Skip to content

Improve performance Float#positive? and Float#negative? [Feature #17614] #4160

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Feb 9, 2021

Conversation

S-H-GAMELINKS
Copy link
Contributor

Improve performance Float#negative? and Float#positive?(write in Ruby)

benchmark:

prelude: |
  flo = 4.2
benchmark:
  negative?: |
    flo.negative?
  positive?: |
    flo.positive?
loop_count: 20000000

result:

sh@DESKTOP-L0NI312:~/rubydev/build$ make benchmark/benchmark.yml -e COMPARE_RUBY=~/.rbenv/shims/ruby -e BENCH_RUBY=../install/bin/ruby
generating vm_call_iseq_optimized.inc
vm_call_iseq_optimized.inc unchanged
compare-ruby: ruby 3.1.0dev (2021-02-08T12:46:07Z master 4186cd6435) [x86_64-linux]
built-ruby: ruby 3.1.0dev (2021-02-08T13:12:22Z improve_float_method 0dbc6d3f5f) [x86_64-linux]
# Iteration per second (i/s)

|           |compare-ruby|built-ruby|
|:----------|-----------:|---------:|
|negative?  |     80.954M|   94.642M|
|           |           -|     1.17x|
|positive?  |     79.471M|   95.963M|
|           |           -|     1.21x|

ticket: Feature #17614 Improve performance Float#negative? and Float#positive?

@k0kubun k0kubun merged commit fad7908 into ruby:master Feb 9, 2021
@S-H-GAMELINKS S-H-GAMELINKS deleted the improve_float_method branch February 9, 2021 06:29
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants