/* 19 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyObject = {};\n\t\n\tif (false) {\n\t Object.freeze(emptyObject);\n\t}\n\t\n\tmodule.exports = emptyObject;\n\n/***/ }),\n/* 20 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactClass\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7),\n\t _assign = __webpack_require__(4);\n\t\n\tvar ReactComponent = __webpack_require__(17);\n\tvar ReactElement = __webpack_require__(9);\n\tvar ReactPropTypeLocations = __webpack_require__(21);\n\tvar ReactPropTypeLocationNames = __webpack_require__(23);\n\tvar ReactNoopUpdateQueue = __webpack_require__(18);\n\t\n\tvar emptyObject = __webpack_require__(19);\n\tvar invariant = __webpack_require__(8);\n\tvar keyMirror = __webpack_require__(22);\n\tvar keyOf = __webpack_require__(24);\n\tvar warning = __webpack_require__(11);\n\t\n\tvar MIXINS_KEY = keyOf({ mixins: null });\n\t\n\t/**\n\t * Policies that describe methods in `ReactClassInterface`.\n\t */\n\tvar SpecPolicy = keyMirror({\n\t /**\n\t * These methods may be defined only once by the class specification or mixin.\n\t */\n\t DEFINE_ONCE: null,\n\t /**\n\t * These methods may be defined by both the class specification and mixins.\n\t * Subsequent definitions will be chained. These methods must return void.\n\t */\n\t DEFINE_MANY: null,\n\t /**\n\t * These methods are overriding the base class.\n\t */\n\t OVERRIDE_BASE: null,\n\t /**\n\t * These methods are similar to DEFINE_MANY, except we assume they return\n\t * objects. We try to merge the keys of the return values of all the mixed in\n\t * functions. If there is a key conflict we throw.\n\t */\n\t DEFINE_MANY_MERGED: null\n\t});\n\t\n\tvar injectedMixins = [];\n\t\n\t/**\n\t * Composite components are higher-level components that compose other composite\n\t * or host components.\n\t *\n\t * To create a new type of `ReactClass`, pass a specification of\n\t * your new class to `React.createClass`. The only requirement of your class\n\t * specification is that you implement a `render` method.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return
Hello World
;\n\t * }\n\t * });\n\t *\n\t * The class specification supports a specific protocol of methods that have\n\t * special meaning (e.g. `render`). See `ReactClassInterface` for\n\t * more the comprehensive protocol. Any other properties and methods in the\n\t * class specification will be available on the prototype.\n\t *\n\t * @interface ReactClassInterface\n\t * @internal\n\t */\n\tvar ReactClassInterface = {\n\t\n\t /**\n\t * An array of Mixin objects to include when defining your component.\n\t *\n\t * @type {array}\n\t * @optional\n\t */\n\t mixins: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * An object containing properties and methods that should be defined on\n\t * the component's constructor instead of its prototype (static methods).\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t statics: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of prop types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t propTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of context types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t contextTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of context types this component sets for its children.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t childContextTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t // ==== Definition methods ====\n\t\n\t /**\n\t * Invoked when the component is mounted. Values in the mapping will be set on\n\t * `this.props` if that prop is not specified (i.e. using an `in` check).\n\t *\n\t * This method is invoked before `getInitialState` and therefore cannot rely\n\t * on `this.state` or use `this.setState`.\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * Invoked once before the component is mounted. The return value will be used\n\t * as the initial value of `this.state`.\n\t *\n\t * getInitialState: function() {\n\t * return {\n\t * isOn: false,\n\t * fooBaz: new BazFoo()\n\t * }\n\t * }\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getInitialState: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * @return {object}\n\t * @optional\n\t */\n\t getChildContext: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * Uses props from `this.props` and state from `this.state` to render the\n\t * structure of the component.\n\t *\n\t * No guarantees are made about when or how often this method is invoked, so\n\t * it must not have side effects.\n\t *\n\t * render: function() {\n\t * var name = this.props.name;\n\t * return
Hello, {name}!
;\n\t * }\n\t *\n\t * @return {ReactComponent}\n\t * @nosideeffects\n\t * @required\n\t */\n\t render: SpecPolicy.DEFINE_ONCE,\n\t\n\t // ==== Delegate methods ====\n\t\n\t /**\n\t * Invoked when the component is initially created and about to be mounted.\n\t * This may have side effects, but any external subscriptions or data created\n\t * by this method must be cleaned up in `componentWillUnmount`.\n\t *\n\t * @optional\n\t */\n\t componentWillMount: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component has been mounted and has a DOM representation.\n\t * However, there is no guarantee that the DOM node is in the document.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been mounted (initialized and rendered) for the first time.\n\t *\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidMount: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked before the component receives new props.\n\t *\n\t * Use this as an opportunity to react to a prop transition by updating the\n\t * state using `this.setState`. Current props are accessed via `this.props`.\n\t *\n\t * componentWillReceiveProps: function(nextProps, nextContext) {\n\t * this.setState({\n\t * likesIncreasing: nextProps.likeCount > this.props.likeCount\n\t * });\n\t * }\n\t *\n\t * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n\t * transition may cause a state change, but the opposite is not true. If you\n\t * need it, you are probably looking for `componentWillUpdate`.\n\t *\n\t * @param {object} nextProps\n\t * @optional\n\t */\n\t componentWillReceiveProps: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked while deciding if the component should be updated as a result of\n\t * receiving new props, state and/or context.\n\t *\n\t * Use this as an opportunity to `return false` when you're certain that the\n\t * transition to the new props/state/context will not require a component\n\t * update.\n\t *\n\t * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n\t * return !equal(nextProps, this.props) ||\n\t * !equal(nextState, this.state) ||\n\t * !equal(nextContext, this.context);\n\t * }\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @return {boolean} True if the component should update.\n\t * @optional\n\t */\n\t shouldComponentUpdate: SpecPolicy.DEFINE_ONCE,\n\t\n\t /**\n\t * Invoked when the component is about to update due to a transition from\n\t * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n\t * and `nextContext`.\n\t *\n\t * Use this as an opportunity to perform preparation before an update occurs.\n\t *\n\t * NOTE: You **cannot** use `this.setState()` in this method.\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @param {ReactReconcileTransaction} transaction\n\t * @optional\n\t */\n\t componentWillUpdate: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component's DOM representation has been updated.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been updated.\n\t *\n\t * @param {object} prevProps\n\t * @param {?object} prevState\n\t * @param {?object} prevContext\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidUpdate: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component is about to be removed from its parent and have\n\t * its DOM representation destroyed.\n\t *\n\t * Use this as an opportunity to deallocate any external resources.\n\t *\n\t * NOTE: There is no `componentDidUnmount` since your component will have been\n\t * destroyed by that point.\n\t *\n\t * @optional\n\t */\n\t componentWillUnmount: SpecPolicy.DEFINE_MANY,\n\t\n\t // ==== Advanced methods ====\n\t\n\t /**\n\t * Updates the component's currently mounted DOM representation.\n\t *\n\t * By default, this implements React's rendering and reconciliation algorithm.\n\t * Sophisticated clients may wish to override this.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: SpecPolicy.OVERRIDE_BASE\n\t\n\t};\n\t\n\t/**\n\t * Mapping from class specification keys to special processing functions.\n\t *\n\t * Although these are declared like instance properties in the specification\n\t * when defining classes using `React.createClass`, they are actually static\n\t * and are accessible on the constructor instead of the prototype. Despite\n\t * being static, they must be defined outside of the \"statics\" key under\n\t * which all other static methods are defined.\n\t */\n\tvar RESERVED_SPEC_KEYS = {\n\t displayName: function (Constructor, displayName) {\n\t Constructor.displayName = displayName;\n\t },\n\t mixins: function (Constructor, mixins) {\n\t if (mixins) {\n\t for (var i = 0; i < mixins.length; i++) {\n\t mixSpecIntoComponent(Constructor, mixins[i]);\n\t }\n\t }\n\t },\n\t childContextTypes: function (Constructor, childContextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, childContextTypes, ReactPropTypeLocations.childContext);\n\t }\n\t Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);\n\t },\n\t contextTypes: function (Constructor, contextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, contextTypes, ReactPropTypeLocations.context);\n\t }\n\t Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);\n\t },\n\t /**\n\t * Special case getDefaultProps which should move into statics but requires\n\t * automatic merging.\n\t */\n\t getDefaultProps: function (Constructor, getDefaultProps) {\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);\n\t } else {\n\t Constructor.getDefaultProps = getDefaultProps;\n\t }\n\t },\n\t propTypes: function (Constructor, propTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, propTypes, ReactPropTypeLocations.prop);\n\t }\n\t Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n\t },\n\t statics: function (Constructor, statics) {\n\t mixStaticSpecIntoComponent(Constructor, statics);\n\t },\n\t autobind: function () {} };\n\t\n\t// noop\n\tfunction validateTypeDef(Constructor, typeDef, location) {\n\t for (var propName in typeDef) {\n\t if (typeDef.hasOwnProperty(propName)) {\n\t // use a warning instead of an invariant so components\n\t // don't show up in prod but only in __DEV__\n\t false ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;\n\t }\n\t }\n\t}\n\t\n\tfunction validateMethodOverride(isAlreadyDefined, name) {\n\t var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;\n\t\n\t // Disallow overriding of base class methods unless explicitly allowed.\n\t if (ReactClassMixin.hasOwnProperty(name)) {\n\t !(specPolicy === SpecPolicy.OVERRIDE_BASE) ? false ? invariant(false, 'ReactClassInterface: You are attempting to override `%s` from your class specification. Ensure that your method names do not overlap with React methods.', name) : _prodInvariant('73', name) : void 0;\n\t }\n\t\n\t // Disallow defining methods more than once unless explicitly allowed.\n\t if (isAlreadyDefined) {\n\t !(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED) ? false ? invariant(false, 'ReactClassInterface: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('74', name) : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * Mixin helper which handles policy validation and reserved\n\t * specification keys when building React classes.\n\t */\n\tfunction mixSpecIntoComponent(Constructor, spec) {\n\t if (!spec) {\n\t return;\n\t }\n\t\n\t !(typeof spec !== 'function') ? false ? invariant(false, 'ReactClass: You\\'re attempting to use a component class or function as a mixin. Instead, just use a regular object.') : _prodInvariant('75') : void 0;\n\t !!ReactElement.isValidElement(spec) ? false ? invariant(false, 'ReactClass: You\\'re attempting to use a component as a mixin. Instead, just use a regular object.') : _prodInvariant('76') : void 0;\n\t\n\t var proto = Constructor.prototype;\n\t var autoBindPairs = proto.__reactAutoBindPairs;\n\t\n\t // By handling mixins before any other properties, we ensure the same\n\t // chaining order is applied to methods with DEFINE_MANY policy, whether\n\t // mixins are listed before or after these methods in the spec.\n\t if (spec.hasOwnProperty(MIXINS_KEY)) {\n\t RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n\t }\n\t\n\t for (var name in spec) {\n\t if (!spec.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t if (name === MIXINS_KEY) {\n\t // We have already handled mixins in a special case above.\n\t continue;\n\t }\n\t\n\t var property = spec[name];\n\t var isAlreadyDefined = proto.hasOwnProperty(name);\n\t validateMethodOverride(isAlreadyDefined, name);\n\t\n\t if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n\t RESERVED_SPEC_KEYS[name](Constructor, property);\n\t } else {\n\t // Setup methods on prototype:\n\t // The following member methods should not be automatically bound:\n\t // 1. Expected ReactClass methods (in the \"interface\").\n\t // 2. Overridden methods (that were mixed in).\n\t var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n\t var isFunction = typeof property === 'function';\n\t var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;\n\t\n\t if (shouldAutoBind) {\n\t autoBindPairs.push(name, property);\n\t proto[name] = property;\n\t } else {\n\t if (isAlreadyDefined) {\n\t var specPolicy = ReactClassInterface[name];\n\t\n\t // These cases should already be caught by validateMethodOverride.\n\t !(isReactClassMethod && (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY)) ? false ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s when mixing in component specs.', specPolicy, name) : _prodInvariant('77', specPolicy, name) : void 0;\n\t\n\t // For methods which are defined more than once, call the existing\n\t // methods before calling the new property, merging if appropriate.\n\t if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) {\n\t proto[name] = createMergedResultFunction(proto[name], property);\n\t } else if (specPolicy === SpecPolicy.DEFINE_MANY) {\n\t proto[name] = createChainedFunction(proto[name], property);\n\t }\n\t } else {\n\t proto[name] = property;\n\t if (false) {\n\t // Add verbose displayName to the function, which helps when looking\n\t // at profiling tools.\n\t if (typeof property === 'function' && spec.displayName) {\n\t proto[name].displayName = spec.displayName + '_' + name;\n\t }\n\t }\n\t }\n\t }\n\t }\n\t }\n\t}\n\t\n\tfunction mixStaticSpecIntoComponent(Constructor, statics) {\n\t if (!statics) {\n\t return;\n\t }\n\t for (var name in statics) {\n\t var property = statics[name];\n\t if (!statics.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t var isReserved = name in RESERVED_SPEC_KEYS;\n\t !!isReserved ? false ? invariant(false, 'ReactClass: You are attempting to define a reserved property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it as an instance property instead; it will still be accessible on the constructor.', name) : _prodInvariant('78', name) : void 0;\n\t\n\t var isInherited = name in Constructor;\n\t !!isInherited ? false ? invariant(false, 'ReactClass: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('79', name) : void 0;\n\t Constructor[name] = property;\n\t }\n\t}\n\t\n\t/**\n\t * Merge two objects, but throw if both contain the same key.\n\t *\n\t * @param {object} one The first object, which is mutated.\n\t * @param {object} two The second object\n\t * @return {object} one after it has been mutated to contain everything in two.\n\t */\n\tfunction mergeIntoWithNoDuplicateKeys(one, two) {\n\t !(one && two && typeof one === 'object' && typeof two === 'object') ? false ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : _prodInvariant('80') : void 0;\n\t\n\t for (var key in two) {\n\t if (two.hasOwnProperty(key)) {\n\t !(one[key] === undefined) ? false ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Tried to merge two objects with the same key: `%s`. This conflict may be due to a mixin; in particular, this may be caused by two getInitialState() or getDefaultProps() methods returning objects with clashing keys.', key) : _prodInvariant('81', key) : void 0;\n\t one[key] = two[key];\n\t }\n\t }\n\t return one;\n\t}\n\t\n\t/**\n\t * Creates a function that invokes two functions and merges their return values.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\tfunction createMergedResultFunction(one, two) {\n\t return function mergedResult() {\n\t var a = one.apply(this, arguments);\n\t var b = two.apply(this, arguments);\n\t if (a == null) {\n\t return b;\n\t } else if (b == null) {\n\t return a;\n\t }\n\t var c = {};\n\t mergeIntoWithNoDuplicateKeys(c, a);\n\t mergeIntoWithNoDuplicateKeys(c, b);\n\t return c;\n\t };\n\t}\n\t\n\t/**\n\t * Creates a function that invokes two functions and ignores their return vales.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\tfunction createChainedFunction(one, two) {\n\t return function chainedFunction() {\n\t one.apply(this, arguments);\n\t two.apply(this, arguments);\n\t };\n\t}\n\t\n\t/**\n\t * Binds a method to the component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t * @param {function} method Method to be bound.\n\t * @return {function} The bound method.\n\t */\n\tfunction bindAutoBindMethod(component, method) {\n\t var boundMethod = method.bind(component);\n\t if (false) {\n\t boundMethod.__reactBoundContext = component;\n\t boundMethod.__reactBoundMethod = method;\n\t boundMethod.__reactBoundArguments = null;\n\t var componentName = component.constructor.displayName;\n\t var _bind = boundMethod.bind;\n\t boundMethod.bind = function (newThis) {\n\t for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n\t args[_key - 1] = arguments[_key];\n\t }\n\t\n\t // User is trying to bind() an autobound method; we effectively will\n\t // ignore the value of \"this\" that the user is trying to use, so\n\t // let's warn.\n\t if (newThis !== component && newThis !== null) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;\n\t } else if (!args.length) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;\n\t return boundMethod;\n\t }\n\t var reboundMethod = _bind.apply(boundMethod, arguments);\n\t reboundMethod.__reactBoundContext = component;\n\t reboundMethod.__reactBoundMethod = method;\n\t reboundMethod.__reactBoundArguments = args;\n\t return reboundMethod;\n\t };\n\t }\n\t return boundMethod;\n\t}\n\t\n\t/**\n\t * Binds all auto-bound methods in a component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t */\n\tfunction bindAutoBindMethods(component) {\n\t var pairs = component.__reactAutoBindPairs;\n\t for (var i = 0; i < pairs.length; i += 2) {\n\t var autoBindKey = pairs[i];\n\t var method = pairs[i + 1];\n\t component[autoBindKey] = bindAutoBindMethod(component, method);\n\t }\n\t}\n\t\n\t/**\n\t * Add more to the ReactClass base class. These are all legacy features and\n\t * therefore not already part of the modern ReactComponent.\n\t */\n\tvar ReactClassMixin = {\n\t\n\t /**\n\t * TODO: This will be deprecated because state should always keep a consistent\n\t * type signature and the only use case for this, is to avoid that.