Skip to content

Swap out Brython for RustPython #1

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 8 commits into from
Mar 13, 2019

Conversation

coolreader18
Copy link
Contributor

@coolreader18 coolreader18 commented Mar 7, 2019

I'm working on a PR RustPython/RustPython#616 that would add properties to the syntax error returned so that there would be an underline in the editor, but that's not in yet.

@outkine
Copy link
Member

outkine commented Mar 7, 2019

Everything seems to be working except for the spritesheet/sprite function. The way that Vuex handles that is honestly so messy that I'm afraid to look into it myself without wasting a couple hours - could you have touched that code in any way?


const { language } = state

if (!state.mars) {
Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

The problem is here; I have it only initialize mars once so that listeners don't get added multiple times for each initMars call, so the sprites getter that changes for each run call isn't updated in the context of initMars.

@coolreader18
Copy link
Contributor Author

coolreader18 commented Mar 9, 2019

Should be fixed now.

@coolreader18 coolreader18 merged commit 10d85ef into chicode:master Mar 13, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants