Starship UI: Download

simstate:

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It’s here! It’s all finally here! After an entire year in development and facing several obstacles along the way, Starship UI has finally arrived! Now your eyes are finally free from bright white while simming at night!

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More images can be found in this flickr gallery featuring 25 screenshots of Starship UI across the game.

Please note that as this uses Clean UI as a base, it will require all expansion packs and Mansion & Garden stuff to work as intended.

Features:

  • completely overhauled modern dark mode ui based on clean ui
  • several design changes to fit the ui appropriately
  • six new aesthetic loading screens
  • a matching dark mode widescreen bodyshop
  • custom dark cursors
  • integrated improvements such as clean ui lines by @ethanmcgregor

Bodyshop:

There is also a matching “Starship UI” dark mode bodyshop, based on Widescreen Bodyshop by SmugTomato on MTS.

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Installation Process:

To keep it simple, the installation process is almost the same as Clean UI’s.

Credits:

  • @greatcheesecakepersona not only created the amazing Clean UI base, he also kindly provided all his help and insight and helped fix a multitude of issues I was having. thank you and shout out to you gckp!
  • @sterina-sims​, @neosimi​ and @xwhitepolar​ for contributing beautiful photos to use as loading screens! they are awesome simblrs, go follow them!

Lastly, I want to give a humongous shoutout to all of my patreons for supporting me:

Angelll • Bifford • Bean • Bob aka Lapis • bouse • braeji • @brattyful • bribrichan • Daimond • deiffol • DinoNino • Edward Von Louis XIV • Eenalya • Elio • FatalQueen • Fraankky • jenniekim • kylie • MAGLX • mikealexander • @neosimi • PossiblyAFruit • residentgoth • Ri2xe • SuperLegal • SussieCatts • Taliaaaaa • TenDema • THybrid21 • Tonni • toy042 • trashdva • wbell • willowfreak • wyItswm • zan • zomblush

And thank you to some testers that I got who were able to fix bugs quickly during the final development phase:

@beines​ • @brattyful​ (again) • @nappe-plays-the-sims​ • @erickasonthestreets​ • @gamerappapf94

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Download it now!

Lastly, I want to say a big thank you to the entire Simblr community for supporting me as I’ve been making this mod. I really enjoyed the process and seeing it come to life, and I hope you guys like what I’ve done.

Enjoy! -simstate

Yees, it’s here! Thank you for your hard and dedicated work on this! 🥳

As a dark mode user myself, I will definitely try it out once I feel like playing this game again!

The Sims2RPC Rebrand + Update

lazyduchess:

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Update timeee

Under the cut, I’ll be going over the changes and additions that I’ve made in the latest update.

Keep reading

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Me right now. Did I just read high quality lot imposters? The last thing that we needed for a more modern Sims 2? Is this real life?

I don’t know how you did that, but this is simply amazing. Also the whole tool with its enhancements makes it all so much easier. Thank you so much!

simstate:

Starship UI: PUBLIC BETA!  (Sims 2 Dark Mode)

Surprise!

To celebrate my first big project New Pleasantview turning a year old today, and getting close to 1,000 followers (thank you so much!) I’m releasing the public beta of Starship UI for everyone!

Starship UI was revealed in October last year and now it’s finally here for all simmers to test and play with!

I finally got it into a playable, functioning state a few weeks ago, and have been polishing it ever since.

Features:

  • Fully overhauled modern user interface based on @greatcheesecakepersona​‘s Clean UI mod

  • “Bubble” design for the UI, based on feedback

  • Easier on the eyes, especially at night

  • White text for maximum readability

  • 6 new loading screens (coming soon)
  • Dark cursors (coming soon)

I am also announcing TWO new color variants of the UI, which I’ve been secretly working on for months: a vibrant, saturated pink, and a calming, soothing green, labeled “Pink Friday” and “Dreams” respectively. (Subject to change.)

The installation process is purposefully VERY easy:

There are multiple packages in the download zip file.

Each package is catered to a specific resolution (1600x900, 1920x1080)

Pick the package that best suits your monitor.

Place it in your downloads folder.

Place any extras (cursors, loading screens) in your games folder!

DOWNLOAD: SimFileShare | Dropbox | MTS thread

To report bugs, please go to this ModTheSims thread I made about Starship UI specifically. Forums tend to be much more helpful in tracking these kinds of bugs and sharing information, so I went that route.

