A checkers reinforcement learning AI, and all the tools needed to train it.
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Updated
May 30, 2020 - Python
A checkers reinforcement learning AI, and all the tools needed to train it.
Battlesnake Game Board and Playback Control
2D game with poor graphics and the simples possible neural network model: perceptron. Neural network is learning the game board during runtime. Language: Python with PyGame
A recreation of the classic Simon game invented by Ralph H. Baer and Howard J. Morrison
C code to solve problem statement from ICPC World Finals event
This is a board game. Initially, a piece of stone is placed on the top left square of the board. The goal of the puzzle game is to move the stone to the bottom right square (green square).
Clone designed around the popular Tetris-inspired game, Lumines. Designed in vanilla Javascript.
This is a browser-based single page application of the famous tic-tac-toe game. It includes CRUDs to a server that stores user details. The game offers a number of user experiences, including adjusting the turn order, the player symbol, and playing against an easy, hard, and impossible-to-beat algorithm (minimax algorithm, no alpha/beta pruning).
Flood It! is a simple addictive strategy game in which you have to flood the whole game board with one color
Game adaption of BattleShips using HTML5 + CSS + JS
Game Player for Fundamentals of Artificial Intelligence and Knowledge Representation class at @unibo
The project involves developing a Java software version of the Masters of Renaissance game, following a Software Engineering approach. Inside the game you aim to increase fame and prestige as a citizen of Florence
Java classes to create a large hexagon game board and find cells quickly. HGB will create a large number of hexagons (several thousand) in a a semi-hexagonal shape. Each cell is bound to adjacent cells. Each cell may be rapidly located.
A single page tic tac toe game. Sign up, grab a friend and keep track of all the games you play!
This project is about making a computer play TicTacToe games using Reinforcement Learning concepts
AIM-Game - game using JS and CSS
Tic Tac Toe game with user auth, responsive board, session statistics, and previous games view.
This is a 3D clone of Connect 4 made in Unity using C#. This game features online multiplayer and an AI that gets progressively harder each time the player beats it
Solveur (algorithme de résolution) du jeu Skyscrapers
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