The observer pattern is a Behavioral design pattern in which an object, called the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes or updates.
- Heavy used in "event driven" application
- It is suitable for any scenario that requires push-based notification.
This repository contains working project code used in video Course by Packt Publication with title "Learn Design Patterns with Java " authored by "Aseem Jain".
https://www.packtpub.com/application-development/learn-design-patterns-java-9-video
Profile: http://in.linkedin.com/in/premaseem
https://premaseem.wordpress.com/category/computers/design-patterns/
https://www.facebook.com/DesignPatternGuru/
- This code base will work on Java 9 and above versions.
diagrams
folders carry UML diagrams.pattern
folder has code of primary example.patternBonus
folder has code of secondary or bonus example.