Please enjoy testing and playing Starship UI! Thank you <3 - Red

Hey simmers, if you ever needed Clean UI in other colors than white, check out the Starship UI that @simstate created in record time! Thank you for your hard and dedicated work on this!

osab:

My first CC of 2021! Happy new year 💖

These are my addons to @greatcheesecakepersona’s Clean UI to help it feel more modern and cohesive. 

There are a few changes.

  1. There’s a new D shape for the control area, reminiscent of TS4 & even TS3 and TS1 which didn’t have a perfectly circular UI like TS2 does.
  2. The thick border for important wants has been reduced to just a small triangle and a thin border.
  3. An oversight in neighborhood view where the zoom circle was slightly off-center has been fixed.
  4. [Optional] In a separate package is modified straight lines based on @ethanmcgregor’s connected lines. I recommend that you use either those or the included ones, but anything other than the included ones will have an overlap with the UI. (It doesn’t look terrible if it overlaps, just cleaner with my new ones.)

This requires Clean UI to be installed, both packages should load after it. It goes in the Downloads folder.

https://simfil.es/2250841/ & alternates coming soon!

Oh, what a great day to open tumblr! Look at these addons for Clean UI! I’m really glad some simmers are continuing my work and make more options available. I’ll add it to the recommended CC right now!

knowledgeaspiration:

neighbourhood tulip fields

so here is something i’ve wanted for a *very* long time. i started these before the new year and since i’m big dumb, it has taken 2 weeks for me to get this right. but at long last! tulip fields! these are in bloom spring-autumn (their colours don’t change) and become a dirty old field for winter.

obviously this wouldn’t have been possible without @greatcheesecakepersona! As these are obviously their awesome seasonal fields.You will need the original fields (or at least the texture file for them) for these to work as I wasn’t sure if it was ok to put some of the textures into my own file. but you really should have the originals anyway because they’re the best.

they aren’t perfect, look a little weird up close, and might be a bit freakishly tall for tulips… but they come in both the 1x1 and 2x2 tile sizes, colours are as follows: red, orange, yellow, green, light blue, dark blue, purple, pink.

i have some other fields planned out now that i’ve defeated the dragon that is simPE / stopped making dumb baby mistakes. 

any issues, please let me know! Its my first hood deco venture.

credits: greatcheesecakepersona and also criquette-was-here (the grass in the fields is from their rural charm terrain!)

DOWNLOAD

SFS | Patreon (always free🐸)

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(preview with no reshade/edit…ignore my wonky placement sdfsdf)

Oh wow, look at these great looking fields! Thank you so much and I’m very excited to see more!

Now I really need to add a section to the fields’ downloads post for CC.

“Where are the loading screens stored?”-mystery solved!

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During and after the development of Clean UI, I got so many questions on whether the animated parts of the ingame loading screens can be changed to fit to modern resolutions or Clean UI’s style. What I’ve always told was that the loading screens are hidden somewhere in the games files where we can’t find them.

But thanks to @redandvidya​‘s Starship UI mod, we accidentally found the origin of them! For testing purposes, he deleted the whole base game ui.package only to find out that the animated part of the loading screen (see image) was gone. After further exploration we can now say that the animated loading screens are represented by the base game ui.packages’s uiScripts with the group ID 499DB772.

For the Ultimate Collection, the path to the ui.package is “The Sims 2 Ultimate Collection\Double Deluxe\Base\TSData\Res\UI\ui.package”.

An uiScript file normally describes the structure of an UI area, so it includes different kind of elements (texts, images, scrollbars…) that appear at certain positions. But in this case, if we look at the content of these uiScripts, we can see that they are actually RIFF-Files with just the uiScript extension. RIFF is being used to store multimedia data into a file.

I opened an uiScript (or RIFF file) in the program Riffpad to see if can parse it some way. What I saw were some values in the header and lots of “frme” entries, which I assume are frames. That fits perfectly to an animated sequence, also if we take the file size into account.

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Sadly, that’s where the journey ends for now. I couldn’t a way to parse the content in some form. I’m not sure if this is even possible or if there is some kind of encryption.

Anyways, I just wanted to let you know that the loading screens are out there in reachable distance! But for now, we can’t do much with them. Maybe someone is up to this task?

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