fix(animation): avoid uncaught reject on cancel #10309
Merged
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PR Checklist
What is the current behavior?
Currently any in-flight animation can be auto cancelled by any number of user interactions - navigation, tap to interact with screens, or explicit cancels. All will reject the promise of which don't need to be caught but still cause numerous uncaught errors. These can manifest into UI bugs when uncaught under various conditions.
What is the new behavior?
Animation cancellations resolve and no longer pose a threat to apps stability.