3d environment modeling

Discover Pinterest’s best ideas and inspiration for 3d environment modeling. Get inspired and try out new things.
4k people searched this
·
Last updated 6h
Unreal Stylized Environment, Hobbit Mansion, Stylized Game Environment, 3d Stylized Environment, Stylized Environment Concept Art, 3d Environment Modeling, Environment Tutorial, Environment Studies, Stylized Environment

Today, we're going to learn how to create this beautiful Hobbit Mansion scene, and learn about Composition, stylized shaders in Unreal Engine, how to make fluffy foliage, and some stylized texturing. This is a full breakdown of Johannes stylized fantasy environment. Presented by Johannes Burström: https://www.artstation.com/kodapojken Concept: https://www.artstation.com/artwork/q9bzdR Inspiration from: https://www.artstation.com/artwork/mDW6Yd Fluffy trees…

100
ArtStation - Polycount Environment Art Challenge 52 - Stylized Category, Mitchell Wilson 3d Environment Concept Art, 3d Environment Modeling, Stylized Building, Blender Stylized, Modeling Practice, Stylized Environment, Maya Modeling, Toy Playsets, Props Concept

Finished up work on the stylized environment from Polycount's Environment Art Challenge 52. Thanks to Kryzsztof Maziarz(https://www.artstation.com/krzymsky) for the excellent concept art! View the original concept here: https://www.artstation.com/artwork/DQlVA Stay tuned for some individual prop and material shots as well as some blog posts about creation process.

373
3d Concept Art Environment, Blender 3d Environment, Blender 3d Landscape, 3d Environment Concept Art, Blender Environment Design, Blender Landscape, 3d Environment Modeling, Blender Environment, 3d Generalist

Still immensely enjoying using the Lost City asset pack. Decided to create more images with it transporting myself into the land of adventure in the likes of Indy or Uncharted series. Since I already have those assets in Clarisse its reasonably easy to create new compositions. However, it does take long time to put together image like this. For the vegetation I used combination of Speedtree and Evermotion models. Layout done in Clarisse, comped in Nuke with some final touches including…

691

Related interests