\n\t */\n\t replaceState: function (newState, callback) {\n\t this.updater.enqueueReplaceState(this, newState);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'replaceState');\n\t }\n\t },\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function () {\n\t return this.updater.isMounted(this);\n\t }\n\t};\n\t\n\tvar ReactClassComponent = function () {};\n\t_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);\n\t\n\t/**\n\t * Module for creating composite components.\n\t *\n\t * @class ReactClass\n\t */\n\tvar ReactClass = {\n\t\n\t /**\n\t * Creates a composite component class given a class specification.\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n\t *\n\t * @param {object} spec Class specification (which must define `render`).\n\t * @return {function} Component constructor function.\n\t * @public\n\t */\n\t createClass: function (spec) {\n\t var Constructor = function (props, context, updater) {\n\t // This constructor gets overridden by mocks. The argument is used\n\t // by mocks to assert on what gets mounted.\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;\n\t }\n\t\n\t // Wire up auto-binding\n\t if (this.__reactAutoBindPairs.length) {\n\t bindAutoBindMethods(this);\n\t }\n\t\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t\n\t this.state = null;\n\t\n\t // ReactClasses doesn't have constructors. Instead, they use the\n\t // getInitialState and componentWillMount methods for initialization.\n\t\n\t var initialState = this.getInitialState ? this.getInitialState() : null;\n\t if (false) {\n\t // We allow auto-mocks to proceed as if they're returning null.\n\t if (initialState === undefined && this.getInitialState._isMockFunction) {\n\t // This is probably bad practice. Consider warning here and\n\t // deprecating this convenience.\n\t initialState = null;\n\t }\n\t }\n\t !(typeof initialState === 'object' && !Array.isArray(initialState)) ? false ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : _prodInvariant('82', Constructor.displayName || 'ReactCompositeComponent') : void 0;\n\t\n\t this.state = initialState;\n\t };\n\t Constructor.prototype = new ReactClassComponent();\n\t Constructor.prototype.constructor = Constructor;\n\t Constructor.prototype.__reactAutoBindPairs = [];\n\t\n\t injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\t\n\t mixSpecIntoComponent(Constructor, spec);\n\t\n\t // Initialize the defaultProps property after all mixins have been merged.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.defaultProps = Constructor.getDefaultProps();\n\t }\n\t\n\t if (false) {\n\t // This is a tag to indicate that the use of these method names is ok,\n\t // since it's used with createClass. If it's not, then it's likely a\n\t // mistake so we'll warn you to use the static property, property\n\t // initializer or constructor respectively.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps.isReactClassApproved = {};\n\t }\n\t if (Constructor.prototype.getInitialState) {\n\t Constructor.prototype.getInitialState.isReactClassApproved = {};\n\t }\n\t }\n\t\n\t !Constructor.prototype.render ? false ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : _prodInvariant('83') : void 0;\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;\n\t }\n\t\n\t // Reduce time spent doing lookups by setting these on the prototype.\n\t for (var methodName in ReactClassInterface) {\n\t if (!Constructor.prototype[methodName]) {\n\t Constructor.prototype[methodName] = null;\n\t }\n\t }\n\t\n\t return Constructor;\n\t },\n\t\n\t injection: {\n\t injectMixin: function (mixin) {\n\t injectedMixins.push(mixin);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactClass;\n\n/***/ }),\n/* 21 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypeLocations\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyMirror = __webpack_require__(22);\n\t\n\tvar ReactPropTypeLocations = keyMirror({\n\t prop: null,\n\t context: null,\n\t childContext: null\n\t});\n\t\n\tmodule.exports = ReactPropTypeLocations;\n\n/***/ }),\n/* 22 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks static-only\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * Constructs an enumeration with keys equal to their value.\n\t *\n\t * For example:\n\t *\n\t * var COLORS = keyMirror({blue: null, red: null});\n\t * var myColor = COLORS.blue;\n\t * var isColorValid = !!COLORS[myColor];\n\t *\n\t * The last line could not be performed if the values of the generated enum were\n\t * not equal to their keys.\n\t *\n\t * Input: {key1: val1, key2: val2}\n\t * Output: {key1: key1, key2: key2}\n\t *\n\t * @param {object} obj\n\t * @return {object}\n\t */\n\tvar keyMirror = function keyMirror(obj) {\n\t var ret = {};\n\t var key;\n\t !(obj instanceof Object && !Array.isArray(obj)) ? false ? invariant(false, 'keyMirror(...): Argument must be an object.') : invariant(false) : void 0;\n\t for (key in obj) {\n\t if (!obj.hasOwnProperty(key)) {\n\t continue;\n\t }\n\t ret[key] = key;\n\t }\n\t return ret;\n\t};\n\t\n\tmodule.exports = keyMirror;\n\n/***/ }),\n/* 23 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypeLocationNames\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactPropTypeLocationNames = {};\n\t\n\tif (false) {\n\t ReactPropTypeLocationNames = {\n\t prop: 'prop',\n\t context: 'context',\n\t childContext: 'child context'\n\t };\n\t}\n\t\n\tmodule.exports = ReactPropTypeLocationNames;\n\n/***/ }),\n/* 24 */\n/***/ (function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t/**\n\t * Allows extraction of a minified key. Let's the build system minify keys\n\t * without losing the ability to dynamically use key strings as values\n\t * themselves. Pass in an object with a single key/val pair and it will return\n\t * you the string key of that single record. Suppose you want to grab the\n\t * value for a key 'className' inside of an object. Key/val minification may\n\t * have aliased that key to be 'xa12'. keyOf({className: null}) will return\n\t * 'xa12' in that case. Resolve keys you want to use once at startup time, then\n\t * reuse those resolutions.\n\t */\n\tvar keyOf = function keyOf(oneKeyObj) {\n\t var key;\n\t for (key in oneKeyObj) {\n\t if (!oneKeyObj.hasOwnProperty(key)) {\n\t continue;\n\t }\n\t return key;\n\t }\n\t return null;\n\t};\n\t\n\tmodule.exports = keyOf;\n\n/***/ }),\n/* 25 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMFactories\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(9);\n\t\n\tvar mapObject = __webpack_require__(26);\n\t\n\t/**\n\t * Create a factory that creates HTML tag elements.\n\t *\n\t * @param {string} tag Tag name (e.g. `div`).\n\t * @private\n\t */\n\tfunction createDOMFactory(tag) {\n\t if (false) {\n\t var ReactElementValidator = require('./ReactElementValidator');\n\t return ReactElementValidator.createFactory(tag);\n\t }\n\t return ReactElement.createFactory(tag);\n\t}\n\t\n\t/**\n\t * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n\t * This is also accessible via `React.DOM`.\n\t *\n\t * @public\n\t */\n\tvar ReactDOMFactories = mapObject({\n\t a: 'a',\n\t abbr: 'abbr',\n\t address: 'address',\n\t area: 'area',\n\t article: 'article',\n\t aside: 'aside',\n\t audio: 'audio',\n\t b: 'b',\n\t base: 'base',\n\t bdi: 'bdi',\n\t bdo: 'bdo',\n\t big: 'big',\n\t blockquote: 'blockquote',\n\t body: 'body',\n\t br: 'br',\n\t button: 'button',\n\t canvas: 'canvas',\n\t caption: 'caption',\n\t cite: 'cite',\n\t code: 'code',\n\t col: 'col',\n\t colgroup: 'colgroup',\n\t data: 'data',\n\t datalist: 'datalist',\n\t dd: 'dd',\n\t del: 'del',\n\t details: 'details',\n\t dfn: 'dfn',\n\t dialog: 'dialog',\n\t div: 'div',\n\t dl: 'dl',\n\t dt: 'dt',\n\t em: 'em',\n\t embed: 'embed',\n\t fieldset: 'fieldset',\n\t figcaption: 'figcaption',\n\t figure: 'figure',\n\t footer: 'footer',\n\t form: 'form',\n\t h1: 'h1',\n\t h2: 'h2',\n\t h3: 'h3',\n\t h4: 'h4',\n\t h5: 'h5',\n\t h6: 'h6',\n\t head: 'head',\n\t header: 'header',\n\t hgroup: 'hgroup',\n\t hr: 'hr',\n\t html: 'html',\n\t i: 'i',\n\t iframe: 'iframe',\n\t img: 'img',\n\t input: 'input',\n\t ins: 'ins',\n\t kbd: 'kbd',\n\t keygen: 'keygen',\n\t label: 'label',\n\t legend: 'legend',\n\t li: 'li',\n\t link: 'link',\n\t main: 'main',\n\t map: 'map',\n\t mark: 'mark',\n\t menu: 'menu',\n\t menuitem: 'menuitem',\n\t meta: 'meta',\n\t meter: 'meter',\n\t nav: 'nav',\n\t noscript: 'noscript',\n\t object: 'object',\n\t ol: 'ol',\n\t optgroup: 'optgroup',\n\t option: 'option',\n\t output: 'output',\n\t p: 'p',\n\t param: 'param',\n\t picture: 'picture',\n\t pre: 'pre',\n\t progress: 'progress',\n\t q: 'q',\n\t rp: 'rp',\n\t rt: 'rt',\n\t ruby: 'ruby',\n\t s: 's',\n\t samp: 'samp',\n\t script: 'script',\n\t section: 'section',\n\t select: 'select',\n\t small: 'small',\n\t source: 'source',\n\t span: 'span',\n\t strong: 'strong',\n\t style: 'style',\n\t sub: 'sub',\n\t summary: 'summary',\n\t sup: 'sup',\n\t table: 'table',\n\t tbody: 'tbody',\n\t td: 'td',\n\t textarea: 'textarea',\n\t tfoot: 'tfoot',\n\t th: 'th',\n\t thead: 'thead',\n\t time: 'time',\n\t title: 'title',\n\t tr: 'tr',\n\t track: 'track',\n\t u: 'u',\n\t ul: 'ul',\n\t 'var': 'var',\n\t video: 'video',\n\t wbr: 'wbr',\n\t\n\t // SVG\n\t circle: 'circle',\n\t clipPath: 'clipPath',\n\t defs: 'defs',\n\t ellipse: 'ellipse',\n\t g: 'g',\n\t image: 'image',\n\t line: 'line',\n\t linearGradient: 'linearGradient',\n\t mask: 'mask',\n\t path: 'path',\n\t pattern: 'pattern',\n\t polygon: 'polygon',\n\t polyline: 'polyline',\n\t radialGradient: 'radialGradient',\n\t rect: 'rect',\n\t stop: 'stop',\n\t svg: 'svg',\n\t text: 'text',\n\t tspan: 'tspan'\n\t\n\t}, createDOMFactory);\n\t\n\tmodule.exports = ReactDOMFactories;\n\n/***/ }),\n/* 26 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\t\n\t/**\n\t * Executes the provided `callback` once for each enumerable own property in the\n\t * object and constructs a new object from the results. The `callback` is\n\t * invoked with three arguments:\n\t *\n\t * - the property value\n\t * - the property name\n\t * - the object being traversed\n\t *\n\t * Properties that are added after the call to `mapObject` will not be visited\n\t * by `callback`. If the values of existing properties are changed, the value\n\t * passed to `callback` will be the value at the time `mapObject` visits them.\n\t * Properties that are deleted before being visited are not visited.\n\t *\n\t * @grep function objectMap()\n\t * @grep function objMap()\n\t *\n\t * @param {?object} object\n\t * @param {function} callback\n\t * @param {*} context\n\t * @return {?object}\n\t */\n\tfunction mapObject(object, callback, context) {\n\t if (!object) {\n\t return null;\n\t }\n\t var result = {};\n\t for (var name in object) {\n\t if (hasOwnProperty.call(object, name)) {\n\t result[name] = callback.call(context, object[name], name, object);\n\t }\n\t }\n\t return result;\n\t}\n\t\n\tmodule.exports = mapObject;\n\n/***/ }),\n/* 27 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypes\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(9);\n\tvar ReactPropTypeLocationNames = __webpack_require__(23);\n\t\n\tvar emptyFunction = __webpack_require__(12);\n\tvar getIteratorFn = __webpack_require__(15);\n\t\n\t/**\n\t * Collection of methods that allow declaration and validation of props that are\n\t * supplied to React components. Example usage:\n\t *\n\t * var Props = require('ReactPropTypes');\n\t * var MyArticle = React.createClass({\n\t * propTypes: {\n\t * // An optional string prop named \"description\".\n\t * description: Props.string,\n\t *\n\t * // A required enum prop named \"category\".\n\t * category: Props.oneOf(['News','Photos']).isRequired,\n\t *\n\t * // A prop named \"dialog\" that requires an instance of Dialog.\n\t * dialog: Props.instanceOf(Dialog).isRequired\n\t * },\n\t * render: function() { ... }\n\t * });\n\t *\n\t * A more formal specification of how these methods are used:\n\t *\n\t * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n\t * decl := ReactPropTypes.{type}(.isRequired)?\n\t *\n\t * Each and every declaration produces a function with the same signature. This\n\t * allows the creation of custom validation functions. For example:\n\t *\n\t * var MyLink = React.createClass({\n\t * propTypes: {\n\t * // An optional string or URI prop named \"href\".\n\t * href: function(props, propName, componentName) {\n\t * var propValue = props[propName];\n\t * if (propValue != null && typeof propValue !== 'string' &&\n\t * !(propValue instanceof URI)) {\n\t * return new Error(\n\t * 'Expected a string or an URI for ' + propName + ' in ' +\n\t * componentName\n\t * );\n\t * }\n\t * }\n\t * },\n\t * render: function() {...}\n\t * });\n\t *\n\t * @internal\n\t */\n\t\n\tvar ANONYMOUS = '<>';\n\t\n\tvar ReactPropTypes = {\n\t array: createPrimitiveTypeChecker('array'),\n\t bool: createPrimitiveTypeChecker('boolean'),\n\t func: createPrimitiveTypeChecker('function'),\n\t number: createPrimitiveTypeChecker('number'),\n\t object: createPrimitiveTypeChecker('object'),\n\t string: createPrimitiveTypeChecker('string'),\n\t symbol: createPrimitiveTypeChecker('symbol'),\n\t\n\t any: createAnyTypeChecker(),\n\t arrayOf: createArrayOfTypeChecker,\n\t element: createElementTypeChecker(),\n\t instanceOf: createInstanceTypeChecker,\n\t node: createNodeChecker(),\n\t objectOf: createObjectOfTypeChecker,\n\t oneOf: createEnumTypeChecker,\n\t oneOfType: createUnionTypeChecker,\n\t shape: createShapeTypeChecker\n\t};\n\t\n\t/**\n\t * inlined Object.is polyfill to avoid requiring consumers ship their own\n\t * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n\t */\n\t/*eslint-disable no-self-compare*/\n\tfunction is(x, y) {\n\t // SameValue algorithm\n\t if (x === y) {\n\t // Steps 1-5, 7-10\n\t // Steps 6.b-6.e: +0 != -0\n\t return x !== 0 || 1 / x === 1 / y;\n\t } else {\n\t // Step 6.a: NaN == NaN\n\t return x !== x && y !== y;\n\t }\n\t}\n\t/*eslint-enable no-self-compare*/\n\t\n\tfunction createChainableTypeChecker(validate) {\n\t function checkType(isRequired, props, propName, componentName, location, propFullName) {\n\t componentName = componentName || ANONYMOUS;\n\t propFullName = propFullName || propName;\n\t if (props[propName] == null) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t if (isRequired) {\n\t return new Error('Required ' + locationName + ' `' + propFullName + '` was not specified in ' + ('`' + componentName + '`.'));\n\t }\n\t return null;\n\t } else {\n\t return validate(props, propName, componentName, location, propFullName);\n\t }\n\t }\n\t\n\t var chainedCheckType = checkType.bind(null, false);\n\t chainedCheckType.isRequired = checkType.bind(null, true);\n\t\n\t return chainedCheckType;\n\t}\n\t\n\tfunction createPrimitiveTypeChecker(expectedType) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== expectedType) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t // `propValue` being instance of, say, date/regexp, pass the 'object'\n\t // check, but we can offer a more precise error message here rather than\n\t // 'of type `object`'.\n\t var preciseType = getPreciseType(propValue);\n\t\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createAnyTypeChecker() {\n\t return createChainableTypeChecker(emptyFunction.thatReturns(null));\n\t}\n\t\n\tfunction createArrayOfTypeChecker(typeChecker) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (typeof typeChecker !== 'function') {\n\t return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n\t }\n\t var propValue = props[propName];\n\t if (!Array.isArray(propValue)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var propType = getPropType(propValue);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n\t }\n\t for (var i = 0; i < propValue.length; i++) {\n\t var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']');\n\t if (error instanceof Error) {\n\t return error;\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createElementTypeChecker() {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!ReactElement.isValidElement(props[propName])) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a single ReactElement.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createInstanceTypeChecker(expectedClass) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!(props[propName] instanceof expectedClass)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var expectedClassName = expectedClass.name || ANONYMOUS;\n\t var actualClassName = getClassName(props[propName]);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createEnumTypeChecker(expectedValues) {\n\t if (!Array.isArray(expectedValues)) {\n\t return createChainableTypeChecker(function () {\n\t return new Error('Invalid argument supplied to oneOf, expected an instance of array.');\n\t });\n\t }\n\t\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t for (var i = 0; i < expectedValues.length; i++) {\n\t if (is(propValue, expectedValues[i])) {\n\t return null;\n\t }\n\t }\n\t\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var valuesString = JSON.stringify(expectedValues);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createObjectOfTypeChecker(typeChecker) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (typeof typeChecker !== 'function') {\n\t return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n\t }\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== 'object') {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n\t }\n\t for (var key in propValue) {\n\t if (propValue.hasOwnProperty(key)) {\n\t var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key);\n\t if (error instanceof Error) {\n\t return error;\n\t }\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createUnionTypeChecker(arrayOfTypeCheckers) {\n\t if (!Array.isArray(arrayOfTypeCheckers)) {\n\t return createChainableTypeChecker(function () {\n\t return new Error('Invalid argument supplied to oneOfType, expected an instance of array.');\n\t });\n\t }\n\t\n\t function validate(props, propName, componentName, location, propFullName) {\n\t for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n\t var checker = arrayOfTypeCheckers[i];\n\t if (checker(props, propName, componentName, location, propFullName) == null) {\n\t return null;\n\t }\n\t }\n\t\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createNodeChecker() {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!isNode(props[propName])) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createShapeTypeChecker(shapeTypes) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== 'object') {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n\t }\n\t for (var key in shapeTypes) {\n\t var checker = shapeTypes[key];\n\t if (!checker) {\n\t continue;\n\t }\n\t var error = checker(propValue, key, componentName, location, propFullName + '.' + key);\n\t if (error) {\n\t return error;\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction isNode(propValue) {\n\t switch (typeof propValue) {\n\t case 'number':\n\t case 'string':\n\t case 'undefined':\n\t return true;\n\t case 'boolean':\n\t return !propValue;\n\t case 'object':\n\t if (Array.isArray(propValue)) {\n\t return propValue.every(isNode);\n\t }\n\t if (propValue === null || ReactElement.isValidElement(propValue)) {\n\t return true;\n\t }\n\t\n\t var iteratorFn = getIteratorFn(propValue);\n\t if (iteratorFn) {\n\t var iterator = iteratorFn.call(propValue);\n\t var step;\n\t if (iteratorFn !== propValue.entries) {\n\t while (!(step = iterator.next()).done) {\n\t if (!isNode(step.value)) {\n\t return false;\n\t }\n\t }\n\t } else {\n\t // Iterator will provide entry [k,v] tuples rather than values.\n\t while (!(step = iterator.next()).done) {\n\t var entry = step.value;\n\t if (entry) {\n\t if (!isNode(entry[1])) {\n\t return false;\n\t }\n\t }\n\t }\n\t }\n\t } else {\n\t return false;\n\t }\n\t\n\t return true;\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\tfunction isSymbol(propType, propValue) {\n\t // Native Symbol.\n\t if (propType === 'symbol') {\n\t return true;\n\t }\n\t\n\t // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n\t if (propValue['@@toStringTag'] === 'Symbol') {\n\t return true;\n\t }\n\t\n\t // Fallback for non-spec compliant Symbols which are polyfilled.\n\t if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n\t return true;\n\t }\n\t\n\t return false;\n\t}\n\t\n\t// Equivalent of `typeof` but with special handling for array and regexp.\n\tfunction getPropType(propValue) {\n\t var propType = typeof propValue;\n\t if (Array.isArray(propValue)) {\n\t return 'array';\n\t }\n\t if (propValue instanceof RegExp) {\n\t // Old webkits (at least until Android 4.0) return 'function' rather than\n\t // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n\t // passes PropTypes.object.\n\t return 'object';\n\t }\n\t if (isSymbol(propType, propValue)) {\n\t return 'symbol';\n\t }\n\t return propType;\n\t}\n\t\n\t// This handles more types than `getPropType`. Only used for error messages.\n\t// See `createPrimitiveTypeChecker`.\n\tfunction getPreciseType(propValue) {\n\t var propType = getPropType(propValue);\n\t if (propType === 'object') {\n\t if (propValue instanceof Date) {\n\t return 'date';\n\t } else if (propValue instanceof RegExp) {\n\t return 'regexp';\n\t }\n\t }\n\t return propType;\n\t}\n\t\n\t// Returns class name of the object, if any.\n\tfunction getClassName(propValue) {\n\t if (!propValue.constructor || !propValue.constructor.name) {\n\t return ANONYMOUS;\n\t }\n\t return propValue.constructor.name;\n\t}\n\t\n\tmodule.exports = ReactPropTypes;\n\n/***/ }),\n/* 28 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactVersion\n\t */\n\t\n\t'use strict';\n\t\n\tmodule.exports = '15.2.1';\n\n/***/ }),\n/* 29 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule onlyChild\n\t */\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar ReactElement = __webpack_require__(9);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * Returns the first child in a collection of children and verifies that there\n\t * is only one child in the collection.\n\t *\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.children.only\n\t *\n\t * The current implementation of this function assumes that a single child gets\n\t * passed without a wrapper, but the purpose of this helper function is to\n\t * abstract away the particular structure of children.\n\t *\n\t * @param {?object} children Child collection structure.\n\t * @return {ReactElement} The first and only `ReactElement` contained in the\n\t * structure.\n\t */\n\tfunction onlyChild(children) {\n\t !ReactElement.isValidElement(children) ? false ? invariant(false, 'onlyChild must be passed a children with exactly one child.') : _prodInvariant('23') : void 0;\n\t return children;\n\t}\n\t\n\tmodule.exports = onlyChild;\n\n/***/ }),\n/* 30 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\tmodule.exports = __webpack_require__(31);\n\n\n/***/ }),\n/* 31 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOM\n\t */\n\t\n\t/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentTree = __webpack_require__(32);\n\tvar ReactDefaultInjection = __webpack_require__(35);\n\tvar ReactMount = __webpack_require__(154);\n\tvar ReactReconciler = __webpack_require__(55);\n\tvar ReactUpdates = __webpack_require__(52);\n\tvar ReactVersion = __webpack_require__(28);\n\t\n\tvar findDOMNode = __webpack_require__(159);\n\tvar getHostComponentFromComposite = __webpack_require__(160);\n\tvar renderSubtreeIntoContainer = __webpack_require__(161);\n\tvar warning = __webpack_require__(11);\n\t\n\tReactDefaultInjection.inject();\n\t\n\tvar React = {\n\t findDOMNode: findDOMNode,\n\t render: ReactMount.render,\n\t unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n\t version: ReactVersion,\n\t\n\t /* eslint-disable camelcase */\n\t unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n\t unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n\t};\n\t\n\t// Inject the runtime into a devtools global hook regardless of browser.\n\t// Allows for debugging when the hook is injected on the page.\n\t/* eslint-enable camelcase */\n\tif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n\t __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n\t ComponentTree: {\n\t getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n\t getNodeFromInstance: function (inst) {\n\t // inst is an internal instance (but could be a composite)\n\t if (inst._renderedComponent) {\n\t inst = getHostComponentFromComposite(inst);\n\t }\n\t if (inst) {\n\t return ReactDOMComponentTree.getNodeFromInstance(inst);\n\t } else {\n\t return null;\n\t }\n\t }\n\t },\n\t Mount: ReactMount,\n\t Reconciler: ReactReconciler\n\t });\n\t}\n\t\n\tif (false) {\n\t var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\t if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n\t\n\t // First check if devtools is not installed\n\t if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n\t // If we're in Chrome or Firefox, provide a download link if not installed.\n\t if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n\t // Firefox does not have the issue with devtools loaded over file://\n\t var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n\t console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n\t }\n\t }\n\t\n\t var testFunc = function testFn() {};\n\t process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\t\n\t // If we're in IE8, check to see if we are in compatibility mode and provide\n\t // information on preventing compatibility mode\n\t var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '') : void 0;\n\t\n\t var expectedFeatures = [\n\t // shims\n\t Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim];\n\t\n\t for (var i = 0; i < expectedFeatures.length; i++) {\n\t if (!expectedFeatures[i]) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n\t break;\n\t }\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = React;\n\n/***/ }),\n/* 32 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMComponentTree\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar DOMProperty = __webpack_require__(33);\n\tvar ReactDOMComponentFlags = __webpack_require__(34);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\tvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\n\tvar Flags = ReactDOMComponentFlags;\n\t\n\tvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\t\n\t/**\n\t * Drill down (through composites and empty components) until we get a host or\n\t * host text component.\n\t *\n\t * This is pretty polymorphic but unavoidable with the current structure we have\n\t * for `_renderedChildren`.\n\t */\n\tfunction getRenderedHostOrTextFromComponent(component) {\n\t var rendered;\n\t while (rendered = component._renderedComponent) {\n\t component = rendered;\n\t }\n\t return component;\n\t}\n\t\n\t/**\n\t * Populate `_hostNode` on the rendered host/text component with the given\n\t * DOM node. The passed `inst` can be a composite.\n\t */\n\tfunction precacheNode(inst, node) {\n\t var hostInst = getRenderedHostOrTextFromComponent(inst);\n\t hostInst._hostNode = node;\n\t node[internalInstanceKey] = hostInst;\n\t}\n\t\n\tfunction uncacheNode(inst) {\n\t var node = inst._hostNode;\n\t if (node) {\n\t delete node[internalInstanceKey];\n\t inst._hostNode = null;\n\t }\n\t}\n\t\n\t/**\n\t * Populate `_hostNode` on each child of `inst`, assuming that the children\n\t * match up with the DOM (element) children of `node`.\n\t *\n\t * We cache entire levels at once to avoid an n^2 problem where we access the\n\t * children of a node sequentially and have to walk from the start to our target\n\t * node every time.\n\t *\n\t * Since we update `_renderedChildren` and the actual DOM at (slightly)\n\t * different times, we could race here and see a newer `_renderedChildren` than\n\t * the DOM nodes we see. To avoid this, ReactMultiChild calls\n\t * `prepareToManageChildren` before we change `_renderedChildren`, at which\n\t * time the container's child nodes are always cached (until it unmounts).\n\t */\n\tfunction precacheChildNodes(inst, node) {\n\t if (inst._flags & Flags.hasCachedChildNodes) {\n\t return;\n\t }\n\t var children = inst._renderedChildren;\n\t var childNode = node.firstChild;\n\t outer: for (var name in children) {\n\t if (!children.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t var childInst = children[name];\n\t var childID = getRenderedHostOrTextFromComponent(childInst)._domID;\n\t if (childID == null) {\n\t // We're currently unmounting this child in ReactMultiChild; skip it.\n\t continue;\n\t }\n\t // We assume the child nodes are in the same order as the child instances.\n\t for (; childNode !== null; childNode = childNode.nextSibling) {\n\t if (childNode.nodeType === 1 && childNode.getAttribute(ATTR_NAME) === String(childID) || childNode.nodeType === 8 && childNode.nodeValue === ' react-text: ' + childID + ' ' || childNode.nodeType === 8 && childNode.nodeValue === ' react-empty: ' + childID + ' ') {\n\t precacheNode(childInst, childNode);\n\t continue outer;\n\t }\n\t }\n\t // We reached the end of the DOM children without finding an ID match.\n\t true ? false ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0;\n\t }\n\t inst._flags |= Flags.hasCachedChildNodes;\n\t}\n\t\n\t/**\n\t * Given a DOM node, return the closest ReactDOMComponent or\n\t * ReactDOMTextComponent instance ancestor.\n\t */\n\tfunction getClosestInstanceFromNode(node) {\n\t if (node[internalInstanceKey]) {\n\t return node[internalInstanceKey];\n\t }\n\t\n\t // Walk up the tree until we find an ancestor whose instance we have cached.\n\t var parents = [];\n\t while (!node[internalInstanceKey]) {\n\t parents.push(node);\n\t if (node.parentNode) {\n\t node = node.parentNode;\n\t } else {\n\t // Top of the tree. This node must not be part of a React tree (or is\n\t // unmounted, potentially).\n\t return null;\n\t }\n\t }\n\t\n\t var closest;\n\t var inst;\n\t for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n\t closest = inst;\n\t if (parents.length) {\n\t precacheChildNodes(inst, node);\n\t }\n\t }\n\t\n\t return closest;\n\t}\n\t\n\t/**\n\t * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n\t * instance, or null if the node was not rendered by this React.\n\t */\n\tfunction getInstanceFromNode(node) {\n\t var inst = getClosestInstanceFromNode(node);\n\t if (inst != null && inst._hostNode === node) {\n\t return inst;\n\t } else {\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n\t * DOM node.\n\t */\n\tfunction getNodeFromInstance(inst) {\n\t // Without this first invariant, passing a non-DOM-component triggers the next\n\t // invariant for a missing parent, which is super confusing.\n\t !(inst._hostNode !== undefined) ? false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n\t\n\t if (inst._hostNode) {\n\t return inst._hostNode;\n\t }\n\t\n\t // Walk up the tree until we find an ancestor whose DOM node we have cached.\n\t var parents = [];\n\t while (!inst._hostNode) {\n\t parents.push(inst);\n\t !inst._hostParent ? false ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0;\n\t inst = inst._hostParent;\n\t }\n\t\n\t // Now parents contains each ancestor that does *not* have a cached native\n\t // node, and `inst` is the deepest ancestor that does.\n\t for (; parents.length; inst = parents.pop()) {\n\t precacheChildNodes(inst, inst._hostNode);\n\t }\n\t\n\t return inst._hostNode;\n\t}\n\t\n\tvar ReactDOMComponentTree = {\n\t getClosestInstanceFromNode: getClosestInstanceFromNode,\n\t getInstanceFromNode: getInstanceFromNode,\n\t getNodeFromInstance: getNodeFromInstance,\n\t precacheChildNodes: precacheChildNodes,\n\t precacheNode: precacheNode,\n\t uncacheNode: uncacheNode\n\t};\n\t\n\tmodule.exports = ReactDOMComponentTree;\n\n/***/ }),\n/* 33 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMProperty\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\tfunction checkMask(value, bitmask) {\n\t return (value & bitmask) === bitmask;\n\t}\n\t\n\tvar DOMPropertyInjection = {\n\t /**\n\t * Mapping from normalized, camelcased property names to a configuration that\n\t * specifies how the associated DOM property should be accessed or rendered.\n\t */\n\t MUST_USE_PROPERTY: 0x1,\n\t HAS_BOOLEAN_VALUE: 0x4,\n\t HAS_NUMERIC_VALUE: 0x8,\n\t HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n\t HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\t\n\t /**\n\t * Inject some specialized knowledge about the DOM. This takes a config object\n\t * with the following properties:\n\t *\n\t * isCustomAttribute: function that given an attribute name will return true\n\t * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n\t * attributes where it's impossible to enumerate all of the possible\n\t * attribute names,\n\t *\n\t * Properties: object mapping DOM property name to one of the\n\t * DOMPropertyInjection constants or null. If your attribute isn't in here,\n\t * it won't get written to the DOM.\n\t *\n\t * DOMAttributeNames: object mapping React attribute name to the DOM\n\t * attribute name. Attribute names not specified use the **lowercase**\n\t * normalized name.\n\t *\n\t * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n\t * attribute namespace URL. (Attribute names not specified use no namespace.)\n\t *\n\t * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n\t * Property names not specified use the normalized name.\n\t *\n\t * DOMMutationMethods: Properties that require special mutation methods. If\n\t * `value` is undefined, the mutation method should unset the property.\n\t *\n\t * @param {object} domPropertyConfig the config as described above.\n\t */\n\t injectDOMPropertyConfig: function (domPropertyConfig) {\n\t var Injection = DOMPropertyInjection;\n\t var Properties = domPropertyConfig.Properties || {};\n\t var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n\t var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n\t var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n\t var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\t\n\t if (domPropertyConfig.isCustomAttribute) {\n\t DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n\t }\n\t\n\t for (var propName in Properties) {\n\t !!DOMProperty.properties.hasOwnProperty(propName) ? false ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property \\'%s\\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0;\n\t\n\t var lowerCased = propName.toLowerCase();\n\t var propConfig = Properties[propName];\n\t\n\t var propertyInfo = {\n\t attributeName: lowerCased,\n\t attributeNamespace: null,\n\t propertyName: propName,\n\t mutationMethod: null,\n\t\n\t mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n\t hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n\t hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n\t hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n\t hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n\t };\n\t !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? false ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0;\n\t\n\t if (false) {\n\t DOMProperty.getPossibleStandardName[lowerCased] = propName;\n\t }\n\t\n\t if (DOMAttributeNames.hasOwnProperty(propName)) {\n\t var attributeName = DOMAttributeNames[propName];\n\t propertyInfo.attributeName = attributeName;\n\t if (false) {\n\t DOMProperty.getPossibleStandardName[attributeName] = propName;\n\t }\n\t }\n\t\n\t if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n\t propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n\t }\n\t\n\t if (DOMPropertyNames.hasOwnProperty(propName)) {\n\t propertyInfo.propertyName = DOMPropertyNames[propName];\n\t }\n\t\n\t if (DOMMutationMethods.hasOwnProperty(propName)) {\n\t propertyInfo.mutationMethod = DOMMutationMethods[propName];\n\t }\n\t\n\t DOMProperty.properties[propName] = propertyInfo;\n\t }\n\t }\n\t};\n\t\n\t/* eslint-disable max-len */\n\tvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n\t/* eslint-enable max-len */\n\t\n\t/**\n\t * DOMProperty exports lookup objects that can be used like functions:\n\t *\n\t * > DOMProperty.isValid['id']\n\t * true\n\t * > DOMProperty.isValid['foobar']\n\t * undefined\n\t *\n\t * Although this may be confusing, it performs better in general.\n\t *\n\t * @see http://jsperf.com/key-exists\n\t * @see http://jsperf.com/key-missing\n\t */\n\tvar DOMProperty = {\n\t\n\t ID_ATTRIBUTE_NAME: 'data-reactid',\n\t ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\t\n\t ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n\t ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\t\n\t /**\n\t * Map from property \"standard name\" to an object with info about how to set\n\t * the property in the DOM. Each object contains:\n\t *\n\t * attributeName:\n\t * Used when rendering markup or with `*Attribute()`.\n\t * attributeNamespace\n\t * propertyName:\n\t * Used on DOM node instances. (This includes properties that mutate due to\n\t * external factors.)\n\t * mutationMethod:\n\t * If non-null, used instead of the property or `setAttribute()` after\n\t * initial render.\n\t * mustUseProperty:\n\t * Whether the property must be accessed and mutated as an object property.\n\t * hasBooleanValue:\n\t * Whether the property should be removed when set to a falsey value.\n\t * hasNumericValue:\n\t * Whether the property must be numeric or parse as a numeric and should be\n\t * removed when set to a falsey value.\n\t * hasPositiveNumericValue:\n\t * Whether the property must be positive numeric or parse as a positive\n\t * numeric and should be removed when set to a falsey value.\n\t * hasOverloadedBooleanValue:\n\t * Whether the property can be used as a flag as well as with a value.\n\t * Removed when strictly equal to false; present without a value when\n\t * strictly equal to true; present with a value otherwise.\n\t */\n\t properties: {},\n\t\n\t /**\n\t * Mapping from lowercase property names to the properly cased version, used\n\t * to warn in the case of missing properties. Available only in __DEV__.\n\t * @type {Object}\n\t */\n\t getPossibleStandardName: false ? {} : null,\n\t\n\t /**\n\t * All of the isCustomAttribute() functions that have been injected.\n\t */\n\t _isCustomAttributeFunctions: [],\n\t\n\t /**\n\t * Checks whether a property name is a custom attribute.\n\t * @method\n\t */\n\t isCustomAttribute: function (attributeName) {\n\t for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n\t var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n\t if (isCustomAttributeFn(attributeName)) {\n\t return true;\n\t }\n\t }\n\t return false;\n\t },\n\t\n\t injection: DOMPropertyInjection\n\t};\n\t\n\tmodule.exports = DOMProperty;\n\n/***/ }),\n/* 34 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMComponentFlags\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentFlags = {\n\t hasCachedChildNodes: 1 << 0\n\t};\n\t\n\tmodule.exports = ReactDOMComponentFlags;\n\n/***/ }),\n/* 35 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDefaultInjection\n\t */\n\t\n\t'use strict';\n\t\n\tvar BeforeInputEventPlugin = __webpack_require__(36);\n\tvar ChangeEventPlugin = __webpack_require__(51);\n\tvar DefaultEventPluginOrder = __webpack_require__(63);\n\tvar EnterLeaveEventPlugin = __webpack_require__(64);\n\tvar HTMLDOMPropertyConfig = __webpack_require__(69);\n\tvar ReactComponentBrowserEnvironment = __webpack_require__(70);\n\tvar ReactDOMComponent = __webpack_require__(84);\n\tvar ReactDOMComponentTree = __webpack_require__(32);\n\tvar ReactDOMEmptyComponent = __webpack_require__(125);\n\tvar ReactDOMTreeTraversal = __webpack_require__(126);\n\tvar ReactDOMTextComponent = __webpack_require__(127);\n\tvar ReactDefaultBatchingStrategy = __webpack_require__(128);\n\tvar ReactEventListener = __webpack_require__(129);\n\tvar ReactInjection = __webpack_require__(132);\n\tvar ReactReconcileTransaction = __webpack_require__(133);\n\tvar SVGDOMPropertyConfig = __webpack_require__(141);\n\tvar SelectEventPlugin = __webpack_require__(142);\n\tvar SimpleEventPlugin = __webpack_require__(143);\n\t\n\tvar alreadyInjected = false;\n\t\n\tfunction inject() {\n\t if (alreadyInjected) {\n\t // TODO: This is currently true because these injections are shared between\n\t // the client and the server package. They should be built independently\n\t // and not share any injection state. Then this problem will be solved.