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ScatterGL line flat-lining (with autorange: 'reversed') #2976

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bytesnz opened this issue Sep 6, 2018 · 3 comments
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ScatterGL line flat-lining (with autorange: 'reversed') #2976

bytesnz opened this issue Sep 6, 2018 · 3 comments

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@bytesnz
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bytesnz commented Sep 6, 2018

One of the graphs that is being produced in an app I am working on is producing a flat line for one trace that contains non-flat data using scattergl for the graph type. I have placed an example at https://codepen.io/bytesnz/pen/bxNwbj. Having played round with it a little, if I change the graph type to scatter it is fine and if I remove the autorange: 'reversed' option on the yaxis config, it renders the line correctly. The trace also shares the yaxis with another variable, which renders correctly. Removing the second variable from the axis makes no difference.

Rendered with scattergl
image

Rendered with scatter
image

@etpinard
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etpinard commented Sep 6, 2018

Thanks for the detailed report.

Merging this ticket with #2904

@etpinard etpinard closed this as completed Sep 6, 2018
@bytesnz
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bytesnz commented Sep 6, 2018

Dah. Apologies for the duplicate

@etpinard
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etpinard commented Sep 6, 2018

Dah. Apologies for the duplicate

No worries. Issue searching on GH isn't great.

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