Fantasy training grounds concept art

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Medieval Training Grounds, Training Grounds Fantasy Art, Fantasy Training Grounds, Fantasy Tournament, Chivalry Medieval Warfare, Chivalry 2, Medieval Tournament, Graham Turner, Training Grounds

Art created for the Tournament Grounds map in Chivalry: Medieval Warfare 2. This map was a collaboration between everyone on the environment art team, with duties being shared across much of modeling, texturing, lighting, VFX and general level art. A huge shoutout to all of the other environment artists on the team: Tyler Brenot-Rahman, Paul Carstens, Ivan Chan, Pat Dunal, Jason Zorn. https://chivalry2.com/

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Gears 5 Training Grounds , Matt Hancox on ArtStation at https://www.artstation.com/artwork/VdZEEb Training Grounds Concept Art, Fantasy Training Grounds, Training Grounds, Sci Fi Building, Map Ideas, Sci Fi Architecture, Cyberpunk Rpg, Sci Fi Tech, Futuristic Building

Design for a deployable DeeBee repair station. The idea is the repair station could be airlifted into a training ground and be self-sufficient in repairing and redeploying DeeBees for combat training. Credit to Braydan Barrett for initial sketches! https://www.artstation.com/braydanbarrett

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