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This component introduces the
ShockWaveEffect
, which provides an abstraction for applying a shockwave effect with dynamic distortion. The<ShockWavePmndrs>
is specifically designed to add immersive visual effects by simulating a shockwave from a central point, creating a wave-like distortion in the scene.<EffectComposerPmndrs>
pipeline.This PR integrates the
DepthPickingPassPmndrs
component. It has been added to use a position retrieval technique for applying the shockwave effect.For more details, see Shock Wave Effect on pmndrs.
Feedbacks
I wanted to add the demo's source code to the demo in an expandable menu. I find the code interesting: it integrates a way to make hearts with ExtrudeGeometry, it has the effect animation duration calculation part (getActiveDuration).
Local Playground —
pnpm run playground
Local Documentation —
pnpm run docs:dev