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fix: make terminal raw in ssh command on windows #12990
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,40 @@ | ||
//go:build !windows | ||
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// +build !windows | ||
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package xterminal | ||
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import ( | ||
"golang.org/x/term" | ||
) | ||
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// State differs per-platform. | ||
type State struct { | ||
s *term.State | ||
} | ||
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// MakeInputRaw calls term.MakeRaw on non-Windows platforms. | ||
func MakeInputRaw(fd uintptr) (*State, error) { | ||
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s, err := term.MakeRaw(int(fd)) | ||
if err != nil { | ||
return nil, err | ||
} | ||
return &State{ | ||
s: s, | ||
}, nil | ||
} | ||
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// MakeOutputRaw does nothing on non-Windows platforms. | ||
func MakeOutputRaw(_ uintptr) (*State, error) { | ||
return &State{ | ||
s: nil, | ||
}, nil | ||
} | ||
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// Restore terminal back to original state. | ||
func Restore(fd uintptr, state *State) error { | ||
if state == nil || state.s == nil { | ||
return nil | ||
} | ||
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return term.Restore(int(fd), state.s) | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,59 @@ | ||
//go:build windows | ||
// +build windows | ||
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package xterminal | ||
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import ( | ||
"golang.org/x/sys/windows" | ||
) | ||
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// State differs per-platform. | ||
type State struct { | ||
mode uint32 | ||
} | ||
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// makeRaw sets the terminal in raw mode and returns the previous state so it can be restored. | ||
func makeRaw(handle windows.Handle, input bool) (uint32, error) { | ||
var prevState uint32 | ||
if err := windows.GetConsoleMode(handle, &prevState); err != nil { | ||
return 0, err | ||
} | ||
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var raw uint32 | ||
if input { | ||
raw = prevState &^ (windows.ENABLE_ECHO_INPUT | windows.ENABLE_PROCESSED_INPUT | windows.ENABLE_LINE_INPUT | windows.ENABLE_PROCESSED_OUTPUT) | ||
raw |= windows.ENABLE_VIRTUAL_TERMINAL_INPUT | ||
} else { | ||
raw = prevState | windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING | ||
} | ||
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if err := windows.SetConsoleMode(handle, raw); err != nil { | ||
return 0, err | ||
} | ||
return prevState, nil | ||
} | ||
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// MakeInputRaw sets an input terminal to raw and enables VT100 processing. | ||
func MakeInputRaw(handle uintptr) (*State, error) { | ||
prevState, err := makeRaw(windows.Handle(handle), true) | ||
if err != nil { | ||
return nil, err | ||
} | ||
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return &State{mode: prevState}, nil | ||
} | ||
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// MakeOutputRaw sets an output terminal to raw and enables VT100 processing. | ||
func MakeOutputRaw(handle uintptr) (*State, error) { | ||
prevState, err := makeRaw(windows.Handle(handle), false) | ||
if err != nil { | ||
return nil, err | ||
} | ||
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return &State{mode: prevState}, nil | ||
} | ||
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// Restore terminal back to original state. | ||
func Restore(handle uintptr, state *State) error { | ||
return windows.SetConsoleMode(windows.Handle(handle), state.mode) | ||
} |
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