\n\t return;\n\t }\n\t alreadyInjected = true;\n\t\n\t ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\t\n\t /**\n\t * Inject modules for resolving DOM hierarchy and plugin ordering.\n\t */\n\t ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n\t ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n\t ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\t\n\t /**\n\t * Some important event plugins included by default (without having to require\n\t * them).\n\t */\n\t ReactInjection.EventPluginHub.injectEventPluginsByName({\n\t SimpleEventPlugin: SimpleEventPlugin,\n\t EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n\t ChangeEventPlugin: ChangeEventPlugin,\n\t SelectEventPlugin: SelectEventPlugin,\n\t BeforeInputEventPlugin: BeforeInputEventPlugin\n\t });\n\t\n\t ReactInjection.HostComponent.injectGenericComponentClass(ReactDOMComponent);\n\t\n\t ReactInjection.HostComponent.injectTextComponentClass(ReactDOMTextComponent);\n\t\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\t\n\t ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n\t return new ReactDOMEmptyComponent(instantiate);\n\t });\n\t\n\t ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n\t ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\t\n\t ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n\t}\n\t\n\tmodule.exports = {\n\t inject: inject\n\t};\n\n/***/ }),\n/* 36 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule BeforeInputEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(37);\n\tvar EventPropagators = __webpack_require__(38);\n\tvar ExecutionEnvironment = __webpack_require__(45);\n\tvar FallbackCompositionState = __webpack_require__(46);\n\tvar SyntheticCompositionEvent = __webpack_require__(48);\n\tvar SyntheticInputEvent = __webpack_require__(50);\n\t\n\tvar keyOf = __webpack_require__(24);\n\t\n\tvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\n\tvar START_KEYCODE = 229;\n\t\n\tvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\t\n\tvar documentMode = null;\n\tif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n\t documentMode = document.documentMode;\n\t}\n\t\n\t// Webkit offers a very useful `textInput` event that can be used to\n\t// directly represent `beforeInput`. The IE `textinput` event is not as\n\t// useful, so we don't use it.\n\tvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\t\n\t// In IE9+, we have access to composition events, but the data supplied\n\t// by the native compositionend event may be incorrect. Japanese ideographic\n\t// spaces, for instance (\\u3000) are not recorded correctly.\n\tvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\t\n\t/**\n\t * Opera <= 12 includes TextEvent in window, but does not fire\n\t * text input events. Rely on keypress instead.\n\t */\n\tfunction isPresto() {\n\t var opera = window.opera;\n\t return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n\t}\n\t\n\tvar SPACEBAR_CODE = 32;\n\tvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\t// Events and their corresponding property names.\n\tvar eventTypes = {\n\t beforeInput: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onBeforeInput: null }),\n\t captured: keyOf({ onBeforeInputCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste]\n\t },\n\t compositionEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionEnd: null }),\n\t captured: keyOf({ onCompositionEndCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t },\n\t compositionStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionStart: null }),\n\t captured: keyOf({ onCompositionStartCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t },\n\t compositionUpdate: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionUpdate: null }),\n\t captured: keyOf({ onCompositionUpdateCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t }\n\t};\n\t\n\t// Track whether we've ever handled a keypress on the space key.\n\tvar hasSpaceKeypress = false;\n\t\n\t/**\n\t * Return whether a native keypress event is assumed to be a command.\n\t * This is required because Firefox fires `keypress` events for key commands\n\t * (cut, copy, select-all, etc.) even though no character is inserted.\n\t */\n\tfunction isKeypressCommand(nativeEvent) {\n\t return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n\t // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n\t !(nativeEvent.ctrlKey && nativeEvent.altKey);\n\t}\n\t\n\t/**\n\t * Translate native top level events into event types.\n\t *\n\t * @param {string} topLevelType\n\t * @return {object}\n\t */\n\tfunction getCompositionEventType(topLevelType) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topCompositionStart:\n\t return eventTypes.compositionStart;\n\t case topLevelTypes.topCompositionEnd:\n\t return eventTypes.compositionEnd;\n\t case topLevelTypes.topCompositionUpdate:\n\t return eventTypes.compositionUpdate;\n\t }\n\t}\n\t\n\t/**\n\t * Does our fallback best-guess model think this event signifies that\n\t * composition has begun?\n\t *\n\t * @param {string} topLevelType\n\t * @param {object} nativeEvent\n\t * @return {boolean}\n\t */\n\tfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n\t return topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE;\n\t}\n\t\n\t/**\n\t * Does our fallback mode think that this event is the end of composition?\n\t *\n\t * @param {string} topLevelType\n\t * @param {object} nativeEvent\n\t * @return {boolean}\n\t */\n\tfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topKeyUp:\n\t // Command keys insert or clear IME input.\n\t return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n\t case topLevelTypes.topKeyDown:\n\t // Expect IME keyCode on each keydown. If we get any other\n\t // code we must have exited earlier.\n\t return nativeEvent.keyCode !== START_KEYCODE;\n\t case topLevelTypes.topKeyPress:\n\t case topLevelTypes.topMouseDown:\n\t case topLevelTypes.topBlur:\n\t // Events are not possible without cancelling IME.\n\t return true;\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\t/**\n\t * Google Input Tools provides composition data via a CustomEvent,\n\t * with the `data` property populated in the `detail` object. If this\n\t * is available on the event object, use it. If not, this is a plain\n\t * composition event and we have nothing special to extract.\n\t *\n\t * @param {object} nativeEvent\n\t * @return {?string}\n\t */\n\tfunction getDataFromCustomEvent(nativeEvent) {\n\t var detail = nativeEvent.detail;\n\t if (typeof detail === 'object' && 'data' in detail) {\n\t return detail.data;\n\t }\n\t return null;\n\t}\n\t\n\t// Track the current IME composition fallback object, if any.\n\tvar currentComposition = null;\n\t\n\t/**\n\t * @return {?object} A SyntheticCompositionEvent.\n\t */\n\tfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var eventType;\n\t var fallbackData;\n\t\n\t if (canUseCompositionEvent) {\n\t eventType = getCompositionEventType(topLevelType);\n\t } else if (!currentComposition) {\n\t if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n\t eventType = eventTypes.compositionStart;\n\t }\n\t } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n\t eventType = eventTypes.compositionEnd;\n\t }\n\t\n\t if (!eventType) {\n\t return null;\n\t }\n\t\n\t if (useFallbackCompositionData) {\n\t // The current composition is stored statically and must not be\n\t // overwritten while composition continues.\n\t if (!currentComposition && eventType === eventTypes.compositionStart) {\n\t currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n\t } else if (eventType === eventTypes.compositionEnd) {\n\t if (currentComposition) {\n\t fallbackData = currentComposition.getData();\n\t }\n\t }\n\t }\n\t\n\t var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\t\n\t if (fallbackData) {\n\t // Inject data generated from fallback path into the synthetic event.\n\t // This matches the property of native CompositionEventInterface.\n\t event.data = fallbackData;\n\t } else {\n\t var customData = getDataFromCustomEvent(nativeEvent);\n\t if (customData !== null) {\n\t event.data = customData;\n\t }\n\t }\n\t\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t}\n\t\n\t/**\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {?string} The string corresponding to this `beforeInput` event.\n\t */\n\tfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topCompositionEnd:\n\t return getDataFromCustomEvent(nativeEvent);\n\t case topLevelTypes.topKeyPress:\n\t /**\n\t * If native `textInput` events are available, our goal is to make\n\t * use of them. However, there is a special case: the spacebar key.\n\t * In Webkit, preventing default on a spacebar `textInput` event\n\t * cancels character insertion, but it *also* causes the browser\n\t * to fall back to its default spacebar behavior of scrolling the\n\t * page.\n\t *\n\t * Tracking at:\n\t * https://code.google.com/p/chromium/issues/detail?id=355103\n\t *\n\t * To avoid this issue, use the keypress event as if no `textInput`\n\t * event is available.\n\t */\n\t var which = nativeEvent.which;\n\t if (which !== SPACEBAR_CODE) {\n\t return null;\n\t }\n\t\n\t hasSpaceKeypress = true;\n\t return SPACEBAR_CHAR;\n\t\n\t case topLevelTypes.topTextInput:\n\t // Record the characters to be added to the DOM.\n\t var chars = nativeEvent.data;\n\t\n\t // If it's a spacebar character, assume that we have already handled\n\t // it at the keypress level and bail immediately. Android Chrome\n\t // doesn't give us keycodes, so we need to blacklist it.\n\t if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n\t return null;\n\t }\n\t\n\t return chars;\n\t\n\t default:\n\t // For other native event types, do nothing.\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * For browsers that do not provide the `textInput` event, extract the\n\t * appropriate string to use for SyntheticInputEvent.\n\t *\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {?string} The fallback string for this `beforeInput` event.\n\t */\n\tfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n\t // If we are currently composing (IME) and using a fallback to do so,\n\t // try to extract the composed characters from the fallback object.\n\t if (currentComposition) {\n\t if (topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n\t var chars = currentComposition.getData();\n\t FallbackCompositionState.release(currentComposition);\n\t currentComposition = null;\n\t return chars;\n\t }\n\t return null;\n\t }\n\t\n\t switch (topLevelType) {\n\t case topLevelTypes.topPaste:\n\t // If a paste event occurs after a keypress, throw out the input\n\t // chars. Paste events should not lead to BeforeInput events.\n\t return null;\n\t case topLevelTypes.topKeyPress:\n\t /**\n\t * As of v27, Firefox may fire keypress events even when no character\n\t * will be inserted. A few possibilities:\n\t *\n\t * - `which` is `0`. Arrow keys, Esc key, etc.\n\t *\n\t * - `which` is the pressed key code, but no char is available.\n\t * Ex: 'AltGr + d` in Polish. There is no modified character for\n\t * this key combination and no character is inserted into the\n\t * document, but FF fires the keypress for char code `100` anyway.\n\t * No `input` event will occur.\n\t *\n\t * - `which` is the pressed key code, but a command combination is\n\t * being used. Ex: `Cmd+C`. No character is inserted, and no\n\t * `input` event will occur.\n\t */\n\t if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n\t return String.fromCharCode(nativeEvent.which);\n\t }\n\t return null;\n\t case topLevelTypes.topCompositionEnd:\n\t return useFallbackCompositionData ? null : nativeEvent.data;\n\t default:\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n\t * `textInput` or fallback behavior.\n\t *\n\t * @return {?object} A SyntheticInputEvent.\n\t */\n\tfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var chars;\n\t\n\t if (canUseTextInputEvent) {\n\t chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n\t } else {\n\t chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n\t }\n\t\n\t // If no characters are being inserted, no BeforeInput event should\n\t // be fired.\n\t if (!chars) {\n\t return null;\n\t }\n\t\n\t var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\t\n\t event.data = chars;\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t}\n\t\n\t/**\n\t * Create an `onBeforeInput` event to match\n\t * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n\t *\n\t * This event plugin is based on the native `textInput` event\n\t * available in Chrome, Safari, Opera, and IE. This event fires after\n\t * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n\t *\n\t * `beforeInput` is spec'd but not implemented in any browsers, and\n\t * the `input` event does not provide any useful information about what has\n\t * actually been added, contrary to the spec. Thus, `textInput` is the best\n\t * available event to identify the characters that have actually been inserted\n\t * into the target node.\n\t *\n\t * This plugin is also responsible for emitting `composition` events, thus\n\t * allowing us to share composition fallback code for both `beforeInput` and\n\t * `composition` event types.\n\t */\n\tvar BeforeInputEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n\t }\n\t};\n\t\n\tmodule.exports = BeforeInputEventPlugin;\n\n/***/ }),\n/* 37 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventConstants\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyMirror = __webpack_require__(22);\n\t\n\tvar PropagationPhases = keyMirror({ bubbled: null, captured: null });\n\t\n\t/**\n\t * Types of raw signals from the browser caught at the top level.\n\t */\n\tvar topLevelTypes = keyMirror({\n\t topAbort: null,\n\t topAnimationEnd: null,\n\t topAnimationIteration: null,\n\t topAnimationStart: null,\n\t topBlur: null,\n\t topCanPlay: null,\n\t topCanPlayThrough: null,\n\t topChange: null,\n\t topClick: null,\n\t topCompositionEnd: null,\n\t topCompositionStart: null,\n\t topCompositionUpdate: null,\n\t topContextMenu: null,\n\t topCopy: null,\n\t topCut: null,\n\t topDoubleClick: null,\n\t topDrag: null,\n\t topDragEnd: null,\n\t topDragEnter: null,\n\t topDragExit: null,\n\t topDragLeave: null,\n\t topDragOver: null,\n\t topDragStart: null,\n\t topDrop: null,\n\t topDurationChange: null,\n\t topEmptied: null,\n\t topEncrypted: null,\n\t topEnded: null,\n\t topError: null,\n\t topFocus: null,\n\t topInput: null,\n\t topInvalid: null,\n\t topKeyDown: null,\n\t topKeyPress: null,\n\t topKeyUp: null,\n\t topLoad: null,\n\t topLoadedData: null,\n\t topLoadedMetadata: null,\n\t topLoadStart: null,\n\t topMouseDown: null,\n\t topMouseMove: null,\n\t topMouseOut: null,\n\t topMouseOver: null,\n\t topMouseUp: null,\n\t topPaste: null,\n\t topPause: null,\n\t topPlay: null,\n\t topPlaying: null,\n\t topProgress: null,\n\t topRateChange: null,\n\t topReset: null,\n\t topScroll: null,\n\t topSeeked: null,\n\t topSeeking: null,\n\t topSelectionChange: null,\n\t topStalled: null,\n\t topSubmit: null,\n\t topSuspend: null,\n\t topTextInput: null,\n\t topTimeUpdate: null,\n\t topTouchCancel: null,\n\t topTouchEnd: null,\n\t topTouchMove: null,\n\t topTouchStart: null,\n\t topTransitionEnd: null,\n\t topVolumeChange: null,\n\t topWaiting: null,\n\t topWheel: null\n\t});\n\t\n\tvar EventConstants = {\n\t topLevelTypes: topLevelTypes,\n\t PropagationPhases: PropagationPhases\n\t};\n\t\n\tmodule.exports = EventConstants;\n\n/***/ }),\n/* 38 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPropagators\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(37);\n\tvar EventPluginHub = __webpack_require__(39);\n\tvar EventPluginUtils = __webpack_require__(41);\n\t\n\tvar accumulateInto = __webpack_require__(43);\n\tvar forEachAccumulated = __webpack_require__(44);\n\tvar warning = __webpack_require__(11);\n\t\n\tvar PropagationPhases = EventConstants.PropagationPhases;\n\tvar getListener = EventPluginHub.getListener;\n\t\n\t/**\n\t * Some event types have a notion of different registration names for different\n\t * \"phases\" of propagation. This finds listeners by a given phase.\n\t */\n\tfunction listenerAtPhase(inst, event, propagationPhase) {\n\t var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n\t return getListener(inst, registrationName);\n\t}\n\t\n\t/**\n\t * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n\t * here, allows us to not have to bind or create functions for each event.\n\t * Mutating the event's members allows us to not have to create a wrapping\n\t * \"dispatch\" object that pairs the event with the listener.\n\t */\n\tfunction accumulateDirectionalDispatches(inst, upwards, event) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n\t }\n\t var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured;\n\t var listener = listenerAtPhase(inst, event, phase);\n\t if (listener) {\n\t event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n\t event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n\t }\n\t}\n\t\n\t/**\n\t * Collect dispatches (must be entirely collected before dispatching - see unit\n\t * tests). Lazily allocate the array to conserve memory. We must loop through\n\t * each event and perform the traversal for each one. We cannot perform a\n\t * single traversal for the entire collection of events because each event may\n\t * have a different target.\n\t */\n\tfunction accumulateTwoPhaseDispatchesSingle(event) {\n\t if (event && event.dispatchConfig.phasedRegistrationNames) {\n\t EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n\t }\n\t}\n\t\n\t/**\n\t * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n\t */\n\tfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n\t if (event && event.dispatchConfig.phasedRegistrationNames) {\n\t var targetInst = event._targetInst;\n\t var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n\t EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n\t }\n\t}\n\t\n\t/**\n\t * Accumulates without regard to direction, does not look for phased\n\t * registration names. Same as `accumulateDirectDispatchesSingle` but without\n\t * requiring that the `dispatchMarker` be the same as the dispatched ID.\n\t */\n\tfunction accumulateDispatches(inst, ignoredDirection, event) {\n\t if (event && event.dispatchConfig.registrationName) {\n\t var registrationName = event.dispatchConfig.registrationName;\n\t var listener = getListener(inst, registrationName);\n\t if (listener) {\n\t event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n\t event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Accumulates dispatches on an `SyntheticEvent`, but only for the\n\t * `dispatchMarker`.