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5 changes: 4 additions & 1 deletion src/py_adaptors.h
Original file line number Diff line number Diff line change
Expand Up @@ -136,8 +136,11 @@ class PathIterator

inline unsigned vertex(double *x, double *y)
{
if (m_iterator >= m_total_vertices)
if (m_iterator >= m_total_vertices) {
*x = 0.0;
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Setting the last vertex to 0 was the source of those 3D polygon bugs, is something similar going to come up here?

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I don't think so. When the code returned is agg::path_cmd_stop, the x and y values are actually meaningless and should be ignored by the caller. This fix is only to silence a compiler warning that it is theoretically possible to get a vertex where the x y values were never set (if it were a 0-length path), since the compiler doesn't understand the semantics of the vertex codes.

*y = 0.0;
return agg::path_cmd_stop;
}

const size_t idx = m_iterator++;

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