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crashfix for GW2 28.07 patch
game sets render target to depth stencil,
dx9 ignores this with errored out call
we just ignore it for now instead of crashing
powershell script for compat flag removal
Windows sets IgnoreFreeLibrary for gw2 if it crashed or *unknown reason*
This flag stops d3d9.dll based mods to work properly.
Script removes all flags setted up, so game can run "normally" and use mods.
enable refs hold on pso compile with feedback
There is unsafe time gap when refs can be deleted in some rare conditions
(like close spaced device uncache/frequent resets/forced gc/iframe flushes)
causing pso to compile from trashed memory location creating random GPU crashes