\n\t * @param {SyntheticEvent} event\n\t */\n\tfunction accumulateDirectDispatchesSingle(event) {\n\t if (event && event.dispatchConfig.registrationName) {\n\t accumulateDispatches(event._targetInst, null, event);\n\t }\n\t}\n\t\n\tfunction accumulateTwoPhaseDispatches(events) {\n\t forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n\t}\n\t\n\tfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n\t forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n\t}\n\t\n\tfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n\t EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n\t}\n\t\n\tfunction accumulateDirectDispatches(events) {\n\t forEachAccumulated(events, accumulateDirectDispatchesSingle);\n\t}\n\t\n\t/**\n\t * A small set of propagation patterns, each of which will accept a small amount\n\t * of information, and generate a set of \"dispatch ready event objects\" - which\n\t * are sets of events that have already been annotated with a set of dispatched\n\t * listener functions/ids. The API is designed this way to discourage these\n\t * propagation strategies from actually executing the dispatches, since we\n\t * always want to collect the entire set of dispatches before executing event a\n\t * single one.\n\t *\n\t * @constructor EventPropagators\n\t */\n\tvar EventPropagators = {\n\t accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n\t accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n\t accumulateDirectDispatches: accumulateDirectDispatches,\n\t accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n\t};\n\t\n\tmodule.exports = EventPropagators;\n\n/***/ }),\n/* 39 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginHub\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar EventPluginRegistry = __webpack_require__(40);\n\tvar EventPluginUtils = __webpack_require__(41);\n\tvar ReactErrorUtils = __webpack_require__(42);\n\t\n\tvar accumulateInto = __webpack_require__(43);\n\tvar forEachAccumulated = __webpack_require__(44);\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * Internal store for event listeners\n\t */\n\tvar listenerBank = {};\n\t\n\t/**\n\t * Internal queue of events that have accumulated their dispatches and are\n\t * waiting to have their dispatches executed.\n\t */\n\tvar eventQueue = null;\n\t\n\t/**\n\t * Dispatches an event and releases it back into the pool, unless persistent.\n\t *\n\t * @param {?object} event Synthetic event to be dispatched.\n\t * @param {boolean} simulated If the event is simulated (changes exn behavior)\n\t * @private\n\t */\n\tvar executeDispatchesAndRelease = function (event, simulated) {\n\t if (event) {\n\t EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\t\n\t if (!event.isPersistent()) {\n\t event.constructor.release(event);\n\t }\n\t }\n\t};\n\tvar executeDispatchesAndReleaseSimulated = function (e) {\n\t return executeDispatchesAndRelease(e, true);\n\t};\n\tvar executeDispatchesAndReleaseTopLevel = function (e) {\n\t return executeDispatchesAndRelease(e, false);\n\t};\n\t\n\t/**\n\t * This is a unified interface for event plugins to be installed and configured.\n\t *\n\t * Event plugins can implement the following properties:\n\t *\n\t * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n\t * Required. When a top-level event is fired, this method is expected to\n\t * extract synthetic events that will in turn be queued and dispatched.\n\t *\n\t * `eventTypes` {object}\n\t * Optional, plugins that fire events must publish a mapping of registration\n\t * names that are used to register listeners. Values of this mapping must\n\t * be objects that contain `registrationName` or `phasedRegistrationNames`.\n\t *\n\t * `executeDispatch` {function(object, function, string)}\n\t * Optional, allows plugins to override how an event gets dispatched. By\n\t * default, the listener is simply invoked.\n\t *\n\t * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n\t *\n\t * @public\n\t */\n\tvar EventPluginHub = {\n\t\n\t /**\n\t * Methods for injecting dependencies.\n\t */\n\t injection: {\n\t\n\t /**\n\t * @param {array} InjectedEventPluginOrder\n\t * @public\n\t */\n\t injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\t\n\t /**\n\t * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n\t */\n\t injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n\t\n\t },\n\t\n\t /**\n\t * Stores `listener` at `listenerBank[registrationName][id]`. Is idempotent.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @param {function} listener The callback to store.\n\t */\n\t putListener: function (inst, registrationName, listener) {\n\t !(typeof listener === 'function') ? false ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : _prodInvariant('94', registrationName, typeof listener) : void 0;\n\t\n\t var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n\t bankForRegistrationName[inst._rootNodeID] = listener;\n\t\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.didPutListener) {\n\t PluginModule.didPutListener(inst, registrationName, listener);\n\t }\n\t },\n\t\n\t /**\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @return {?function} The stored callback.\n\t */\n\t getListener: function (inst, registrationName) {\n\t var bankForRegistrationName = listenerBank[registrationName];\n\t return bankForRegistrationName && bankForRegistrationName[inst._rootNodeID];\n\t },\n\t\n\t /**\n\t * Deletes a listener from the registration bank.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t */\n\t deleteListener: function (inst, registrationName) {\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.willDeleteListener) {\n\t PluginModule.willDeleteListener(inst, registrationName);\n\t }\n\t\n\t var bankForRegistrationName = listenerBank[registrationName];\n\t // TODO: This should never be null -- when is it?\n\t if (bankForRegistrationName) {\n\t delete bankForRegistrationName[inst._rootNodeID];\n\t }\n\t },\n\t\n\t /**\n\t * Deletes all listeners for the DOM element with the supplied ID.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t */\n\t deleteAllListeners: function (inst) {\n\t for (var registrationName in listenerBank) {\n\t if (!listenerBank.hasOwnProperty(registrationName)) {\n\t continue;\n\t }\n\t\n\t if (!listenerBank[registrationName][inst._rootNodeID]) {\n\t continue;\n\t }\n\t\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.willDeleteListener) {\n\t PluginModule.willDeleteListener(inst, registrationName);\n\t }\n\t\n\t delete listenerBank[registrationName][inst._rootNodeID];\n\t }\n\t },\n\t\n\t /**\n\t * Allows registered plugins an opportunity to extract events from top-level\n\t * native browser events.\n\t *\n\t * @return {*} An accumulation of synthetic events.\n\t * @internal\n\t */\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var events;\n\t var plugins = EventPluginRegistry.plugins;\n\t for (var i = 0; i < plugins.length; i++) {\n\t // Not every plugin in the ordering may be loaded at runtime.\n\t var possiblePlugin = plugins[i];\n\t if (possiblePlugin) {\n\t var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\t if (extractedEvents) {\n\t events = accumulateInto(events, extractedEvents);\n\t }\n\t }\n\t }\n\t return events;\n\t },\n\t\n\t /**\n\t * Enqueues a synthetic event that should be dispatched when\n\t * `processEventQueue` is invoked.\n\t *\n\t * @param {*} events An accumulation of synthetic events.\n\t * @internal\n\t */\n\t enqueueEvents: function (events) {\n\t if (events) {\n\t eventQueue = accumulateInto(eventQueue, events);\n\t }\n\t },\n\t\n\t /**\n\t * Dispatches all synthetic events on the event queue.\n\t *\n\t * @internal\n\t */\n\t processEventQueue: function (simulated) {\n\t // Set `eventQueue` to null before processing it so that we can tell if more\n\t // events get enqueued while processing.\n\t var processingEventQueue = eventQueue;\n\t eventQueue = null;\n\t if (simulated) {\n\t forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n\t } else {\n\t forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n\t }\n\t !!eventQueue ? false ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : _prodInvariant('95') : void 0;\n\t // This would be a good time to rethrow if any of the event handlers threw.\n\t ReactErrorUtils.rethrowCaughtError();\n\t },\n\t\n\t /**\n\t * These are needed for tests only. Do not use!\n\t */\n\t __purge: function () {\n\t listenerBank = {};\n\t },\n\t\n\t __getListenerBank: function () {\n\t return listenerBank;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EventPluginHub;\n\n/***/ }),\n/* 40 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginRegistry\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * Injectable ordering of event plugins.\n\t */\n\tvar EventPluginOrder = null;\n\t\n\t/**\n\t * Injectable mapping from names to event plugin modules.\n\t */\n\tvar namesToPlugins = {};\n\t\n\t/**\n\t * Recomputes the plugin list using the injected plugins and plugin ordering.\n\t *\n\t * @private\n\t */\n\tfunction recomputePluginOrdering() {\n\t if (!EventPluginOrder) {\n\t // Wait until an `EventPluginOrder` is injected.\n\t return;\n\t }\n\t for (var pluginName in namesToPlugins) {\n\t var PluginModule = namesToPlugins[pluginName];\n\t var pluginIndex = EventPluginOrder.indexOf(pluginName);\n\t !(pluginIndex > -1) ? false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : _prodInvariant('96', pluginName) : void 0;\n\t if (EventPluginRegistry.plugins[pluginIndex]) {\n\t continue;\n\t }\n\t !PluginModule.extractEvents ? false ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : _prodInvariant('97', pluginName) : void 0;\n\t EventPluginRegistry.plugins[pluginIndex] = PluginModule;\n\t var publishedEvents = PluginModule.eventTypes;\n\t for (var eventName in publishedEvents) {\n\t !publishEventForPlugin(publishedEvents[eventName], PluginModule, eventName) ? false ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : _prodInvariant('98', eventName, pluginName) : void 0;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Publishes an event so that it can be dispatched by the supplied plugin.\n\t *\n\t * @param {object} dispatchConfig Dispatch configuration for the event.\n\t * @param {object} PluginModule Plugin publishing the event.\n\t * @return {boolean} True if the event was successfully published.\n\t * @private\n\t */\n\tfunction publishEventForPlugin(dispatchConfig, PluginModule, eventName) {\n\t !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : _prodInvariant('99', eventName) : void 0;\n\t EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\t\n\t var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\t if (phasedRegistrationNames) {\n\t for (var phaseName in phasedRegistrationNames) {\n\t if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n\t var phasedRegistrationName = phasedRegistrationNames[phaseName];\n\t publishRegistrationName(phasedRegistrationName, PluginModule, eventName);\n\t }\n\t }\n\t return true;\n\t } else if (dispatchConfig.registrationName) {\n\t publishRegistrationName(dispatchConfig.registrationName, PluginModule, eventName);\n\t return true;\n\t }\n\t return false;\n\t}\n\t\n\t/**\n\t * Publishes a registration name that is used to identify dispatched events and\n\t * can be used with `EventPluginHub.putListener` to register listeners.\n\t *\n\t * @param {string} registrationName Registration name to add.\n\t * @param {object} PluginModule Plugin publishing the event.\n\t * @private\n\t */\n\tfunction publishRegistrationName(registrationName, PluginModule, eventName) {\n\t !!EventPluginRegistry.registrationNameModules[registrationName] ? false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : _prodInvariant('100', registrationName) : void 0;\n\t EventPluginRegistry.registrationNameModules[registrationName] = PluginModule;\n\t EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies;\n\t\n\t if (false) {\n\t var lowerCasedName = registrationName.toLowerCase();\n\t EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n\t\n\t if (registrationName === 'onDoubleClick') {\n\t EventPluginRegistry.possibleRegistrationNames.ondblclick = registrationName;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Registers plugins so that they can extract and dispatch events.\n\t *\n\t * @see {EventPluginHub}\n\t */\n\tvar EventPluginRegistry = {\n\t\n\t /**\n\t * Ordered list of injected plugins.\n\t */\n\t plugins: [],\n\t\n\t /**\n\t * Mapping from event name to dispatch config\n\t */\n\t eventNameDispatchConfigs: {},\n\t\n\t /**\n\t * Mapping from registration name to plugin module\n\t */\n\t registrationNameModules: {},\n\t\n\t /**\n\t * Mapping from registration name to event name\n\t */\n\t registrationNameDependencies: {},\n\t\n\t /**\n\t * Mapping from lowercase registration names to the properly cased version,\n\t * used to warn in the case of missing event handlers. Available\n\t * only in __DEV__.\n\t * @type {Object}\n\t */\n\t possibleRegistrationNames: false ? {} : null,\n\t\n\t /**\n\t * Injects an ordering of plugins (by plugin name). This allows the ordering\n\t * to be decoupled from injection of the actual plugins so that ordering is\n\t * always deterministic regardless of packaging, on-the-fly injection, etc.\n\t *\n\t * @param {array} InjectedEventPluginOrder\n\t * @internal\n\t * @see {EventPluginHub.injection.injectEventPluginOrder}\n\t */\n\t injectEventPluginOrder: function (InjectedEventPluginOrder) {\n\t !!EventPluginOrder ? false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : _prodInvariant('101') : void 0;\n\t // Clone the ordering so it cannot be dynamically mutated.\n\t EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder);\n\t recomputePluginOrdering();\n\t },\n\t\n\t /**\n\t * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n\t * in the ordering injected by `injectEventPluginOrder`.\n\t *\n\t * Plugins can be injected as part of page initialization or on-the-fly.\n\t *\n\t * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n\t * @internal\n\t * @see {EventPluginHub.injection.injectEventPluginsByName}\n\t */\n\t injectEventPluginsByName: function (injectedNamesToPlugins) {\n\t var isOrderingDirty = false;\n\t for (var pluginName in injectedNamesToPlugins) {\n\t if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n\t continue;\n\t }\n\t var PluginModule = injectedNamesToPlugins[pluginName];\n\t if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) {\n\t !!namesToPlugins[pluginName] ? false ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : _prodInvariant('102', pluginName) : void 0;\n\t namesToPlugins[pluginName] = PluginModule;\n\t isOrderingDirty = true;\n\t }\n\t }\n\t if (isOrderingDirty) {\n\t recomputePluginOrdering();\n\t }\n\t },\n\t\n\t /**\n\t * Looks up the plugin for the supplied event.\n\t *\n\t * @param {object} event A synthetic event.\n\t * @return {?object} The plugin that created the supplied event.\n\t * @internal\n\t */\n\t getPluginModuleForEvent: function (event) {\n\t var dispatchConfig = event.dispatchConfig;\n\t if (dispatchConfig.registrationName) {\n\t return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n\t }\n\t for (var phase in dispatchConfig.phasedRegistrationNames) {\n\t if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) {\n\t continue;\n\t }\n\t var PluginModule = EventPluginRegistry.registrationNameModules[dispatchConfig.phasedRegistrationNames[phase]];\n\t if (PluginModule) {\n\t return PluginModule;\n\t }\n\t }\n\t return null;\n\t },\n\t\n\t /**\n\t * Exposed for unit testing.\n\t * @private\n\t */\n\t _resetEventPlugins: function () {\n\t EventPluginOrder = null;\n\t for (var pluginName in namesToPlugins) {\n\t if (namesToPlugins.hasOwnProperty(pluginName)) {\n\t delete namesToPlugins[pluginName];\n\t }\n\t }\n\t EventPluginRegistry.plugins.length = 0;\n\t\n\t var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n\t for (var eventName in eventNameDispatchConfigs) {\n\t if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n\t delete eventNameDispatchConfigs[eventName];\n\t }\n\t }\n\t\n\t var registrationNameModules = EventPluginRegistry.registrationNameModules;\n\t for (var registrationName in registrationNameModules) {\n\t if (registrationNameModules.hasOwnProperty(registrationName)) {\n\t delete registrationNameModules[registrationName];\n\t }\n\t }\n\t\n\t if (false) {\n\t var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n\t for (var lowerCasedName in possibleRegistrationNames) {\n\t if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n\t delete possibleRegistrationNames[lowerCasedName];\n\t }\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EventPluginRegistry;\n\n/***/ }),\n/* 41 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar EventConstants = __webpack_require__(37);\n\tvar ReactErrorUtils = __webpack_require__(42);\n\t\n\tvar invariant = __webpack_require__(8);\n\tvar warning = __webpack_require__(11);\n\t\n\t/**\n\t * Injected dependencies:\n\t */\n\t\n\t/**\n\t * - `ComponentTree`: [required] Module that can convert between React instances\n\t * and actual node references.\n\t */\n\tvar ComponentTree;\n\tvar TreeTraversal;\n\tvar injection = {\n\t injectComponentTree: function (Injected) {\n\t ComponentTree = Injected;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n\t }\n\t },\n\t injectTreeTraversal: function (Injected) {\n\t TreeTraversal = Injected;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n\t }\n\t }\n\t};\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tfunction isEndish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel;\n\t}\n\t\n\tfunction isMoveish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove;\n\t}\n\tfunction isStartish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart;\n\t}\n\t\n\tvar validateEventDispatches;\n\tif (false) {\n\t validateEventDispatches = function (event) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t\n\t var listenersIsArr = Array.isArray(dispatchListeners);\n\t var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\t\n\t var instancesIsArr = Array.isArray(dispatchInstances);\n\t var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n\t };\n\t}\n\t\n\t/**\n\t * Dispatch the event to the listener.\n\t * @param {SyntheticEvent} event SyntheticEvent to handle\n\t * @param {boolean} simulated If the event is simulated (changes exn behavior)\n\t * @param {function} listener Application-level callback\n\t * @param {*} inst Internal component instance\n\t */\n\tfunction executeDispatch(event, simulated, listener, inst) {\n\t var type = event.type || 'unknown-event';\n\t event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n\t if (simulated) {\n\t ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n\t } else {\n\t ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n\t }\n\t event.currentTarget = null;\n\t}\n\t\n\t/**\n\t * Standard/simple iteration through an event's collected dispatches.\n\t */\n\tfunction executeDispatchesInOrder(event, simulated) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t if (Array.isArray(dispatchListeners)) {\n\t for (var i = 0; i < dispatchListeners.length; i++) {\n\t if (event.isPropagationStopped()) {\n\t break;\n\t }\n\t // Listeners and Instances are two parallel arrays that are always in sync.\n\t executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n\t }\n\t } else if (dispatchListeners) {\n\t executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n\t }\n\t event._dispatchListeners = null;\n\t event._dispatchInstances = null;\n\t}\n\t\n\t/**\n\t * Standard/simple iteration through an event's collected dispatches, but stops\n\t * at the first dispatch execution returning true, and returns that id.\n\t *\n\t * @return {?string} id of the first dispatch execution who's listener returns\n\t * true, or null if no listener returned true.\n\t */\n\tfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t if (Array.isArray(dispatchListeners)) {\n\t for (var i = 0; i < dispatchListeners.length; i++) {\n\t if (event.isPropagationStopped()) {\n\t break;\n\t }\n\t // Listeners and Instances are two parallel arrays that are always in sync.