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Entity.cs
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/*
* Copyright 2012 Splunk, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"): you may
* not use this file except in compliance with the License. You may obtain
* a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
namespace Splunk
{
using System;
using System.Collections.Generic;
using System.Linq;
/// <summary>
/// Represents the base class for all Splunk Entity resources
/// </summary>
public class Entity : Resource
{
/// <summary>
/// The content that makes up the Entity.
/// </summary>
private Record content;
/// <summary>
/// The local cache of value to update when either update methods are
/// called.
/// </summary>
protected Dictionary<string, object> toUpdate =
new Dictionary<string, object>();
/// <summary>
/// Initializes a new instance of the <see cref="Entity"/> class.
/// </summary>
/// <param name="service">The service</param>
/// <param name="path">The resource's path</param>
public Entity(Service service, string path)
: base(service, path)
{
}
/// <summary>
/// Gets a value indicating whether or not the content is empty. Note
/// that if dirty, this has the side effect of retrieving refreshed
/// data from the server.
/// </summary>
public bool IsEmpty
{
get
{
return this.GetContent().Count != 0;
}
}
/// <summary>
/// Gets a value indicating whether this entity is disabled. This method
/// is available on almost every endpoint. Note that if dirty, this has
/// the side effect of retrieving refreshed data from the server.
/// </summary>
public bool IsDisabled
{
get
{
return this.GetBoolean("disabled", false);
}
}
/// <summary>
/// Gets the keys of the content. Note
/// that if dirty, this has the side effect of retrieving refreshed
/// data from the server.
/// </summary>
/// <returns>The keys</returns>
public ICollection<string> KeySet
{
get
{
return this.GetContent().Keys;
}
}
/// <summary>
/// Gets the number of elements in the content. Note
/// that if dirty, this has the side effect of retrieving refreshed
/// data from the server.
/// </summary>
public int Size
{
get
{
return this.GetContent().Count;
}
}
/// <summary>
/// Returns the path that corresponds to the requested action.
/// </summary>
/// <param name="action">The action</param>
/// <returns>The path for the desired action</returns>
protected virtual string ActionPath(string action)
{
if (action.Equals("disable"))
{
return this.Path + "/disable";
}
if (action.Equals("edit"))
{
return this.Path;
}
if (action.Equals("enable"))
{
return this.Path + "/enable";
}
if (action.Equals("reload"))
{
return this.Path + "/_reload";
}
if (action.Equals("remove"))
{
return this.Path;
}
throw new Exception("Invalid action: " + action);
}
/// <summary>
/// Determines whether the key exists in the content data.
/// </summary>
/// <param name="key">The key</param>
/// <returns>True or False.</returns>
public bool ContainsKey(object key)
{
return this.GetContent().ContainsKey((string)key);
}
/// <summary>
/// Determines whether the value exists in the content data.
/// </summary>
/// <param name="value">The value</param>
/// <returns>True or False.</returns>
public bool ContainsValue(object value)
{
return this.GetContent().ContainsValue(value);
}
/// <summary>
/// Disables the entity that is named by this endpoint. This method
/// is available an almost every endpoint.
/// </summary>
public void Disable()
{
this.Service.Post(this.ActionPath("disable"));
this.Invalidate();
}
/// <summary>
/// Enables the entity that is named by this endpoint. This method
/// is available an almost every endpoint.
/// </summary>
public void Enable()
{
this.Service.Post(this.ActionPath("enable"));
this.Invalidate();
}
/// <summary>
/// Gets the value associated with the key out of the content of
/// this resource.
/// </summary>
/// <param name="key">The key</param>
/// <returns>The value</returns>
public object Get(object key)
{
if (this.toUpdate.ContainsKey((string)key))
{
return this.toUpdate[(string)key];
}
return this.GetContent()[(string)key];
}
/// <summary>
/// Returns the Boolean value associated with the specified key. Values
/// can be converted from: 0, 1, true, false.
