|
| 1 | +# Javascript template for HTMLWriter |
| 2 | +JS_INCLUDE = """ |
| 3 | +<link rel="stylesheet" |
| 4 | +href="https://maxcdn.bootstrapcdn.com/font-awesome/4.4.0/ |
| 5 | +css/font-awesome.min.css"> |
| 6 | +<script language="javascript"> |
| 7 | + /* Define the Animation class */ |
| 8 | + function Animation(frames, img_id, slider_id, interval, loop_select_id){ |
| 9 | + this.img_id = img_id; |
| 10 | + this.slider_id = slider_id; |
| 11 | + this.loop_select_id = loop_select_id; |
| 12 | + this.interval = interval; |
| 13 | + this.current_frame = 0; |
| 14 | + this.direction = 0; |
| 15 | + this.timer = null; |
| 16 | + this.frames = new Array(frames.length); |
| 17 | +
|
| 18 | + for (var i=0; i<frames.length; i++) |
| 19 | + { |
| 20 | + this.frames[i] = new Image(); |
| 21 | + this.frames[i].src = frames[i]; |
| 22 | + } |
| 23 | + document.getElementById(this.slider_id).max = this.frames.length - 1; |
| 24 | + this.set_frame(this.current_frame); |
| 25 | + } |
| 26 | +
|
| 27 | + Animation.prototype.get_loop_state = function(){ |
| 28 | + var button_group = document[this.loop_select_id].state; |
| 29 | + for (var i = 0; i < button_group.length; i++) { |
| 30 | + var button = button_group[i]; |
| 31 | + if (button.checked) { |
| 32 | + return button.value; |
| 33 | + } |
| 34 | + } |
| 35 | + return undefined; |
| 36 | + } |
| 37 | +
|
| 38 | + Animation.prototype.set_frame = function(frame){ |
| 39 | + this.current_frame = frame; |
| 40 | + document.getElementById(this.img_id).src = |
| 41 | + this.frames[this.current_frame].src; |
| 42 | + document.getElementById(this.slider_id).value = this.current_frame; |
| 43 | + } |
| 44 | +
|
| 45 | + Animation.prototype.next_frame = function() |
| 46 | + { |
| 47 | + this.set_frame(Math.min(this.frames.length - 1, this.current_frame + 1)); |
| 48 | + } |
| 49 | +
|
| 50 | + Animation.prototype.previous_frame = function() |
| 51 | + { |
| 52 | + this.set_frame(Math.max(0, this.current_frame - 1)); |
| 53 | + } |
| 54 | +
|
| 55 | + Animation.prototype.first_frame = function() |
| 56 | + { |
| 57 | + this.set_frame(0); |
| 58 | + } |
| 59 | +
|
| 60 | + Animation.prototype.last_frame = function() |
| 61 | + { |
| 62 | + this.set_frame(this.frames.length - 1); |
| 63 | + } |
| 64 | +
|
| 65 | + Animation.prototype.slower = function() |
| 66 | + { |
| 67 | + this.interval /= 0.7; |
| 68 | + if(this.direction > 0){this.play_animation();} |
| 69 | + else if(this.direction < 0){this.reverse_animation();} |
| 70 | + } |
| 71 | +
|
| 72 | + Animation.prototype.faster = function() |
| 73 | + { |
| 74 | + this.interval *= 0.7; |
| 75 | + if(this.direction > 0){this.play_animation();} |
| 76 | + else if(this.direction < 0){this.reverse_animation();} |
| 77 | + } |
| 78 | +
|
| 79 | + Animation.prototype.anim_step_forward = function() |
| 80 | + { |
| 81 | + this.current_frame += 1; |
| 82 | + if(this.current_frame < this.frames.length){ |
| 83 | + this.set_frame(this.current_frame); |
| 84 | + }else{ |
| 85 | + var loop_state = this.get_loop_state(); |
| 86 | + if(loop_state == "loop"){ |
| 87 | + this.first_frame(); |
| 88 | + }else if(loop_state == "reflect"){ |
| 89 | + this.last_frame(); |
| 90 | + this.reverse_animation(); |
| 91 | + }else{ |
| 92 | + this.pause_animation(); |
| 93 | + this.last_frame(); |
| 94 | + } |
| 95 | + } |
| 96 | + } |
| 97 | +
|
| 98 | + Animation.prototype.anim_step_reverse = function() |
| 99 | + { |
| 100 | + this.current_frame -= 1; |
| 101 | + if(this.current_frame >= 0){ |
| 102 | + this.set_frame(this.current_frame); |
| 103 | + }else{ |
| 104 | + var loop_state = this.get_loop_state(); |
| 105 | + if(loop_state == "loop"){ |
| 106 | + this.last_frame(); |
| 107 | + }else if(loop_state == "reflect"){ |
| 108 | + this.first_frame(); |
| 109 | + this.play_animation(); |
| 110 | + }else{ |
| 111 | + this.pause_animation(); |