\n\t if (dispatchListeners[i](event, dispatchInstances[i])) {\n\t return dispatchInstances[i];\n\t }\n\t }\n\t } else if (dispatchListeners) {\n\t if (dispatchListeners(event, dispatchInstances)) {\n\t return dispatchInstances;\n\t }\n\t }\n\t return null;\n\t}\n\t\n\t/**\n\t * @see executeDispatchesInOrderStopAtTrueImpl\n\t */\n\tfunction executeDispatchesInOrderStopAtTrue(event) {\n\t var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n\t event._dispatchInstances = null;\n\t event._dispatchListeners = null;\n\t return ret;\n\t}\n\t\n\t/**\n\t * Execution of a \"direct\" dispatch - there must be at most one dispatch\n\t * accumulated on the event or it is considered an error. It doesn't really make\n\t * sense for an event with multiple dispatches (bubbled) to keep track of the\n\t * return values at each dispatch execution, but it does tend to make sense when\n\t * dealing with \"direct\" dispatches.\n\t *\n\t * @return {*} The return value of executing the single dispatch.\n\t */\n\tfunction executeDirectDispatch(event) {\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t var dispatchListener = event._dispatchListeners;\n\t var dispatchInstance = event._dispatchInstances;\n\t !!Array.isArray(dispatchListener) ? false ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : _prodInvariant('103') : void 0;\n\t event.currentTarget = dispatchListener ? EventPluginUtils.getNodeFromInstance(dispatchInstance) : null;\n\t var res = dispatchListener ? dispatchListener(event) : null;\n\t event.currentTarget = null;\n\t event._dispatchListeners = null;\n\t event._dispatchInstances = null;\n\t return res;\n\t}\n\t\n\t/**\n\t * @param {SyntheticEvent} event\n\t * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n\t */\n\tfunction hasDispatches(event) {\n\t return !!event._dispatchListeners;\n\t}\n\t\n\t/**\n\t * General utilities that are useful in creating custom Event Plugins.\n\t */\n\tvar EventPluginUtils = {\n\t isEndish: isEndish,\n\t isMoveish: isMoveish,\n\t isStartish: isStartish,\n\t\n\t executeDirectDispatch: executeDirectDispatch,\n\t executeDispatchesInOrder: executeDispatchesInOrder,\n\t executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n\t hasDispatches: hasDispatches,\n\t\n\t getInstanceFromNode: function (node) {\n\t return ComponentTree.getInstanceFromNode(node);\n\t },\n\t getNodeFromInstance: function (node) {\n\t return ComponentTree.getNodeFromInstance(node);\n\t },\n\t isAncestor: function (a, b) {\n\t return TreeTraversal.isAncestor(a, b);\n\t },\n\t getLowestCommonAncestor: function (a, b) {\n\t return TreeTraversal.getLowestCommonAncestor(a, b);\n\t },\n\t getParentInstance: function (inst) {\n\t return TreeTraversal.getParentInstance(inst);\n\t },\n\t traverseTwoPhase: function (target, fn, arg) {\n\t return TreeTraversal.traverseTwoPhase(target, fn, arg);\n\t },\n\t traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n\t return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n\t },\n\t\n\t injection: injection\n\t};\n\t\n\tmodule.exports = EventPluginUtils;\n\n/***/ }),\n/* 42 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactErrorUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar caughtError = null;\n\t\n\t/**\n\t * Call a function while guarding against errors that happens within it.\n\t *\n\t * @param {?String} name of the guard to use for logging or debugging\n\t * @param {Function} func The function to invoke\n\t * @param {*} a First argument\n\t * @param {*} b Second argument\n\t */\n\tfunction invokeGuardedCallback(name, func, a, b) {\n\t try {\n\t return func(a, b);\n\t } catch (x) {\n\t if (caughtError === null) {\n\t caughtError = x;\n\t }\n\t return undefined;\n\t }\n\t}\n\t\n\tvar ReactErrorUtils = {\n\t invokeGuardedCallback: invokeGuardedCallback,\n\t\n\t /**\n\t * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n\t * handler are sure to be rethrown by rethrowCaughtError.\n\t */\n\t invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\t\n\t /**\n\t * During execution of guarded functions we will capture the first error which\n\t * we will rethrow to be handled by the top level error handler.\n\t */\n\t rethrowCaughtError: function () {\n\t if (caughtError) {\n\t var error = caughtError;\n\t caughtError = null;\n\t throw error;\n\t }\n\t }\n\t};\n\t\n\tif (false) {\n\t /**\n\t * To help development we can get better devtools integration by simulating a\n\t * real browser event.\n\t */\n\t if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n\t var fakeNode = document.createElement('react');\n\t ReactErrorUtils.invokeGuardedCallback = function (name, func, a, b) {\n\t var boundFunc = func.bind(null, a, b);\n\t var evtType = 'react-' + name;\n\t fakeNode.addEventListener(evtType, boundFunc, false);\n\t var evt = document.createEvent('Event');\n\t evt.initEvent(evtType, false, false);\n\t fakeNode.dispatchEvent(evt);\n\t fakeNode.removeEventListener(evtType, boundFunc, false);\n\t };\n\t }\n\t}\n\t\n\tmodule.exports = ReactErrorUtils;\n\n/***/ }),\n/* 43 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule accumulateInto\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * Accumulates items that must not be null or undefined into the first one. This\n\t * is used to conserve memory by avoiding array allocations, and thus sacrifices\n\t * API cleanness. Since `current` can be null before being passed in and not\n\t * null after this function, make sure to assign it back to `current`:\n\t *\n\t * `a = accumulateInto(a, b);`\n\t *\n\t * This API should be sparingly used. Try `accumulate` for something cleaner.\n\t *\n\t * @return {*|array<*>} An accumulation of items.\n\t */\n\t\n\tfunction accumulateInto(current, next) {\n\t !(next != null) ? false ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : _prodInvariant('30') : void 0;\n\t\n\t if (current == null) {\n\t return next;\n\t }\n\t\n\t // Both are not empty. Warning: Never call x.concat(y) when you are not\n\t // certain that x is an Array (x could be a string with concat method).\n\t if (Array.isArray(current)) {\n\t if (Array.isArray(next)) {\n\t current.push.apply(current, next);\n\t return current;\n\t }\n\t current.push(next);\n\t return current;\n\t }\n\t\n\t if (Array.isArray(next)) {\n\t // A bit too dangerous to mutate `next`.\n\t return [current].concat(next);\n\t }\n\t\n\t return [current, next];\n\t}\n\t\n\tmodule.exports = accumulateInto;\n\n/***/ }),\n/* 44 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule forEachAccumulated\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @param {array} arr an \"accumulation\" of items which is either an Array or\n\t * a single item. Useful when paired with the `accumulate` module. This is a\n\t * simple utility that allows us to reason about a collection of items, but\n\t * handling the case when there is exactly one item (and we do not need to\n\t * allocate an array).\n\t */\n\t\n\tfunction forEachAccumulated(arr, cb, scope) {\n\t if (Array.isArray(arr)) {\n\t arr.forEach(cb, scope);\n\t } else if (arr) {\n\t cb.call(scope, arr);\n\t }\n\t}\n\t\n\tmodule.exports = forEachAccumulated;\n\n/***/ }),\n/* 45 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\t\n\t/**\n\t * Simple, lightweight module assisting with the detection and context of\n\t * Worker. Helps avoid circular dependencies and allows code to reason about\n\t * whether or not they are in a Worker, even if they never include the main\n\t * `ReactWorker` dependency.\n\t */\n\tvar ExecutionEnvironment = {\n\t\n\t canUseDOM: canUseDOM,\n\t\n\t canUseWorkers: typeof Worker !== 'undefined',\n\t\n\t canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\t\n\t canUseViewport: canUseDOM && !!window.screen,\n\t\n\t isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\t\n\t};\n\t\n\tmodule.exports = ExecutionEnvironment;\n\n/***/ }),\n/* 46 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule FallbackCompositionState\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(4);\n\t\n\tvar PooledClass = __webpack_require__(6);\n\t\n\tvar getTextContentAccessor = __webpack_require__(47);\n\t\n\t/**\n\t * This helper class stores information about text content of a target node,\n\t * allowing comparison of content before and after a given event.\n\t *\n\t * Identify the node where selection currently begins, then observe\n\t * both its text content and its current position in the DOM. Since the\n\t * browser may natively replace the target node during composition, we can\n\t * use its position to find its replacement.\n\t *\n\t * @param {DOMEventTarget} root\n\t */\n\tfunction FallbackCompositionState(root) {\n\t this._root = root;\n\t this._startText = this.getText();\n\t this._fallbackText = null;\n\t}\n\t\n\t_assign(FallbackCompositionState.prototype, {\n\t destructor: function () {\n\t this._root = null;\n\t this._startText = null;\n\t this._fallbackText = null;\n\t },\n\t\n\t /**\n\t * Get current text of input.\n\t *\n\t * @return {string}\n\t */\n\t getText: function () {\n\t if ('value' in this._root) {\n\t return this._root.value;\n\t }\n\t return this._root[getTextContentAccessor()];\n\t },\n\t\n\t /**\n\t * Determine the differing substring between the initially stored\n\t * text content and the current content.\n\t *\n\t * @return {string}\n\t */\n\t getData: function () {\n\t if (this._fallbackText) {\n\t return this._fallbackText;\n\t }\n\t\n\t var start;\n\t var startValue = this._startText;\n\t var startLength = startValue.length;\n\t var end;\n\t var endValue = this.getText();\n\t var endLength = endValue.length;\n\t\n\t for (start = 0; start < startLength; start++) {\n\t if (startValue[start] !== endValue[start]) {\n\t break;\n\t }\n\t }\n\t\n\t var minEnd = startLength - start;\n\t for (end = 1; end <= minEnd; end++) {\n\t if (startValue[startLength - end] !== endValue[endLength - end]) {\n\t break;\n\t }\n\t }\n\t\n\t var sliceTail = end > 1 ? 1 - end : undefined;\n\t this._fallbackText = endValue.slice(start, sliceTail);\n\t return this._fallbackText;\n\t }\n\t});\n\t\n\tPooledClass.addPoolingTo(FallbackCompositionState);\n\t\n\tmodule.exports = FallbackCompositionState;\n\n/***/ }),\n/* 47 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getTextContentAccessor\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(45);\n\t\n\tvar contentKey = null;\n\t\n\t/**\n\t * Gets the key used to access text content on a DOM node.\n\t *\n\t * @return {?string} Key used to access text content.\n\t * @internal\n\t */\n\tfunction getTextContentAccessor() {\n\t if (!contentKey && ExecutionEnvironment.canUseDOM) {\n\t // Prefer textContent to innerText because many browsers support both but\n\t // SVG elements don't support innerText even when
does.\n\t contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n\t }\n\t return contentKey;\n\t}\n\t\n\tmodule.exports = getTextContentAccessor;\n\n/***/ }),\n/* 48 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticCompositionEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(49);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n\t */\n\tvar CompositionEventInterface = {\n\t data: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\t\n\tmodule.exports = SyntheticCompositionEvent;\n\n/***/ }),\n/* 49 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(4);\n\t\n\tvar PooledClass = __webpack_require__(6);\n\t\n\tvar emptyFunction = __webpack_require__(12);\n\tvar warning = __webpack_require__(11);\n\t\n\tvar didWarnForAddedNewProperty = false;\n\tvar isProxySupported = typeof Proxy === 'function';\n\t\n\tvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar EventInterface = {\n\t type: null,\n\t target: null,\n\t // currentTarget is set when dispatching; no use in copying it here\n\t currentTarget: emptyFunction.thatReturnsNull,\n\t eventPhase: null,\n\t bubbles: null,\n\t cancelable: null,\n\t timeStamp: function (event) {\n\t return event.timeStamp || Date.now();\n\t },\n\t defaultPrevented: null,\n\t isTrusted: null\n\t};\n\t\n\t/**\n\t * Synthetic events are dispatched by event plugins, typically in response to a\n\t * top-level event delegation handler.\n\t *\n\t * These systems should generally use pooling to reduce the frequency of garbage\n\t * collection. The system should check `isPersistent` to determine whether the\n\t * event should be released into the pool after being dispatched. Users that\n\t * need a persisted event should invoke `persist`.\n\t *\n\t * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n\t * normalizing browser quirks. Subclasses do not necessarily have to implement a\n\t * DOM interface; custom application-specific events can also subclass this.\n\t *\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {*} targetInst Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @param {DOMEventTarget} nativeEventTarget Target node.\n\t */\n\tfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n\t if (false) {\n\t // these have a getter/setter for warnings\n\t delete this.nativeEvent;\n\t delete this.preventDefault;\n\t delete this.stopPropagation;\n\t }\n\t\n\t this.dispatchConfig = dispatchConfig;\n\t this._targetInst = targetInst;\n\t this.nativeEvent = nativeEvent;\n\t\n\t var Interface = this.constructor.Interface;\n\t for (var propName in Interface) {\n\t if (!Interface.hasOwnProperty(propName)) {\n\t continue;\n\t }\n\t if (false) {\n\t delete this[propName]; // this has a getter/setter for warnings\n\t }\n\t var normalize = Interface[propName];\n\t if (normalize) {\n\t this[propName] = normalize(nativeEvent);\n\t } else {\n\t if (propName === 'target') {\n\t this.target = nativeEventTarget;\n\t } else {\n\t this[propName] = nativeEvent[propName];\n\t }\n\t }\n\t }\n\t\n\t var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n\t if (defaultPrevented) {\n\t this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n\t } else {\n\t this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n\t }\n\t this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n\t return this;\n\t}\n\t\n\t_assign(SyntheticEvent.prototype, {\n\t\n\t preventDefault: function () {\n\t this.defaultPrevented = true;\n\t var event = this.nativeEvent;\n\t if (!event) {\n\t return;\n\t }\n\t\n\t if (event.preventDefault) {\n\t event.preventDefault();\n\t } else {\n\t event.returnValue = false;\n\t }\n\t this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t stopPropagation: function () {\n\t var event = this.nativeEvent;\n\t if (!event) {\n\t return;\n\t }\n\t\n\t if (event.stopPropagation) {\n\t event.stopPropagation();\n\t } else {\n\t event.cancelBubble = true;\n\t }\n\t this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t /**\n\t * We release all dispatched `SyntheticEvent`s after each event loop, adding\n\t * them back into the pool. This allows a way to hold onto a reference that\n\t * won't be added back into the pool.\n\t */\n\t persist: function () {\n\t this.isPersistent = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t /**\n\t * Checks if this event should be released back into the pool.\n\t *\n\t * @return {boolean} True if this should not be released, false otherwise.\n\t */\n\t isPersistent: emptyFunction.thatReturnsFalse,\n\t\n\t /**\n\t * `PooledClass` looks for `destructor` on each instance it releases.\n\t */\n\t destructor: function () {\n\t var Interface = this.constructor.Interface;\n\t for (var propName in Interface) {\n\t if (false) {\n\t Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n\t } else {\n\t this[propName] = null;\n\t }\n\t }\n\t for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n\t this[shouldBeReleasedProperties[i]] = null;\n\t }\n\t if (false) {\n\t Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n\t Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));\n\t Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));\n\t }\n\t }\n\t\n\t});\n\t\n\tSyntheticEvent.Interface = EventInterface;\n\t\n\tif (false) {\n\t if (isProxySupported) {\n\t /*eslint-disable no-func-assign */\n\t SyntheticEvent = new Proxy(SyntheticEvent, {\n\t construct: function (target, args) {\n\t return this.apply(target, Object.create(target.prototype), args);\n\t },\n\t apply: function (constructor, that, args) {\n\t return new Proxy(constructor.apply(that, args), {\n\t set: function (target, prop, value) {\n\t if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n\t process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\\'re ' + 'seeing this, you\\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n\t didWarnForAddedNewProperty = true;\n\t }\n\t target[prop] = value;\n\t return true;\n\t }\n\t });\n\t }\n\t });\n\t /*eslint-enable no-func-assign */\n\t }\n\t}\n\t/**\n\t * Helper to reduce boilerplate when creating subclasses.\n\t *\n\t * @param {function} Class\n\t * @param {?object} Interface\n\t */\n\tSyntheticEvent.augmentClass = function (Class, Interface) {\n\t var Super = this;\n\t\n\t var E = function () {};\n\t E.prototype = Super.prototype;\n\t var prototype = new E();\n\t\n\t _assign(prototype, Class.prototype);\n\t Class.prototype = prototype;\n\t Class.prototype.constructor = Class;\n\t\n\t Class.Interface = _assign({}, Super.Interface, Interface);\n\t Class.augmentClass = Super.augmentClass;\n\t\n\t PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n\t};\n\t\n\tPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\t\n\tmodule.exports = SyntheticEvent;\n\t\n\t/**\n\t * Helper to nullify syntheticEvent instance properties when destructing\n\t *\n\t * @param {object} SyntheticEvent\n\t * @param {String} propName\n\t * @return {object} defineProperty object\n\t */\n\tfunction getPooledWarningPropertyDefinition(propName, getVal) {\n\t var isFunction = typeof getVal === 'function';\n\t return {\n\t configurable: true,\n\t set: set,\n\t get: get\n\t };\n\t\n\t function set(val) {\n\t var action = isFunction ? 'setting the method' : 'setting the property';\n\t warn(action, 'This is effectively a no-op');\n\t return val;\n\t }\n\t\n\t function get() {\n\t var action = isFunction ? 'accessing the method' : 'accessing the property';\n\t var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n\t warn(action, result);\n\t return getVal;\n\t }\n\t\n\t function warn(action, result) {\n\t var warningCondition = false;\n\t false ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\\'re seeing this, ' + 'you\\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n\t }\n\t}\n\n/***/ }),\n/* 50 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticInputEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(49);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n\t * /#events-inputevents\n\t */\n\tvar InputEventInterface = {\n\t data: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\t\n\tmodule.exports = SyntheticInputEvent;\n\n/***/ }),\n/* 51 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ChangeEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(37);\n\tvar EventPluginHub = __webpack_require__(39);\n\tvar EventPropagators = __webpack_require__(38);\n\tvar ExecutionEnvironment = __webpack_require__(45);\n\tvar ReactDOMComponentTree = __webpack_require__(32);\n\tvar ReactUpdates = __webpack_require__(52);\n\tvar SyntheticEvent = __webpack_require__(49);\n\t\n\tvar getEventTarget = __webpack_require__(60);\n\tvar isEventSupported = __webpack_require__(61);\n\tvar isTextInputElement = __webpack_require__(62);\n\tvar keyOf = __webpack_require__(24);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar eventTypes = {\n\t change: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onChange: null }),\n\t captured: keyOf({ onChangeCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange]\n\t }\n\t};\n\t\n\t/**\n\t * For IE shims\n\t */\n\tvar activeElement = null;\n\tvar activeElementInst = null;\n\tvar activeElementValue = null;\n\tvar activeElementValueProp = null;\n\t\n\t/**\n\t * SECTION: handle `change` event\n\t */\n\tfunction shouldUseChangeEvent(elem) {\n\t var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n\t return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n\t}\n\t\n\tvar doesChangeEventBubble = false;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // See `handleChange` comment below\n\t doesChangeEventBubble = isEventSupported('change') && (!