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XagZNi.rs
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#![allow(dead_code, unused, unused_variables, non_snake_case)]
use std::vec;
fn main() {
assert_eq!(Solution::asteroid_collision(vec![5, 10, -5]), vec![5, 10]);
assert_eq!(Solution::asteroid_collision(vec![8, -8]), vec![]);
assert_eq!(Solution::asteroid_collision(vec![10, 2, -5]), vec![10]);
assert_eq!(
Solution::asteroid_collision(vec![-2, -1, 1, 2]),
vec![-2, -1, 1, 2]
);
}
struct Solution;
impl Solution {
pub fn asteroid_collision(asteroids: Vec<i32>) -> Vec<i32> {
let mut v = vec![];
for i in asteroids {
v.push(i);
while v.len() > 1 {
let l1 = v[v.len() - 1];
if l1 > 0 {
break;
}
let l2 = v[v.len() - 2];
if l1 < 0 && l2 > 0 {
if l1.abs() > l2 {
let i = v.len() - 2;
v[i] = l1;
v.pop();
} else if l1.abs() == l2 {
v.pop();
v.pop();
break;
} else {
v.pop();
break;
}
} else {
break;
}
}
}
v
}
}