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Typo and Syntax
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BackIsBachus authored Jan 26, 2019
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Profiling shows that API overhead for d912pxy is up to 70% less then for plain DirectX9.
Real performance differs on scene and on hardware.

Like running mistlock sanctuary in Guild Wars 2 on i7-7700/GTX960 results in:
For example, running mistlock sanctuary in Guild Wars 2 on i7-7700/GTX960 results in:

```
@6.3k batches, all max, 1080p
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You will obviously need a DirectX12 capable GPU, with 12.1 feature level and 3GB+ VRAM.
16 GB of RAM is recommended.

Requirements will be more precise in the future based on feedback and code optimization.
Requirements will become more precise in the future based on feedback and code optimization.

# Installing

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**Solution**

Do not ask game support about this crashes!
Do not ask game support about these crashes!

If your game crashes without d912pxy don't ask about this here because d912pxy does zero modification to the game data.

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**Solution**

1. Install Release_ps version [from here](https://github.com/megai2/d912pxy/releases)
2. Run the game and reproduce visual error
2. Run the game and reproduce the visual error
3. Exit the game and remove d912pxy/pck/shaders_cso.pck
4. Install the regular version
5. Run the game again and wait for the shaders to recompile (this will take a notable time)
6. If the error is not fixed, post your issue on github with a description on how to reproduse the visual error.
6. If the error is not fixed post your issue on github with a description on how to reproduse the visual error

# Support developer

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