('documentMode' in document) || document.documentMode > 8);\n\t}\n\t\n\tfunction manualDispatchChangeEvent(nativeEvent) {\n\t var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t\n\t // If change and propertychange bubbled, we'd just bind to it like all the\n\t // other events and have it go through ReactBrowserEventEmitter. Since it\n\t // doesn't, we manually listen for the events and so we have to enqueue and\n\t // process the abstract event manually.\n\t //\n\t // Batching is necessary here in order to ensure that all event handlers run\n\t // before the next rerender (including event handlers attached to ancestor\n\t // elements instead of directly on the input). Without this, controlled\n\t // components don't work properly in conjunction with event bubbling because\n\t // the component is rerendered and the value reverted before all the event\n\t // handlers can run. See https://github.com/facebook/react/issues/708.\n\t ReactUpdates.batchedUpdates(runEventInBatch, event);\n\t}\n\t\n\tfunction runEventInBatch(event) {\n\t EventPluginHub.enqueueEvents(event);\n\t EventPluginHub.processEventQueue(false);\n\t}\n\t\n\tfunction startWatchingForChangeEventIE8(target, targetInst) {\n\t activeElement = target;\n\t activeElementInst = targetInst;\n\t activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n\t}\n\t\n\tfunction stopWatchingForChangeEventIE8() {\n\t if (!activeElement) {\n\t return;\n\t }\n\t activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n\t activeElement = null;\n\t activeElementInst = null;\n\t}\n\t\n\tfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topChange) {\n\t return targetInst;\n\t }\n\t}\n\tfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n\t if (topLevelType === topLevelTypes.topFocus) {\n\t // stopWatching() should be a noop here but we call it just in case we\n\t // missed a blur event somehow.\n\t stopWatchingForChangeEventIE8();\n\t startWatchingForChangeEventIE8(target, targetInst);\n\t } else if (topLevelType === topLevelTypes.topBlur) {\n\t stopWatchingForChangeEventIE8();\n\t }\n\t}\n\t\n\t/**\n\t * SECTION: handle `input` event\n\t */\n\tvar isInputEventSupported = false;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // IE9 claims to support the input event but fails to trigger it when\n\t // deleting text, so we ignore its input events.\n\t // IE10+ fire input events to often, such when a placeholder\n\t // changes or when an input with a placeholder is focused.\n\t isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 11);\n\t}\n\t\n\t/**\n\t * (For IE <=11) Replacement getter/setter for the `value` property that gets\n\t * set on the active element.\n\t */\n\tvar newValueProp = {\n\t get: function () {\n\t return activeElementValueProp.get.call(this);\n\t },\n\t set: function (val) {\n\t // Cast to a string so we can do equality checks.\n\t activeElementValue = '' + val;\n\t activeElementValueProp.set.call(this, val);\n\t }\n\t};\n\t\n\t/**\n\t * (For IE <=11) Starts tracking propertychange events on the passed-in element\n\t * and override the value property so that we can distinguish user events from\n\t * value changes in JS.\n\t */\n\tfunction startWatchingForValueChange(target, targetInst) {\n\t activeElement = target;\n\t activeElementInst = targetInst;\n\t activeElementValue = target.value;\n\t activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');\n\t\n\t // Not guarded in a canDefineProperty check: IE8 supports defineProperty only\n\t // on DOM elements\n\t Object.defineProperty(activeElement, 'value', newValueProp);\n\t if (activeElement.attachEvent) {\n\t activeElement.attachEvent('onpropertychange', handlePropertyChange);\n\t } else {\n\t activeElement.addEventListener('propertychange', handlePropertyChange, false);\n\t }\n\t}\n\t\n\t/**\n\t * (For IE <=11) Removes the event listeners from the currently-tracked element,\n\t * if any exists.\n\t */\n\tfunction stopWatchingForValueChange() {\n\t if (!activeElement) {\n\t return;\n\t }\n\t\n\t // delete restores the original property definition\n\t delete activeElement.value;\n\t\n\t if (activeElement.detachEvent) {\n\t activeElement.detachEvent('onpropertychange', handlePropertyChange);\n\t } else {\n\t activeElement.removeEventListener('propertychange', handlePropertyChange, false);\n\t }\n\t\n\t activeElement = null;\n\t activeElementInst = null;\n\t activeElementValue = null;\n\t activeElementValueProp = null;\n\t}\n\t\n\t/**\n\t * (For IE <=11) Handles a propertychange event, sending a `change` event if\n\t * the value of the active element has changed.\n\t */\n\tfunction handlePropertyChange(nativeEvent) {\n\t if (nativeEvent.propertyName !== 'value') {\n\t return;\n\t }\n\t var value = nativeEvent.srcElement.value;\n\t if (value === activeElementValue) {\n\t return;\n\t }\n\t activeElementValue = value;\n\t\n\t manualDispatchChangeEvent(nativeEvent);\n\t}\n\t\n\t/**\n\t * If a `change` event should be fired, returns the target's ID.\n\t */\n\tfunction getTargetInstForInputEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topInput) {\n\t // In modern browsers (i.e., not IE8 or IE9), the input event is exactly\n\t // what we want so fall through here and trigger an abstract event\n\t return targetInst;\n\t }\n\t}\n\t\n\tfunction handleEventsForInputEventIE(topLevelType, target, targetInst) {\n\t if (topLevelType === topLevelTypes.topFocus) {\n\t // In IE8, we can capture almost all .value changes by adding a\n\t // propertychange handler and looking for events with propertyName\n\t // equal to 'value'\n\t // In IE9-11, propertychange fires for most input events but is buggy and\n\t // doesn't fire when text is deleted, but conveniently, selectionchange\n\t // appears to fire in all of the remaining cases so we catch those and\n\t // forward the event if the value has changed\n\t // In either case, we don't want to call the event handler if the value\n\t // is changed from JS so we redefine a setter for `.value` that updates\n\t // our activeElementValue variable, allowing us to ignore those changes\n\t //\n\t // stopWatching() should be a noop here but we call it just in case we\n\t // missed a blur event somehow.\n\t stopWatchingForValueChange();\n\t startWatchingForValueChange(target, targetInst);\n\t } else if (topLevelType === topLevelTypes.topBlur) {\n\t stopWatchingForValueChange();\n\t }\n\t}\n\t\n\t// For IE8 and IE9.\n\tfunction getTargetInstForInputEventIE(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) {\n\t // On the selectionchange event, the target is just document which isn't\n\t // helpful for us so just check activeElement instead.\n\t //\n\t // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n\t // propertychange on the first input event after setting `value` from a\n\t // script and fires only keydown, keypress, keyup. Catching keyup usually\n\t // gets it and catching keydown lets us fire an event for the first\n\t // keystroke if user does a key repeat (it'll be a little delayed: right\n\t // before the second keystroke). Other input methods (e.g., paste) seem to\n\t // fire selectionchange normally.\n\t if (activeElement && activeElement.value !== activeElementValue) {\n\t activeElementValue = activeElement.value;\n\t return activeElementInst;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * SECTION: handle `click` event\n\t */\n\tfunction shouldUseClickEvent(elem) {\n\t // Use the `click` event to detect changes to checkbox and radio inputs.\n\t // This approach works across all browsers, whereas `change` does not fire\n\t // until `blur` in IE8.\n\t return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n\t}\n\t\n\tfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topClick) {\n\t return targetInst;\n\t }\n\t}\n\t\n\t/**\n\t * This plugin creates an `onChange` event that normalizes change events\n\t * across form elements. This event fires at a time when it's possible to\n\t * change the element's value without seeing a flicker.\n\t *\n\t * Supported elements are:\n\t * - input (see `isTextInputElement`)\n\t * - textarea\n\t * - select\n\t */\n\tvar ChangeEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\t\n\t var getTargetInstFunc, handleEventFunc;\n\t if (shouldUseChangeEvent(targetNode)) {\n\t if (doesChangeEventBubble) {\n\t getTargetInstFunc = getTargetInstForChangeEvent;\n\t } else {\n\t handleEventFunc = handleEventsForChangeEventIE8;\n\t }\n\t } else if (isTextInputElement(targetNode)) {\n\t if (isInputEventSupported) {\n\t getTargetInstFunc = getTargetInstForInputEvent;\n\t } else {\n\t getTargetInstFunc = getTargetInstForInputEventIE;\n\t handleEventFunc = handleEventsForInputEventIE;\n\t }\n\t } else if (shouldUseClickEvent(targetNode)) {\n\t getTargetInstFunc = getTargetInstForClickEvent;\n\t }\n\t\n\t if (getTargetInstFunc) {\n\t var inst = getTargetInstFunc(topLevelType, targetInst);\n\t if (inst) {\n\t var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);\n\t event.type = 'change';\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t }\n\t }\n\t\n\t if (handleEventFunc) {\n\t handleEventFunc(topLevelType, targetNode, targetInst);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ChangeEventPlugin;\n\n/***/ }),\n/* 52 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactUpdates\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7),\n\t _assign = __webpack_require__(4);\n\t\n\tvar CallbackQueue = __webpack_require__(53);\n\tvar PooledClass = __webpack_require__(6);\n\tvar ReactFeatureFlags = __webpack_require__(54);\n\tvar ReactReconciler = __webpack_require__(55);\n\tvar Transaction = __webpack_require__(59);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\tvar dirtyComponents = [];\n\tvar updateBatchNumber = 0;\n\tvar asapCallbackQueue = CallbackQueue.getPooled();\n\tvar asapEnqueued = false;\n\t\n\tvar batchingStrategy = null;\n\t\n\tfunction ensureInjected() {\n\t !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? false ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;\n\t}\n\t\n\tvar NESTED_UPDATES = {\n\t initialize: function () {\n\t this.dirtyComponentsLength = dirtyComponents.length;\n\t },\n\t close: function () {\n\t if (this.dirtyComponentsLength !== dirtyComponents.length) {\n\t // Additional updates were enqueued by componentDidUpdate handlers or\n\t // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n\t // these new updates so that if A's componentDidUpdate calls setState on\n\t // B, B will update before the callback A's updater provided when calling\n\t // setState.\n\t dirtyComponents.splice(0, this.dirtyComponentsLength);\n\t flushBatchedUpdates();\n\t } else {\n\t dirtyComponents.length = 0;\n\t }\n\t }\n\t};\n\t\n\tvar UPDATE_QUEUEING = {\n\t initialize: function () {\n\t this.callbackQueue.reset();\n\t },\n\t close: function () {\n\t this.callbackQueue.notifyAll();\n\t }\n\t};\n\t\n\tvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\t\n\tfunction ReactUpdatesFlushTransaction() {\n\t this.reinitializeTransaction();\n\t this.dirtyComponentsLength = null;\n\t this.callbackQueue = CallbackQueue.getPooled();\n\t this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n\t /* useCreateElement */true);\n\t}\n\t\n\t_assign(ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, {\n\t getTransactionWrappers: function () {\n\t return TRANSACTION_WRAPPERS;\n\t },\n\t\n\t destructor: function () {\n\t this.dirtyComponentsLength = null;\n\t CallbackQueue.release(this.callbackQueue);\n\t this.callbackQueue = null;\n\t ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n\t this.reconcileTransaction = null;\n\t },\n\t\n\t perform: function (method, scope, a) {\n\t // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n\t // with this transaction's wrappers around it.\n\t return Transaction.Mixin.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n\t }\n\t});\n\t\n\tPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\t\n\tfunction batchedUpdates(callback, a, b, c, d, e) {\n\t ensureInjected();\n\t batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n\t}\n\t\n\t/**\n\t * Array comparator for ReactComponents by mount ordering.\n\t *\n\t * @param {ReactComponent} c1 first component you're comparing\n\t * @param {ReactComponent} c2 second component you're comparing\n\t * @return {number} Return value usable by Array.prototype.sort().\n\t */\n\tfunction mountOrderComparator(c1, c2) {\n\t return c1._mountOrder - c2._mountOrder;\n\t}\n\t\n\tfunction runBatchedUpdates(transaction) {\n\t var len = transaction.dirtyComponentsLength;\n\t !(len === dirtyComponents.length) ? false ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;\n\t\n\t // Since reconciling a component higher in the owner hierarchy usually (not\n\t // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n\t // them before their children by sorting the array.\n\t dirtyComponents.sort(mountOrderComparator);\n\t\n\t // Any updates enqueued while reconciling must be performed after this entire\n\t // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and\n\t // C, B could update twice in a single batch if C's render enqueues an update\n\t // to B (since B would have already updated, we should skip it, and the only\n\t // way we can know to do so is by checking the batch counter).\n\t updateBatchNumber++;\n\t\n\t for (var i = 0; i < len; i++) {\n\t // If a component is unmounted before pending changes apply, it will still\n\t // be here, but we assume that it has cleared its _pendingCallbacks and\n\t // that performUpdateIfNecessary is a noop.\n\t var component = dirtyComponents[i];\n\t\n\t // If performUpdateIfNecessary happens to enqueue any new updates, we\n\t // shouldn't execute the callbacks until the next render happens, so\n\t // stash the callbacks first\n\t var callbacks = component._pendingCallbacks;\n\t component._pendingCallbacks = null;\n\t\n\t var markerName;\n\t if (ReactFeatureFlags.logTopLevelRenders) {\n\t var namedComponent = component;\n\t // Duck type TopLevelWrapper. This is probably always true.\n\t if (component._currentElement.props === component._renderedComponent._currentElement) {\n\t namedComponent = component._renderedComponent;\n\t }\n\t markerName = 'React update: ' + namedComponent.getName();\n\t console.time(markerName);\n\t }\n\t\n\t ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);\n\t\n\t if (markerName) {\n\t console.timeEnd(markerName);\n\t }\n\t\n\t if (callbacks) {\n\t for (var j = 0; j < callbacks.length; j++) {\n\t transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n\t }\n\t }\n\t }\n\t}\n\t\n\tvar flushBatchedUpdates = function () {\n\t // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n\t // array and perform any updates enqueued by mount-ready handlers (i.e.,\n\t // componentDidUpdate) but we need to check here too in order to catch\n\t // updates enqueued by setState callbacks and asap calls.\n\t while (dirtyComponents.length || asapEnqueued) {\n\t if (dirtyComponents.length) {\n\t var transaction = ReactUpdatesFlushTransaction.getPooled();\n\t transaction.perform(runBatchedUpdates, null, transaction);\n\t ReactUpdatesFlushTransaction.release(transaction);\n\t }\n\t\n\t if (asapEnqueued) {\n\t asapEnqueued = false;\n\t var queue = asapCallbackQueue;\n\t asapCallbackQueue = CallbackQueue.getPooled();\n\t queue.notifyAll();\n\t CallbackQueue.release(queue);\n\t }\n\t }\n\t};\n\t\n\t/**\n\t * Mark a component as needing a rerender, adding an optional callback to a\n\t * list of functions which will be executed once the rerender occurs.\n\t */\n\tfunction enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}\n\t\n\t/**\n\t * Enqueue a callback to be run at the end of the current batching cycle. Throws\n\t * if no updates are currently being performed.\n\t */\n\tfunction asap(callback, context) {\n\t !batchingStrategy.isBatchingUpdates ? false ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;\n\t asapCallbackQueue.enqueue(callback, context);\n\t asapEnqueued = true;\n\t}\n\t\n\tvar ReactUpdatesInjection = {\n\t injectReconcileTransaction: function (ReconcileTransaction) {\n\t !ReconcileTransaction ? false ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;\n\t ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n\t },\n\t\n\t injectBatchingStrategy: function (_batchingStrategy) {\n\t !_batchingStrategy ? false ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;\n\t !(typeof _batchingStrategy.batchedUpdates === 'function') ? false ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;\n\t !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? false ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;\n\t batchingStrategy = _batchingStrategy;\n\t }\n\t};\n\t\n\tvar ReactUpdates = {\n\t /**\n\t * React references `ReactReconcileTransaction` using this property in order\n\t * to allow dependency injection.\n\t *\n\t * @internal\n\t */\n\t ReactReconcileTransaction: null,\n\t\n\t batchedUpdates: batchedUpdates,\n\t enqueueUpdate: enqueueUpdate,\n\t flushBatchedUpdates: flushBatchedUpdates,\n\t injection: ReactUpdatesInjection,\n\t asap: asap\n\t};\n\t\n\tmodule.exports = ReactUpdates;\n\n/***/ }),\n/* 53 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule CallbackQueue\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7),\n\t _assign = __webpack_require__(4);\n\t\n\tvar PooledClass = __webpack_require__(6);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * A specialized pseudo-event module to help keep track of components waiting to\n\t * be notified when their DOM representations are available for use.\n\t *\n\t * This implements `PooledClass`, so you should never need to instantiate this.\n\t * Instead, use `CallbackQueue.getPooled()`.\n\t *\n\t * @class ReactMountReady\n\t * @implements PooledClass\n\t * @internal\n\t */\n\tfunction CallbackQueue() {\n\t this._callbacks = null;\n\t this._contexts = null;\n\t}\n\t\n\t_assign(CallbackQueue.prototype, {\n\t\n\t /**\n\t * Enqueues a callback to be invoked when `notifyAll` is invoked.\n\t *\n\t * @param {function} callback Invoked when `notifyAll` is invoked.\n\t * @param {?object} context Context to call `callback` with.\n\t * @internal\n\t */\n\t enqueue: function (callback, context) {\n\t this._callbacks = this._callbacks || [];\n\t this._contexts = this._contexts || [];\n\t this._callbacks.push(callback);\n\t this._contexts.push(context);\n\t },\n\t\n\t /**\n\t * Invokes all enqueued callbacks and clears the queue. This is invoked after\n\t * the DOM representation of a component has been created or updated.\n\t *\n\t * @internal\n\t */\n\t notifyAll: function () {\n\t var callbacks = this._callbacks;\n\t var contexts = this._contexts;\n\t if (callbacks) {\n\t !(callbacks.length === contexts.length) ? false ? invariant(false, 'Mismatched list of contexts in callback queue') : _prodInvariant('24') : void 0;\n\t this._callbacks = null;\n\t this._contexts = null;\n\t for (var i = 0; i < callbacks.length; i++) {\n\t callbacks[i].call(contexts[i]);\n\t }\n\t callbacks.length = 0;\n\t contexts.length = 0;\n\t }\n\t },\n\t\n\t checkpoint: function () {\n\t return this._callbacks ? this._callbacks.length : 0;\n\t },\n\t\n\t rollback: function (len) {\n\t if (this._callbacks) {\n\t this._callbacks.length = len;\n\t this._contexts.length = len;\n\t }\n\t },\n\t\n\t /**\n\t * Resets the internal queue.