savedata
Here are 43 public repositories matching this topic...
A simple, yet powerful binary serializer for persisting game data in Unity.
-
Updated
Apr 27, 2017 - C#
Binary serialization framework for Nim
-
Updated
Apr 5, 2024 - Nim
GenericLocalPersistence is a clean and easy-to-use code that is useful for integrating local storage like UserDefaults, PList, Keychain.
-
Updated
Jun 2, 2021 - Swift
A .NET library for manipulating Grand Theft Auto save files.
-
Updated
Dec 8, 2022 - C#
Pokemon save editor on Web (~Gen3)
-
Updated
Feb 4, 2024 - TypeScript
⚡️Faster subsequent page-loads by prefetching in-viewport links during idle time for React, port of https://getquick.link
-
Updated
Jul 30, 2022 - JavaScript
A plugin for Godot adding a simple, convenient, and secure save data system
-
Updated
Apr 14, 2024 - GDScript
ELDEN RING Savedata Manager (Snapshot Tool)
-
Updated
Apr 4, 2022 - C#
📊 Savedata with a Google extension that helps you not type 100x the same thing
-
Updated
Jan 3, 2024 - JavaScript
Improve this page
Add a description, image, and links to the savedata topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the savedata topic, visit your repo's landing page and select "manage topics."