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macosx backend broken by #901: QuadMesh fails so colorbar fails #996
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We fixed the issue causing the exception by updating _macosx.m to expect a PyObject * instead of an int. See commits 02f8a65 and 3c7b5ee. However, the colorbar is still drawn blank. Does anyone have any tips as to where the colobar drawing code should be for the OSX renderer? I'd like to fix the whole issue before submitting a pull request. |
On 2012/07/10 9:25 AM, Amy wrote:
It requires much more than that; Michiel de Hoon, the macosx maintainer,
The problem is not with the colorbar code, it is a matter of fixing
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See Pull Request #1011 |
On 2012/07/15 3:22 AM, mdehoon wrote:
Thank you! It works for me, so I committed it; I did not see any reason I started a new issue, however, because both before and after this Eric |
Hi Eric, On Sun, Jul 15, 2012 3:39 PM EDT Eric Firing wrote:
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Should this issue be closed? |
backend_macosx.py and _macosx.m need to be updated to handle the QuadMesh change in which edgecolors are passed in place of showedges. As it is, it fails with an exception. This is illustrated by any attempt to make a colorbar, for example.
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