Papers by Richard Cabrices
Designing VLSI circuits for efficient stream processing implementations requires the designer to ... more Designing VLSI circuits for efficient stream processing implementations requires the designer to simultaneously consider both algorithmic and hardware architectural trade-offs. Rapid prototyping for such applications implies not only short design time but also satisfying certain design constraints, such as timing and silicon area. Direct-mapping is a method for reasoning about these issues and describing them unambiguously. The BEE (Berkeley Emulation Engine) with its rapid prototyping flow provides the platform for emulating a class of these systems in real-time.
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Papers by Richard Cabrices