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GLSL-Shaders Editor [wip]

Alias zla-shaders

Build shaders from zero. Prefered webGL2/opengles300 Web oriented project. Corresponding with the project matrix-engine. After all this project will become part of matrix-engine buildin custom shaders feature.

Reference

Hot to start

Use BASICS.md for begginers. WebGL engine used for rendering: matrix-engine based on glmatrix library. [1.9.53] Matrix engine support direct load glsl file format.

First time only:

npm i

Watch also build with:

npm run app

Public link

Licence

Nikola Lukic zlatnaspirala@gmail.com MIT LICENCE

Origin shaders: The MIT License Copyright © 2020 Inigo Quilez

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Build shaders from zero. Prefered webGL2/opengles300

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