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Framebuffer zero size #3485
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Framebuffer zero size #3485
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tannewt
previously approved these changes
Sep 29, 2020
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Looks good! Just needs a make translate
for the new messages. Thanks!
In adafruit#3482, @cwalther noted that, hypothetically, a zero byte allocation could be made in the RGBMatrix constructor. Ensure that width is positive. Height was already checked against the number of RGB pins if it was specified, so zero is ruled out there as well.
Having zero RGB pins may not have been caught, nor having a non-multiple-of-6 value. Generally, users will only have 6 RGB pins unless they are driving multiple matrices in parallel. No existing breakouts exist to do this, and there are probably not any efficient pinouts to be had anyway.
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tannewt
requested changes
Sep 30, 2020
Co-authored-by: Scott Shawcroft <scott@tannewt.org>
tannewt
previously approved these changes
Oct 1, 2020
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Looks good! Thank you!
tannewt
approved these changes
Oct 1, 2020
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In #3482, @cwalther noticed that it was possible for RGBMatrix to perform zero-byte allocations. This reflected inadequate argument validation, not an intent for this configuration to work.