/// </summary>
/// <param name="key">The key</param>
/// <returns>True or False</returns>
public bool GetBoolean(string key)
{
if (this.toUpdate.ContainsKey(key))
{
return Value.ToBoolean((string)this.toUpdate[key]);
}
return this.GetContent().GetBoolean(key);
}
/// <summary>
/// Returns the Boolean value associated with the specified key, or the
/// default value if the key does not exist. Boolean values can be
/// converted from: 0, 1, true, false.
/// </summary>
/// <param name="key">The key</param>
/// <param name="defaultValue">The default value if key not found</param>
/// <returns>The value</returns>
public bool GetBoolean(string key, bool defaultValue)
{
if (this.toUpdate.ContainsKey(key))
{
return Value.ToBoolean((string)this.toUpdate[key]);
}
return this.GetContent().GetBoolean(key, defaultValue);
}
/// <summary>
/// Returns the long value associated with the specified key. Long
/// values can be converted from: number, numberMB, numberGB.
/// </summary>
/// <param name="key">The key</param>
/// <returns>The value</returns>
public long GetByteCount(string key)
{
if (this.toUpdate.ContainsKey(key))
{
return Value.ToByteCount((string)this.toUpdate[key]);
}
return this.GetContent().GetByteCount(key);
}
/// <summary>
/// Returns the long value associated with the specified key, or the
/// default value if the key does not exist. Long values can be
/// converted from: number, numberMB, numberGB.
/// </summary>
/// <param name="key">The key</param>
/// <param name="defaultValue">The value if the key is not found</param>
/// <returns>The value</returns>
public long GetByteCount(string key, long defaultValue)
{
if (this.toUpdate.ContainsKey(key))
{
return Value.ToByteCount((string)this.toUpdate[key]);
}
return this.GetContent().GetByteCount(key, defaultValue);
}
/// <summary>
/// Returns the validated (e.g. refreshed if dirty) content.
/// </summary>
/// <returns>The content</returns>
private Record GetContent()
{
return this.Validate().content;
}
/// <summary>
/// Returns a date value associated with the specified key. Date values
/// can be converted from standard UTC time formats.
/// </summary>
/// <param name="key">The date string</param>
/// <returns>The date</returns>
public DateTime GetDate(string key)
{
if (this.toUpdate.ContainsKey(key))
{
return Value.ToDate(this.toUpdate[key].ToString());
}
return this.GetContent().GetDate(key);
}
/// <summary>
/// Returns a date value associated with the specified key, or the
/// default value if the key does not exist.
/// </summary>
/// <param name="key">The key</param>
/// <param name="defaultValue">The default time value</param>
/// <returns>The DateTime structure</returns>
public DateTime GetDate(string key, DateTime defaultValue)
{
if (this.toUpdate.ContainsKey(key))
{
return Value.ToDate(this.toUpdate[key].ToString());
}
return this.GetContent().GetDate(key, defaultValue);
}
/// <summary>
/// Returns the double-floating point value associated with the
/// specified key.
/// </summary>
/// <param name="key">The key</param>
/// <returns>The value</returns>
public double GetFloat(string key)
{
if (this.toUpdate.ContainsKey(key))
{
double dummy = 0;
if (this.toUpdate[key].GetType() == dummy.GetType())
{
return (double)this.toUpdate[key];
}
return Value.ToFloat((string)this.toUpdate[key]);
}
return this.GetContent().GetFloat(key);
}
/// <summary>
/// Returns the double-floating point value associated with the
/// specified key. Or the default value if the key does not exist.
/// </summary>
/// <param name="key">The key</param>
/// <param name="defaultValue">The default value</param>
/// <returns>The value</returns>
public double GetFloat(string key, double defaultValue)
{
if (this.toUpdate.ContainsKey(key))
{
double dummy = 0;
if (this.toUpdate[key].GetType() == dummy.GetType())
{
return (double)this.toUpdate[key];
}
return Value.ToFloat((string)this.toUpdate[key]);
}
return this.GetContent().GetFloat(key, defaultValue);
}
/// <summary>
/// Returns the integer point value associated with the specified key.
