-
Notifications
You must be signed in to change notification settings - Fork 2.3k
Insights: o3de/o3de
Overview
Could not load contribution data
Please try again later
15 Pull requests merged by 7 people
-
Remove SpawnerComponent and RandomTimedSpawnerComponent since they are no longer used
#18815 merged
Apr 11, 2025 -
Fixes a buffer overrun ASan error in LUA Script Properties
#18807 merged
Apr 11, 2025 -
Updated build node requirement package versions
#18806 merged
Apr 10, 2025 -
Recreating PR for #10041: add support of wildcards paths to asset bundler
#18808 merged
Apr 10, 2025 -
Force SliceBuilderWorker to unconditionally produce dynamic slices.
#18803 merged
Apr 10, 2025 -
(stabilization) Compile fix - Fixes pythontestcoverage compile error if tests are disabled
#18786 merged
Apr 10, 2025 -
Added valid URL in Chromatic Aberration component #16335
#16538 merged
Apr 10, 2025 -
NetEntityId Code Comment
#15145 merged
Apr 10, 2025 -
Fixes containers (vectors, maps, etc) not saving state or undos when modified in the inspector
#18802 merged
Apr 10, 2025 -
Remove std::is_pod from AzCore
#15892 merged
Apr 9, 2025 -
Inconsistency with linking hyperlinks to the source code fix
#15894 merged
Apr 9, 2025 -
Updated dependabot packages
#18805 merged
Apr 9, 2025 -
Updated GitPython to 3.1.41 to resolve dependabot issue
#18804 merged
Apr 9, 2025 -
Add SmoothCriticallyDamped function to MathUtils.h
#18801 merged
Apr 6, 2025 -
(Stabilization) BUGFIX: Fixes a crash when editing overrides on a prefab instance.
#18795 merged
Apr 5, 2025
4 Pull requests opened by 4 people
-
Aztoolsframework shared poc2
#18809 opened
Apr 10, 2025 -
More improvements to reduce binary sizes
#18814 opened
Apr 10, 2025 -
support srg constants with different values on different GPUs
#18816 opened
Apr 11, 2025 -
Do not buffer cmake Assets build logs
#18817 opened
Apr 11, 2025
4 Issues closed by 3 people
-
Editor: missing DataElements after changes in vectors
#17325 closed
Apr 11, 2025 -
Remove std::is_pod from AzCore
#11627 closed
Apr 9, 2025 -
Inconsistency with linking hyperlinks to the source code
#10237 closed
Apr 9, 2025 -
OnAssetReloaded Bug in ShaderAsset
#15786 closed
Apr 7, 2025
5 Issues opened by 3 people
-
25050: launching Game Mode from Editor few times causes segfault
#18818 opened
Apr 11, 2025 -
Bug Report - 2505.0 broken project releasing with `export-project`
#18813 opened
Apr 10, 2025 -
2505.0: `RemoteTools` spams the console
#18812 opened
Apr 10, 2025 -
2505.0: `AssetHint` and `MaterialAsset` values removed from prefab
#18811 opened
Apr 10, 2025 -
Vulkan driver use CPU instead of GPU in docker
#18810 opened
Apr 10, 2025
27 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
Github Actions AR
#18605 commented on
Apr 8, 2025 • 6 new comments -
Move Material Parameters from the MaterialSrg to a Material Parameter Struct
#18392 commented on
Apr 10, 2025 • 6 new comments -
Improved support for multiple hit groups in raytracing passes
#18774 commented on
Apr 11, 2025 • 1 new comment -
feat: replace usage of XmlNoderef with fastxml for SettingsManagerDialog
#17678 commented on
Apr 11, 2025 • 0 new comments -
Hide Slice asset type from search categories.
#16206 commented on
Apr 11, 2025 • 0 new comments -
Multiplayer Component Template
#13655 commented on
Apr 11, 2025 • 0 new comments -
Update text in Project Manager Gem catalog
#13132 commented on
Apr 11, 2025 • 0 new comments -
Cache shadows option in lights triggers errors
#18727 commented on
Apr 11, 2025 • 0 new comments -
Changing order in AZStd::vector in Editor does not effect anything
#18603 commented on
Apr 11, 2025 • 0 new comments -
lua 5.4.4 is vulnerable according to NVD
#9008 commented on
Apr 11, 2025 • 0 new comments -
24.09 Release - Ragdoll Motion Crash
#18678 commented on
Apr 10, 2025 • 0 new comments -
Working with 'Available Motion Sets UI' in the Animation Editor doesn't work right
#17773 commented on
Apr 10, 2025 • 0 new comments -
Anim Graph - Using Anim Graph breaks Play Mode until editor restart.
#17523 commented on
Apr 10, 2025 • 0 new comments -
24.09 & 23.10 Releases - Directional light cascaded shadows corruption at far distance on Nvidia GPU (regression)
#18776 commented on
Apr 10, 2025 • 0 new comments -
25.05 stabilization: Whitebox visual properties are shared
#18777 commented on
Apr 10, 2025 • 0 new comments -
Materials on an entity do not update until the prefab is closed
#18647 commented on
Apr 9, 2025 • 0 new comments -
Bug Report: Silhouette material type no longer working
#18778 commented on
Apr 9, 2025 • 0 new comments -
Bug: Game Launcher infinitely closes when empty prefab is requested to spawn via SpawnableEntitiesInterface
#18799 commented on
Apr 9, 2025 • 0 new comments -
Bug Report - Gem with version 0.1.0 breaks in Project Manager, gem disappears.
#18796 commented on
Apr 9, 2025 • 0 new comments -
Bug - Crash when you modify a text field as an override
#18794 commented on
Apr 9, 2025 • 0 new comments -
Quad-shape light with bloom on the scene causes black spots on the screen if some meshes are in the light sphere.
#18683 commented on
Apr 9, 2025 • 0 new comments -
Entity Inspector: Making a container property edit, and then Undoing the change clears the property instead of properly reverting it to previous value
#15864 commented on
Apr 8, 2025 • 0 new comments -
Entity Inspector: Undo completely removes added/updated container items when executed via Python script
#15865 commented on
Apr 8, 2025 • 0 new comments -
Errors when reordering vector elements in Entity Inspector.
#16648 commented on
Apr 8, 2025 • 0 new comments -
24.09 Release - Tools (Script Canvas Editor, UI Editor) go slow when running maximized in Wayland
#18371 commented on
Apr 8, 2025 • 0 new comments -
DPE Inspector: Changes are not detected when adding new elements in the Asset Editor and those cannot be saved
#16911 commented on
Apr 7, 2025 • 0 new comments -
O3DE-app should be an empty docking system for multiple Editor-tabs
#18764 commented on
Apr 7, 2025 • 0 new comments