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Rework mapping of dvi glyph indices to freetype indices. #29829
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QuLogic
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Apr 18, 2025
QuLogic
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In 89a7e19, an API for converting "dvi glyph indices" (as stored in a dvi file) to FreeType-compatible keys (either "indices into the native charmap" or "glyph names") was introduced. It was intended that end users (i.e., backends) would check the type of `text.glyph_name_or_index` ((A) int or (B) str) and load the glyph accordingly ((A) `FT_Set_Charmap(native_cmap); FT_Load_Char(index);` or (B) `FT_Load_Glyph(FT_Get_Name_Index(name));`); however, with the future introduction of {xe,lua}tex support, this kind of type checking becomes inconvenient, because {xe,lua}tex's "dvi glyph indices", which are directly equal to FreeType glyph indices (i.e. they would be loaded with `FT_Load_Glyph(index);`), would normally also be converted to ints. This PR introduces a new API (`Text.index`) that performs this mapping (via the new `DviFont._index_dvi_to_freetype`), always mapping to FreeType glyph indices (i.e. one can always just call `FT_Load_Glyph` on the result). To do so, in case (A) it loads itself the native charmap (something the end user needed to do by themselves previously) and performs the cmap-to-index conversion (`FT_Get_Char_Index`) previously implicit in `FT_Load_Char`; in case (B) it performs itself the name-to-index conversion (`FT_Get_Name_Index`). When {xe,lua}tex support is introduced in the future, `_index_dvi_to_freetype` will just return the index as is. The old APIs are not deprecated yet, as other changes will occur for {xe,lua}tex support (e.g. font_effects will go away and be replaced by `.font.effects`, as {xe,lua}tex don't store that info in the pdftexmap entry), and grouping all API changes together seems nicer (to only require a single adaptation step by the API consumer).
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In 89a7e19, an API for converting "dvi glyph indices" (as stored in a dvi file) to FreeType-compatible keys (either "indices into the native charmap" or "glyph names") was introduced. It was intended that end users (i.e., backends) would check the type of
text.glyph_name_or_index
((A) int or (B) str) and load the glyph accordingly ((A)FT_Set_Charmap(native_cmap); FT_Load_Char(index);
or (B)FT_Load_Glyph(FT_Get_Name_Index(name));
); however, with the future introduction of {xe,lua}tex support, this kind of type checking becomes inconvenient, because {xe,lua}tex's "dvi glyph indices", which are directly equal to FreeType glyph indices (i.e. they would be loaded withFT_Load_Glyph(index);
), would normally also be converted to ints.This PR introduces a new API (
Text.index
) that performs this mapping (via the newDviFont._index_dvi_to_freetype
), always mapping to FreeType glyph indices (i.e. one can always just callFT_Load_Glyph
on the result). To do so, in case (A) it loads itself the native charmap (something the end user needed to do by themselves previously) and performs the cmap-to-index conversion (FT_Get_Char_Index
) previously implicit inFT_Load_Char
; in case (B) it performs itself the name-to-index conversion (FT_Get_Name_Index
). When {xe,lua}tex support is introduced in the future,_index_dvi_to_freetype
will just return the index as is.The old APIs are not deprecated yet, as other changes will occur for {xe,lua}tex support (e.g. font_effects will go away and be replaced by
.font.effects
, as {xe,lua}tex don't store that info in the pdftexmap entry), and grouping all API changes together seems nicer (to only require a single adaptation step by the API consumer).PR summary
PR checklist