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In the article "Finding the nearest pair of points", I think it would be nice to add this alternative solution of using a randomized algorithm, which is linear (in expectation and with high probability), simpler to implement properly and introduces the idea of randomized algorithms. I'd like to write it myself.
Do you think it would be nice to include other practical randomized algorithms? Since I am studing these now, I could try to find other articles to improve with randomized algorithms.
Sure. The only randomized algorithms I know of are for primality testing, where it is random but guaranteed with high probability the result will be correct. I guess the simulated annealing article falls under that too #1371, although I have never used it for a problem that couldn't be solved deterministically. It might be used in quicksort too.
In the article "Finding the nearest pair of points", I think it would be nice to add this alternative solution of using a randomized algorithm, which is linear (in expectation and with high probability), simpler to implement properly and introduces the idea of randomized algorithms. I'd like to write it myself.
Do you think it would be nice to include other practical randomized algorithms? Since I am studing these now, I could try to find other articles to improve with randomized algorithms.
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