| 112 | + this.first_frame(); |
| 113 | + } |
| 114 | + } |
| 115 | + } |
| 116 | +
|
| 117 | + Animation.prototype.pause_animation = function() |
| 118 | + { |
| 119 | + this.direction = 0; |
| 120 | + if (this.timer){ |
| 121 | + clearInterval(this.timer); |
| 122 | + this.timer = null; |
| 123 | + } |
| 124 | + } |
| 125 | +
|
| 126 | + Animation.prototype.play_animation = function() |
| 127 | + { |
| 128 | + this.pause_animation(); |
| 129 | + this.direction = 1; |
| 130 | + var t = this; |
| 131 | + if (!this.timer) this.timer = setInterval(function() { |
| 132 | + t.anim_step_forward(); |
| 133 | + }, this.interval); |
| 134 | + } |
| 135 | +
|
| 136 | + Animation.prototype.reverse_animation = function() |
| 137 | + { |
| 138 | + this.pause_animation(); |
| 139 | + this.direction = -1; |
| 140 | + var t = this; |
| 141 | + if (!this.timer) this.timer = setInterval(function() { |
| 142 | + t.anim_step_reverse(); |
| 143 | + }, this.interval); |
| 144 | + } |
| 145 | +</script> |
| 146 | +""" |
| 147 | + |
| 148 | + |
| 149 | +# HTML template for HTMLWriter |
| 150 | +DISPLAY_TEMPLATE = """ |
| 151 | +<div class="animation" align="center"> |
| 152 | + <img id="_anim_img{id}"> |
| 153 | + <br> |
| 154 | + <input id="_anim_slider{id}" type="range" style="width:350px" |
| 155 | + name="points" min="0" max="1" step="1" value="0" |
| 156 | + onchange="anim{id}.set_frame(parseInt(this.value));"></input> |
| 157 | + <br> |
| 158 | + <button onclick="anim{id}.slower()"><i class="fa fa-minus"></i></button> |
| 159 | + <button onclick="anim{id}.first_frame()"><i class="fa fa-fast-backward"> |
| 160 | + </i></button> |
| 161 | + <button onclick="anim{id}.previous_frame()"> |
| 162 | + <i class="fa fa-step-backward"></i></button> |
| 163 | + <button onclick="anim{id}.reverse_animation()"> |
| 164 | + <i class="fa fa-play fa-flip-horizontal"></i></button> |
| 165 | + <button onclick="anim{id}.pause_animation()"><i class="fa fa-pause"> |
| 166 | + </i></button> |
| 167 | + <button onclick="anim{id}.play_animation()"><i class="fa fa-play"></i> |
| 168 | + </button> |
| 169 | + <button onclick="anim{id}.next_frame()"><i class="fa fa-step-forward"> |
| 170 | + </i></button> |
| 171 | + <button onclick="anim{id}.last_frame()"><i class="fa fa-fast-forward"> |
| 172 | + </i></button> |
| 173 | + <button onclick="anim{id}.faster()"><i class="fa fa-plus"></i></button> |
| 174 | + <form action="#n" name="_anim_loop_select{id}" class="anim_control"> |
| 175 | + <input type="radio" name="state" |
| 176 | + value="once" {once_checked}> Once </input> |
| 177 | + <input type="radio" name="state" |
| 178 | + value="loop" {loop_checked}> Loop </input> |
| 179 | + <input type="radio" name="state" |
| 180 | + value="reflect" {reflect_checked}> Reflect </input> |
| 181 | + </form> |
| 182 | +</div> |
| 183 | +
|
| 184 | +
|
| 185 | +<script language="javascript"> |
| 186 | + /* Instantiate the Animation class. */ |
| 187 | + /* The IDs given should match those used in the template above. */ |
| 188 | + (function() {{ |
| 189 | + var img_id = "_anim_img{id}"; |
| 190 | + var slider_id = "_anim_slider{id}"; |
| 191 | + var loop_select_id = "_anim_loop_select{id}"; |
| 192 | + var frames = new Array({Nframes}); |
| 193 | + {fill_frames} |
| 194 | +
|
| 195 | + /* set a timeout to make sure all the above elements are created before |
| 196 | + the object is initialized. */ |
| 197 | + setTimeout(function() {{ |
| 198 | + anim{id} = new Animation(frames, img_id, slider_id, {interval}, |
| 199 | + loop_select_id); |
| 200 | + }}, 0); |
| 201 | + }})() |
| 202 | +</script> |
| 203 | +""" |
| 204 | + |
| 205 | +INCLUDED_FRAMES = """ |
| 206 | + for (var i=0; i<{Nframes}; i++){{ |
| 207 | + frames[i] = "{frame_dir}/frame" + ("0000000" + i).slice(-7) + |
| 208 | + ".{frame_format}"; |
| 209 | + }} |
| 210 | +""" |
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