Releases: NVIDIA/DLSS
DLSS Super Resolution and Ray Reconstruction SDK v310.2.1
NVIDIA DLSS SDK 310.2.0 is now available for all developers:
- Added Preset K to DLSS Super Resolution.
- Added Preset E to DLSS Ray Reconstruction, which adds provision for Depth of Field Guide Buffer in addition to Subsurface Scattering (SSS)
- Bug Fixes & Stability Improvements
DLSS Super Resolution & Ray Reconstruction SDK 310.1.0
NVIDIA DLSS SDK 310.1.0 is now available for all developers:
- Added support for DLSS Ray Reconstruction. This includes the new transformer architecture for increased stability and lighting detail with ray tracing.
- Added a new DLSS Super Resolution model (in beta) featuring a transformer architecture for improved stability and motion detail.
DLSS Super Resolution SDK 3.7.20
NVIDIA DLSS SDK 3.7.20 is now available for download for all developers.
Bug Fixes & Stability Improvements
DLSS Super Resolution SDK 3.7.10
NVIDIA DLSS SDK 3.7.10 is now available for download for all developers.
Bug Fixes & Stability Improvements
DLSS Super Resolution SDK 3.7.0
NVIDIA DLSS Super Resolution SDK 3.7.0 is now available for all developers:
- Added Alpha Upscale Support
- Added new preset for image quality improvement
DLSS Super Resolution SDK 3.5.10
NVIDIA DLSS SDK 3.5.10 is now available for download for all developers.
Bug Fixes & Stability Improvements
DLSS Super Resolution SDK 3.5.0
NVIDIA DLSS SDK 3.5.0 is now available for download for all developers.
- Bug Fixes & Stability Improvements
DLSS Super Resolution SDK 3.1.30
NVIDIA DLSS SDK 3.1.30 is now available for download for all developers.
- Bug Fixes & Stability Improvements
DLSS Super Resolution SDK 3.1.13
NVIDIA DLSS SDK 3.1.13 is now available for download for all developers.
Changed DLAA to be easily setup for developers
Bug Fixes & Stability Improvements
DLSS Super Resolution SDK 3.1.10
NVIDIA DLSS SR 3.1.10 is now available for download. Features include:
- Performance and Optimization Improvements
- Bug Fixes & Stability Improvements