Polygon Clipping and Offsetting - C++, C# and Delphi
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Updated
Nov 22, 2024 - C++
Polygon Clipping and Offsetting - C++, C# and Delphi
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon bu…
Cython wrapper for the C++ translation of the Angus Johnson's Clipper library (ver. 6.4.2)
A general library for geometry operations of union, intersections, difference, and xor
Android 自定义相机: 可定制的 UI, 压缩到指定分辨率级别, 裁剪指定区域, 大图预览. (Android custom camera: Customizable UI, compress to specific resolution level, clip specific area programmatically, picture preview, usage of Camera / Camera2 API.)
[mirror] An open source freeware polygon clipping library
JS Code that given a group of HLS chunks, a start timestamp, and end timestamp it creates one MP4 that contains the original V/A frame accuracy trimmed and perfectly aligned
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Liang-Barsky line-clipping algorithm
C++ library for boolean operations on contours. Including cubic beziers.
Efficient rasterization of line segments with pixel-perfect clipping.
make a way you can clip with a single nightbot command
A poly-bool library supports main operations such as union, intersection, difference, xor, and self-intersection.
Layout, drag and drop, scroll, relative positioning features and more that SwiftUI is missing
Implementation of Weiler-Atherton Polygon Clipping Algorithm in Rust
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