\n\t *\n\t * @internal\n\t */\n\t reset: function () {\n\t this._callbacks = null;\n\t this._contexts = null;\n\t },\n\t\n\t /**\n\t * `PooledClass` looks for this.\n\t */\n\t destructor: function () {\n\t this.reset();\n\t }\n\t\n\t});\n\t\n\tPooledClass.addPoolingTo(CallbackQueue);\n\t\n\tmodule.exports = CallbackQueue;\n\n/***/ }),\n/* 54 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactFeatureFlags\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactFeatureFlags = {\n\t // When true, call console.time() before and .timeEnd() after each top-level\n\t // render (both initial renders and updates). Useful when looking at prod-mode\n\t // timeline profiles in Chrome, for example.\n\t logTopLevelRenders: false\n\t};\n\t\n\tmodule.exports = ReactFeatureFlags;\n\n/***/ }),\n/* 55 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactReconciler\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar ReactRef = __webpack_require__(56);\n\tvar ReactInstrumentation = __webpack_require__(58);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * Helper to call ReactRef.attachRefs with this composite component, split out\n\t * to avoid allocations in the transaction mount-ready queue.\n\t */\n\tfunction attachRefs() {\n\t ReactRef.attachRefs(this, this._currentElement);\n\t}\n\t\n\tvar ReactReconciler = {\n\t\n\t /**\n\t * Initializes the component, renders markup, and registers event listeners.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {?object} the containing host component instance\n\t * @param {?object} info about the host container\n\t * @return {?string} Rendered markup to be inserted into the DOM.\n\t * @final\n\t * @internal\n\t */\n\t mountComponent: function (internalInstance, transaction, hostParent, hostContainerInfo, context) {\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onBeforeMountComponent(internalInstance._debugID, internalInstance._currentElement);\n\t ReactInstrumentation.debugTool.onBeginReconcilerTimer(internalInstance._debugID, 'mountComponent');\n\t }\n\t }\n\t var markup = internalInstance.mountComponent(transaction, hostParent, hostContainerInfo, context);\n\t if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n\t transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n\t }\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onEndReconcilerTimer(internalInstance._debugID, 'mountComponent');\n\t ReactInstrumentation.debugTool.onMountComponent(internalInstance._debugID);\n\t }\n\t }\n\t return markup;\n\t },\n\t\n\t /**\n\t * Returns a value that can be passed to\n\t * ReactComponentEnvironment.replaceNodeWithMarkup.\n\t */\n\t getHostNode: function (internalInstance) {\n\t return internalInstance.getHostNode();\n\t },\n\t\n\t /**\n\t * Releases any resources allocated by `mountComponent`.\n\t *\n\t * @final\n\t * @internal\n\t */\n\t unmountComponent: function (internalInstance, safely) {\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onBeginReconcilerTimer(internalInstance._debugID, 'unmountComponent');\n\t }\n\t }\n\t ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n\t internalInstance.unmountComponent(safely);\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onEndReconcilerTimer(internalInstance._debugID, 'unmountComponent');\n\t ReactInstrumentation.debugTool.onUnmountComponent(internalInstance._debugID);\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Update a component using a new element.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactElement} nextElement\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {object} context\n\t * @internal\n\t */\n\t receiveComponent: function (internalInstance, nextElement, transaction, context) {\n\t var prevElement = internalInstance._currentElement;\n\t\n\t if (nextElement === prevElement && context === internalInstance._context) {\n\t // Since elements are immutable after the owner is rendered,\n\t // we can do a cheap identity compare here to determine if this is a\n\t // superfluous reconcile. It's possible for state to be mutable but such\n\t // change should trigger an update of the owner which would recreate\n\t // the element. We explicitly check for the existence of an owner since\n\t // it's possible for an element created outside a composite to be\n\t // deeply mutated and reused.\n\t\n\t // TODO: Bailing out early is just a perf optimization right?\n\t // TODO: Removing the return statement should affect correctness?\n\t return;\n\t }\n\t\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, nextElement);\n\t ReactInstrumentation.debugTool.onBeginReconcilerTimer(internalInstance._debugID, 'receiveComponent');\n\t }\n\t }\n\t\n\t var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\t\n\t if (refsChanged) {\n\t ReactRef.detachRefs(internalInstance, prevElement);\n\t }\n\t\n\t internalInstance.receiveComponent(nextElement, transaction, context);\n\t\n\t if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n\t transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n\t }\n\t\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onEndReconcilerTimer(internalInstance._debugID, 'receiveComponent');\n\t ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Flush any dirty changes in a component.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t performUpdateIfNecessary: function (internalInstance, transaction, updateBatchNumber) {\n\t if (internalInstance._updateBatchNumber !== updateBatchNumber) {\n\t // The component's enqueued batch number should always be the current\n\t // batch or the following one.\n\t !(internalInstance._updateBatchNumber == null || internalInstance._updateBatchNumber === updateBatchNumber + 1) ? false ? invariant(false, 'performUpdateIfNecessary: Unexpected batch number (current %s, pending %s)', updateBatchNumber, internalInstance._updateBatchNumber) : _prodInvariant('121', updateBatchNumber, internalInstance._updateBatchNumber) : void 0;\n\t return;\n\t }\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onBeginReconcilerTimer(internalInstance._debugID, 'performUpdateIfNecessary');\n\t ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, internalInstance._currentElement);\n\t }\n\t }\n\t internalInstance.performUpdateIfNecessary(transaction);\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onEndReconcilerTimer(internalInstance._debugID, 'performUpdateIfNecessary');\n\t ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactReconciler;\n\n/***/ }),\n/* 56 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactRef\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactOwner = __webpack_require__(57);\n\t\n\tvar ReactRef = {};\n\t\n\tfunction attachRef(ref, component, owner) {\n\t if (typeof ref === 'function') {\n\t ref(component.getPublicInstance());\n\t } else {\n\t // Legacy ref\n\t ReactOwner.addComponentAsRefTo(component, ref, owner);\n\t }\n\t}\n\t\n\tfunction detachRef(ref, component, owner) {\n\t if (typeof ref === 'function') {\n\t ref(null);\n\t } else {\n\t // Legacy ref\n\t ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n\t }\n\t}\n\t\n\tReactRef.attachRefs = function (instance, element) {\n\t if (element === null || element === false) {\n\t return;\n\t }\n\t var ref = element.ref;\n\t if (ref != null) {\n\t attachRef(ref, instance, element._owner);\n\t }\n\t};\n\t\n\tReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n\t // If either the owner or a `ref` has changed, make sure the newest owner\n\t // has stored a reference to `this`, and the previous owner (if different)\n\t // has forgotten the reference to `this`. We use the element instead\n\t // of the public this.props because the post processing cannot determine\n\t // a ref. The ref conceptually lives on the element.\n\t\n\t // TODO: Should this even be possible? The owner cannot change because\n\t // it's forbidden by shouldUpdateReactComponent. The ref can change\n\t // if you swap the keys of but not the refs. Reconsider where this check\n\t // is made. It probably belongs where the key checking and\n\t // instantiateReactComponent is done.\n\t\n\t var prevEmpty = prevElement === null || prevElement === false;\n\t var nextEmpty = nextElement === null || nextElement === false;\n\t\n\t return(\n\t // This has a few false positives w/r/t empty components.\n\t prevEmpty || nextEmpty || nextElement._owner !== prevElement._owner || nextElement.ref !== prevElement.ref\n\t );\n\t};\n\t\n\tReactRef.detachRefs = function (instance, element) {\n\t if (element === null || element === false) {\n\t return;\n\t }\n\t var ref = element.ref;\n\t if (ref != null) {\n\t detachRef(ref, instance, element._owner);\n\t }\n\t};\n\t\n\tmodule.exports = ReactRef;\n\n/***/ }),\n/* 57 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactOwner\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * ReactOwners are capable of storing references to owned components.\n\t *\n\t * All components are capable of //being// referenced by owner components, but\n\t * only ReactOwner components are capable of //referencing// owned components.\n\t * The named reference is known as a \"ref\".\n\t *\n\t * Refs are available when mounted and updated during reconciliation.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return (\n\t *
\n\t * \n\t *
\n\t * );\n\t * },\n\t * handleClick: function() {\n\t * this.refs.custom.handleClick();\n\t * },\n\t * componentDidMount: function() {\n\t * this.refs.custom.initialize();\n\t * }\n\t * });\n\t *\n\t * Refs should rarely be used. When refs are used, they should only be done to\n\t * control data that is not handled by React's data flow.\n\t *\n\t * @class ReactOwner\n\t */\n\tvar ReactOwner = {\n\t\n\t /**\n\t * @param {?object} object\n\t * @return {boolean} True if `object` is a valid owner.\n\t * @final\n\t */\n\t isValidOwner: function (object) {\n\t return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n\t },\n\t\n\t /**\n\t * Adds a component by ref to an owner component.\n\t *\n\t * @param {ReactComponent} component Component to reference.\n\t * @param {string} ref Name by which to refer to the component.\n\t * @param {ReactOwner} owner Component on which to record the ref.\n\t * @final\n\t * @internal\n\t */\n\t addComponentAsRefTo: function (component, ref, owner) {\n\t !ReactOwner.isValidOwner(owner) ? false ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might be adding a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('119') : void 0;\n\t owner.attachRef(ref, component);\n\t },\n\t\n\t /**\n\t * Removes a component by ref from an owner component.\n\t *\n\t * @param {ReactComponent} component Component to dereference.\n\t * @param {string} ref Name of the ref to remove.\n\t * @param {ReactOwner} owner Component on which the ref is recorded.\n\t * @final\n\t * @internal\n\t */\n\t removeComponentAsRefFrom: function (component, ref, owner) {\n\t !ReactOwner.isValidOwner(owner) ? false ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might be removing a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('120') : void 0;\n\t var ownerPublicInstance = owner.getPublicInstance();\n\t // Check that `component`'s owner is still alive and that `component` is still the current ref\n\t // because we do not want to detach the ref if another component stole it.\n\t if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n\t owner.detachRef(ref);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactOwner;\n\n/***/ }),\n/* 58 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInstrumentation\n\t */\n\t\n\t'use strict';\n\t\n\tvar debugTool = null;\n\t\n\tif (false) {\n\t var ReactDebugTool = require('./ReactDebugTool');\n\t debugTool = ReactDebugTool;\n\t}\n\t\n\tmodule.exports = { debugTool: debugTool };\n\n/***/ }),\n/* 59 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule Transaction\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(8);\n\t\n\t/**\n\t * `Transaction` creates a black box that is able to wrap any method such that\n\t * certain invariants are maintained before and after the method is invoked\n\t * (Even if an exception is thrown while invoking the wrapped method). Whoever\n\t * instantiates a transaction can provide enforcers of the invariants at\n\t * creation time. The `Transaction` class itself will supply one additional\n\t * automatic invariant for you - the invariant that any transaction instance\n\t * should not be run while it is already being run. You would typically create a\n\t * single instance of a `Transaction` for reuse multiple times, that potentially\n\t * is used to wrap several different methods. Wrappers are extremely simple -\n\t * they only require implementing two methods.\n\t *\n\t *
\n\t *\n\t * Use cases:\n\t * - Preserving the input selection ranges before/after reconciliation.\n\t * Restoring selection even in the event of an unexpected error.\n\t * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n\t * while guaranteeing that afterwards, the event system is reactivated.\n\t * - Flushing a queue of collected DOM mutations to the main UI thread after a\n\t * reconciliation takes place in a worker thread.\n\t * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n\t * content.\n\t * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n\t * to preserve the `scrollTop` (an automatic scroll aware DOM).\n\t * - (Future use case): Layout calculations before and after DOM updates.\n\t *\n\t * Transactional plugin API:\n\t * - A module that has an `initialize` method that returns any precomputation.\n\t * - and a `close` method that accepts the precomputation. `close` is invoked\n\t * when the wrapped process is completed, or has failed.\n\t *\n\t * @param {Array} transactionWrapper Wrapper modules\n\t * that implement `initialize` and `close`.\n\t * @return {Transaction} Single transaction for reuse in thread.\n\t *\n\t * @class Transaction\n\t */\n\tvar Mixin = {\n\t /**\n\t * Sets up this instance so that it is prepared for collecting metrics. Does\n\t * so such that this setup method may be used on an instance that is already\n\t * initialized, in a way that does not consume additional memory upon reuse.\n\t * That can be useful if you decide to make your subclass of this mixin a\n\t * \"PooledClass\".\n\t */\n\t reinitializeTransaction: function () {\n\t this.transactionWrappers = this.getTransactionWrappers();\n\t if (this.wrapperInitData) {\n\t this.wrapperInitData.length = 0;\n\t } else {\n\t this.wrapperInitData = [];\n\t }\n\t this._isInTransaction = false;\n\t },\n\t\n\t _isInTransaction: false,\n\t\n\t /**\n\t * @abstract\n\t * @return {Array} Array of transaction wrappers.\n\t */\n\t getTransactionWrappers: null,\n\t\n\t isInTransaction: function () {\n\t return !!this._isInTransaction;\n\t },\n\t\n\t /**\n\t * Executes the function within a safety window. Use this for the top level\n\t * methods that result in large amounts of computation/mutations that would\n\t * need to be safety checked. The optional arguments helps prevent the need\n\t * to bind in many cases.\n\t *\n\t * @param {function} method Member of scope to call.\n\t * @param {Object} scope Scope to invoke from.\n\t * @param {Object?=} a Argument to pass to the method.\n\t * @param {Object?=} b Argument to pass to the method.\n\t * @param {Object?=} c Argument to pass to the method.\n\t * @param {Object?=} d Argument to pass to the method.\n\t * @param {Object?=} e Argument to pass to the method.\n\t * @param {Object?=} f Argument to pass to the method.\n\t *\n\t * @return {*} Return value from `method`.\n\t */\n\t perform: function (method, scope, a, b, c, d, e, f) {\n\t !!this.isInTransaction() ? false ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there is already an outstanding transaction.') : _prodInvariant('27') : void 0;\n\t var errorThrown;\n\t var ret;\n\t try {\n\t this._isInTransaction = true;\n\t // Catching errors makes debugging more difficult, so we start with\n\t // errorThrown set to true before setting it to false after calling\n\t // close -- if it's still set to true in the finally block, it means\n\t // one of these calls threw.\n\t errorThrown = true;\n\t this.initializeAll(0);\n\t ret = method.call(scope, a, b, c, d, e, f);\n\t errorThrown = false;\n\t } finally {\n\t try {\n\t if (errorThrown) {\n\t // If `method` throws, prefer to show that stack trace over any thrown\n\t // by invoking `closeAll`.\n\t try {\n\t this.closeAll(0);\n\t } catch (err) {}\n\t } else {\n\t // Since `method` didn't throw, we don't want to silence the exception\n\t // here.\n\t this.closeAll(0);\n\t }\n\t } finally {\n\t this._isInTransaction = false;\n\t }\n\t }\n\t return ret;\n\t },\n\t\n\t initializeAll: function (startIndex) {\n\t var transactionWrappers = this.transactionWrappers;\n\t for (var i = startIndex; i < transactionWrappers.length; i++) {\n\t var wrapper = transactionWrappers[i];\n\t try {\n\t // Catching errors makes debugging more difficult, so we start with the\n\t // OBSERVED_ERROR state before overwriting it with the real return value\n\t // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n\t // block, it means wrapper.initialize threw.\n\t this.wrapperInitData[i] = Transaction.OBSERVED_ERROR;\n\t this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n\t } finally {\n\t if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) {\n\t // The initializer for wrapper i threw an error; initialize the\n\t // remaining wrappers but silence any exceptions from them to ensure\n\t // that the first error is the one to bubble up.\n\t try {\n\t this.initializeAll(i + 1);\n\t } catch (err) {}\n\t }\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n\t * them the respective return values of `this.transactionWrappers.init[i]`\n\t * (`close`rs that correspond to initializers that failed will not be\n\t * invoked).\n\t */\n\t closeAll: function (startIndex) {\n\t !this.isInTransaction() ? false ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : _prodInvariant('28') : void 0;\n\t var transactionWrappers = this.transactionWrappers;\n\t for (var i = startIndex; i < transactionWrappers.length; i++) {\n\t var wrapper = transactionWrappers[i];\n\t var initData = this.wrapperInitData[i];\n\t var errorThrown;\n\t try {\n\t // Catching errors makes debugging more difficult, so we start with\n\t // errorThrown set to true before setting it to false after calling\n\t // close -- if it's still set to true in the finally block, it means\n\t // wrapper.close threw.\n\t errorThrown = true;\n\t if (initData !== Transaction.OBSERVED_ERROR && wrapper.close) {\n\t wrapper.close.call(this, initData);\n\t }\n\t errorThrown = false;\n\t } finally {\n\t if (errorThrown) {\n\t // The closer for wrapper i threw an error; close the remaining\n\t // wrappers but silence any exceptions from them to ensure that the\n\t // first error is the one to bubble up.\n\t try {\n\t this.closeAll(i + 1);\n\t } catch (e) {}\n\t }\n\t }\n\t }\n\t this.wrapperInitData.length = 0;\n\t }\n\t};\n\t\n\tvar Transaction = {\n\t\n\t Mixin: Mixin,\n\t\n\t /**\n\t * Token to look for to determine if an error occurred.\n\t */\n\t OBSERVED_ERROR: {}\n\t\n\t};\n\t\n\tmodule.exports = Transaction;\n\n/***/ }),\n/* 60 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventTarget\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Gets the target node from a native browser event by accounting for\n\t * inconsistencies in browser DOM APIs.\n\t *\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {DOMEventTarget} Target node.\n\t */\n\t\n\tfunction getEventTarget(nativeEvent) {\n\t var target = nativeEvent.target || nativeEvent.srcElement || window;\n\t\n\t // Normalize SVG