CrateBytes is an open-source backend solution for games, offering a seamless, self-hosted alternative to AccelByte and other platforms.
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Updated
Jan 22, 2025 - Svelte
CrateBytes is an open-source backend solution for games, offering a seamless, self-hosted alternative to AccelByte and other platforms.
WebGL Game developed in Unity with ChainSafe and LootLocker SDK. Still in progress...
This is the SDK (Software Development Kit) for interacting with LootLocker's powerful systems from your Godot game. It is a pure GDScript code package provided by the LootLocker team. LootLocker is a game backend-as-a-service that unlocks cross-platform systems so you can build, ship, and run your best games.
Easily add leaderboards to your Unity applications, utilizing lootlocker.
An endless top-down shooter made in C# with the Unity game engine. Includes an online leaderboard system powered by LootLocker.
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