Add "default" empty implementation for Timer and SleepMs() #170
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First, let me thank you for the great library that UnitTest++ is.
This PR upstreams some of the changes we have in a private fork of UnitTest++ at Unity Technologies.
A "default" implementation of
Timer
andTimeHelpers::SleepMs()
has been added which could be used on platforms that either don't support timers or simply are not implemented in UnitTest (which does happen on weird platforms that Unity supports). Additionally, the implementation classes have been renamed to unique names so that accidental ODR clashes are not possible and instead we get a link error. Otherwise, depending on compilation flags, silent stack corruption would result.