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Implement send_signal for unix child processes #141990
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r? @ChrisDenton rustbot has assigned @ChrisDenton. Use |
cc @tgross35 as this modifies the proposed API slightly - fn send_signal(&self, signal: i32) -> Result<()>;
+ fn send_signal(&mut self, signal: i32) -> Result<()>; |
I didn't put too much thought into what I wrote there, so it's fine if it needs to change. That being said, why does this need to be @Qelxiros could you add documentation and examples here? |
You're right that it doesn't need to be mutable, so I changed it back. I do wonder why e.g. |
No it's not to do with Windows. It seems to have been a deliberate decision in the early days of rust, though I can't find any record of the thinking behind it. It was implemented in #22119 and all the implementations use |
@tgross35 could you add an unresolved question to the tracking issue regarding & vs &mut? I want to make sure it doesn't get forgotten before stabilization. |
Added. I think this implementation looks fine, just needs a squash (I'll let Chris do the final review) |
Tracking issue: #141975
There are two main differences between my implementation and the Public API section of the tracking issue.
First,Second,send_signal
requires a mutable reference, likeChild::kill
.ChildExt
hasSealed
as a supertrait, bringing it more in line with other extension traits likeCommandExt
.