The Persistence of Vision Raytracer (POV-Ray)
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Updated
Nov 3, 2024 - C++
3D technology is used in a wide range of fields, including film, video games, architecture, engineering, and product design. It allows designers to create digital models of objects that can be manipulated and rendered in three dimensions. 3D modeling software is used to create and manipulate 3D models, and 3D animation software is used to create movement and effects within those models. 3D technology has also been adopted for use in 3D printing, where physical objects can be created from digital models.
The Persistence of Vision Raytracer (POV-Ray)
[ECCV 2022] Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields
Generative fill in 3D.
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
ANARI Software Development Kit (SDK)
🎓 Daily WebGL tutorials
Database of optical constants
🔥RayDF in PyTorch (NeurIPS 2023)
Automatically saves a numbered or dated image after every render and can extend the Blender output path with dynamic variables.
Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)
Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and normals, materials (BRDFs), and far-field illumination (environment map) of the scene.
A simple rendering library to experiment with CG techniques in OpenGL.
The TexFusion AI app was created by the Flutter framework and is a new AI art generation tool that can create amazing images from just text prompts. TexFusion AI can also make variations and different styles of your existing image. It uses the brain_fusion API to get 3D-rendered images.
NVFi in PyTorch (NeurIPS 2023)
The complete journey of a vertex, going from model coordinates to screen coordinates
physically based path tracer written in JavaScript
3D rendering by M5Stack
🔥OSN in PyTorch (ICML 2024)
Tiny KABOOM! on rust from https://github.com/ssloy/tinyrenderer/wiki