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Merge pull request #57 from yichung279/flaotingpoint-2
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tutorial/floatingpoint.po

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@@ -8,16 +8,16 @@ msgstr ""
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"Project-Id-Version: Python 3.7\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2018-06-26 18:54+0800\n"
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"PO-Revision-Date: 2018-11-07 16:57+0800\n"
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"Last-Translator: Liang-Bo Wang <me@liang2.tw>\n"
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"PO-Revision-Date: 2018-11-20 14:26+0800\n"
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"Last-Translator: Adrian Liaw <adrianliaw2000@gmail.com>\n"
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"Language-Team: Chinese - TAIWAN (https://github.com/python/python-docs-zh-"
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"tw)\n"
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"Language: zh_TW\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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"X-Generator: Poedit 2.2\n"
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"X-Generator: Poedit 2.1.1\n"
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#: ../../tutorial/floatingpoint.rst:9
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msgid "Floating Point Arithmetic: Issues and Limitations"
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"It's important to realize that this is, in a real sense, an illusion: you're "
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"simply rounding the *display* of the true machine value."
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msgstr ""
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"要了解一件很重要的事,在真正意義上,浮點數的表示是一種幻覺:你基本上在捨入真"
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"正機器數值所\\ *展示的值*\\ 。"
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#: ../../tutorial/floatingpoint.rst:114
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msgid ""
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"One illusion may beget another. For example, since 0.1 is not exactly 1/10, "
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"summing three values of 0.1 may not yield exactly 0.3, either::"
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msgstr ""
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"這種幻覺可能會產生下一個幻覺。舉例來說,因為 0.1 不是真正的 1/10,把三個 0.1 "
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"的值相加,也不會產生精準的 0.3:\n"
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"\n"
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"::"
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#: ../../tutorial/floatingpoint.rst:120
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msgid ""
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"Also, since the 0.1 cannot get any closer to the exact value of 1/10 and 0.3 "
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"cannot get any closer to the exact value of 3/10, then pre-rounding with :"
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"func:`round` function cannot help::"
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msgstr ""
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"同時,因為 0.1 不能再更接近精準的 1/10,還有 0.3 不能再更接近精準的 3/10,預"
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"先用 :func:`round` 函式捨入並不會有幫助:\n"
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"\n"
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"::"
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#: ../../tutorial/floatingpoint.rst:127
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msgid ""
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"Though the numbers cannot be made closer to their intended exact values, "
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"the :func:`round` function can be useful for post-rounding so that results "
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"with inexact values become comparable to one another::"
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msgstr ""
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"雖然數字不會再更接近他們的精準數值,但 :func:`round` 函式可以對事後的捨入有所"
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"幫助,如此一來,不精確的數值就變得可以互相比較:\n"
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"\n"
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"::"
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#: ../../tutorial/floatingpoint.rst:134
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msgid ""
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"www.lahey.com/float.htm>`_ for a more complete account of other common "
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"surprises."
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msgstr ""
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"二進位浮點數架構擁有很多這樣的驚喜。底下的「表示法錯誤」章節,詳細的解釋了"
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"「0.1」的問題。如果想要其他常見驚喜更完整的描述,可以參考 `The Perils of "
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"Floating Point(浮點數的風險) <http://www.lahey.com/float.htm>`_。"
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#: ../../tutorial/floatingpoint.rst:139
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msgid ""

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