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Add ws dials for resource load and ide status #111

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Add WaitForEnvironmentReady utility
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f0ssel committed Sep 4, 2020
commit 77d3e643dbbf13a31cf59a52343a3a73f895f231
26 changes: 26 additions & 0 deletions coder-sdk/env.go
Original file line number Diff line number Diff line change
Expand Up @@ -2,11 +2,13 @@ package coder

import (
"context"
"fmt"
"net/http"
"time"

"cdr.dev/coder-cli/internal/x/xjson"
"nhooyr.io/websocket"
"nhooyr.io/websocket/wsjson"
)

// Environment describes a Coder environment
Expand Down Expand Up @@ -135,3 +137,27 @@ func (c Client) DialEnvironmentStats(ctx context.Context, envID string) (*websoc
func (c Client) DialResourceLoad(ctx context.Context, envID string) (*websocket.Conn, error) {
return c.dialWs(ctx, "/api/environments/"+envID+"/watch-resource-load")
}

type buildLogMsg struct {
Type string `json:"type"`
}

// WaitForEnvironmentReady will watch the build log and return when done
func (c Client) WaitForEnvironmentReady(ctx context.Context, env *Environment) error {
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Why does this need the full environment when the above function doesn't?

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Ah, good point.

conn, err := c.DialEnvironmentBuildLog(ctx, env.ID)
if err != nil {
return fmt.Errorf("%s: dial build log: %w", env.Name, err)
}

for {
msg := buildLogMsg{}
err := wsjson.Read(ctx, conn, &msg)
if err != nil {
return fmt.Errorf("%s: reading build log msg: %w", env.Name, err)
}

if msg.Type == "done" {
return nil
}
}
}