/// </summary>
/// <param name="key">The key</param>
/// <returns>The value</returns>
public int GetInteger(string key)
{
if (this.toUpdate.ContainsKey(key))
{
int dummy = 0;
if (this.toUpdate[key].GetType() == dummy.GetType())
{
return (int)this.toUpdate[key];
}
return Value.ToInteger((string)this.toUpdate[key]);
}
return this.GetContent().GetInteger(key);
}
/// <summary>
/// Returns the integer value associated with the specified key or the
/// default value if the key does not exist.
/// </summary>
/// <param name="key">The key</param>
/// <param name="defaultValue">The value if key not present</param>
/// <returns>The value</returns>
public int GetInteger(string key, int defaultValue)
{
if (this.toUpdate.ContainsKey(key))
{
int dummy = 0;
if (this.toUpdate[key].GetType() == dummy.GetType())
{
return (int)this.toUpdate[key];
}
return Value.ToInteger((string)this.toUpdate[key]);
}
return this.GetContent().GetInteger(key, defaultValue);
}
/// <summary>
/// Returns the long value associated with the specified key.
/// </summary>
/// <param name="key">The key</param>
/// <returns>The value</returns>
public long GetLong(string key)
{
if (this.toUpdate.ContainsKey(key))
{
return Value.ToLong((string)this.toUpdate[key]);
}
return this.GetContent().GetLong(key);
}
/// <summary>
/// Returns the long value associated with the specified key or the
/// default value if the key does not exist.
/// </summary>
/// <param name="key">The key</param>
/// <param name="defaultValue">The value of key is not present</param>
/// <returns>The value</returns>
public long GetLong(string key, int defaultValue)
{
if (this.toUpdate.ContainsKey(key))
{
return Value.ToLong((string)this.toUpdate[key]);
}
return this.GetContent().GetLong(key, defaultValue);
}
/// <summary>
/// Returns the metadata (eai:acl) of this entity. This data includes
/// permissions for accessing the resource, and values that indicate
/// which resource fields are wildcards, required, and optional.
/// </summary>
/// <returns>The metadata</returns>
public EntityMetadata GetMetadata()
{
// CONSIDER: For entities that don't have an eai:acl field, which is
// uncommon but does happen at least in the case of a
// DeploymentClient that is not enabled, we return null. A slightly
// friendlier option would be to return a metadata instance that
// defaults all values?
if (!this.ContainsKey("eai:acl"))
{
return null;
}
return new EntityMetadata(this);
}
/// <summary>
/// Returns the string value associated with the specified key.
/// </summary>
/// <param name="key">The key</param>
/// <returns>The value</returns>
public string GetString(string key)
{
if (this.toUpdate.ContainsKey(key))
{
return (string)this.toUpdate[key];
}
return this.GetContent().GetString(key);
}
/// <summary>
/// Returns the string value associated with the specified key, or the
/// default value if the key is not found.
/// </summary>
/// <param name="key">The key</param>
/// <param name="defaultValue">The value if the key is not found</param>
/// <returns>The value</returns>
public string GetString(string key, string defaultValue)
{
if (this.toUpdate.ContainsKey(key))
{
return (string)this.toUpdate[key];
}
return this.GetContent().GetString(key, defaultValue);
}
/// <summary>
/// Returns the string array value associated with the specified key.
/// </summary>
/// <param name="key">The key</param>
/// <returns>The value</returns>
public string[] GetStringArray(string key)
{
if (this.toUpdate.ContainsKey(key))
{
return (string[])this.toUpdate[key];
}
return this.GetContent().GetStringArray(key);
}
/// <summary>
/// Returns the string array value associated with the specified key,
/// or the default value if the key does not exist.
/// </summary>
/// <param name="key">The key</param>
/// <param name="defaultValue">The value if key is not found</param>
/// <returns>The value</returns>
public string[] GetStringArray(string key, string[] defaultValue)
{
if (this.toUpdate.ContainsKey(key))
{
return (string[])this.toUpdate[key];
}
return this.GetContent().GetStringArray(key, defaultValue);
}
/// <summary>
/// Loads the Entity with the AtomObject data.
/// </summary>
/// <param name="value">The AtomObject</param>
/// <returns>The filled Entity</returns>
public new Entity Load(AtomObject value)
{
base.Load(value);
AtomEntry entry = (AtomEntry)value;
if (entry == null)
{
this.content = new Record();
}
else
{
this.content = entry.Content;
}
return this;
}
/// <summary>
/// Refresh the Entity by calling the servers GET method on the endpoint.
/// </summary>
/// <returns>The refreshed resource</returns>
public override Resource Refresh()
{
// Update any attribute values set by a setter method that has not
// yet been written to the object.
ResponseMessage response = Service.Get(Path);
/* assert(response.getStatus() == 200); */
AtomFeed feed = AtomFeed.Parse(response.Content);
int count = feed.Entries.Count;
/* assert(count == 0 || count == 1); */
AtomEntry entry = (count == 0) ? null : feed.Entries[0];
this.Load(entry);
return this;
}
/// <summary>
/// Performs this entity's reload action.
/// </summary>
public void Reload()
{
this.Service.Get(this.ActionPath("reload"));
this.Invalidate();
}
/// <summary>
/// Removes an element from the content of this entity. Not supported.
/// </summary>
/// <param name="key">The key</param>
/// <returns>Always throws an exception</returns>
public object Remove(object key)
{
throw new Exception("Remove unsupported");
}
/// <summary>
/// Sets the local cache update value. Writing to the server is deferred
/// until the Update() method is called.
/// </summary>
/// <param name="key">The key</param>
/// <param name="value">The value</param>
public void SetCacheValue(string key, object value)
{
this.toUpdate[key] = value;
}
/// <summary>
/// Removes this entity from its corresponding collection.
/// </summary>
public virtual void Remove()
{
this.Service.Delete(this.ActionPath("remove"));
}
/// <summary>
/// Updates the entity with the values you previously set using the
/// setter methods, and any additional specified arguments. The
/// specified arguments take precedent over the values that were set
/// using the setter methods.
/// </summary>
/// <param name="args">The key/value pairs to update</param>
public virtual void Update(Dictionary<string, object> args)
{
// Merge cached setters and live args together before updating; live
// args get precedence over the cached setter args.
Dictionary<string, object> mergedArgs =
new Dictionary<string, object>();
foreach (KeyValuePair<string, object> element in args)
{
mergedArgs.Add(element.Key, element.Value);
}
foreach (KeyValuePair<string, object> element in this.toUpdate)
{
if (!mergedArgs.ContainsKey(element.Key))
{
mergedArgs.Add(element.Key, element.Value);
}
}
this.Service.Post(this.ActionPath("edit"), mergedArgs);
this.toUpdate.Clear();
this.Invalidate();
}
/// <summary>
/// Updates the entity with the accumulated arguments, established by
/// the individual setter methods for each specific entity class.
/// </summary>
public virtual void Update()
{
if (this.toUpdate.Count > 0)
{
this.Service.Post(this.ActionPath("edit"), this.toUpdate);
this.toUpdate.Clear();
this.Invalidate();
}
}
/// <summary>
/// Validates the current Entity.
/// </summary>
/// <returns>The validated Entity</returns>
public new Entity Validate()
{
base.Validate();
return this;
}
/// <summary>
/// Returns all the values from the content of this Entity.
/// </summary>
/// <returns>The values</returns>
public Dictionary<string, object>.ValueCollection Values()
{
return this.GetContent().Values;
}
}
}