Capcom vs. SNK: Millennium Fight 2000

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Capcom vs. SNK:
Millennium Fight 2000
Capcom vs SNK.jpg
North American Dreamcast cover art
Developer(s) Capcom Production Studio 1
Publisher(s) Capcom
Distributor(s) Virgin Interactive (Europe)
Designer(s) Hideaki Itsuno
Composer(s) Satoshi Ise
Platforms Arcade, Dreamcast, PlayStation
Release date(s) Arcade
JP 2000
NA 2000
Dreamcast JP 20000906September 6, 2000
NA 20001109November 9, 2000
EU 20001215December 15, 2000
JP 20010614June 14, 2001
(Pro)
PlayStation (Pro) JP 20020418April 18, 2002
EU 20020712July 12, 2002
NA 20020814August 14, 2002
Genre(s) 2D versus fighting
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system Sega NAOMI
CPU Hitachi SH-4 @ 200 MHz
Sound Yamaha AICA @ 45 MHz
Display Raster, horizontal orientation, 24 bit colors

Capcom vs. SNK: Millennium Fight 2000 (カプコン バーサス エス・エヌ・ケイ ミレニアムファイト 2000 Kapukon Bāsasu Es-Enu-Kei Mireniamu Faito Nisen?) is a 2000 head-to-head fighting game produced by Capcom originally released as a coin-operated arcade game for Sega's NAOMI hardware and later ported to the Dreamcast. It is the second game in the SNK vs. Capcom series and the first game in the series to be released for the arcades.

The sequel Capcom vs. SNK 2 featuring tweaked gameplay and more characters was released the following year.

Gameplay

Capcom vs. SNK utilizes a "ratio" system, in that the "ratio" is a rating of a character's overall strength, ranging from 1 to 4. Teams of up to four can be assembled, but their combined ratios must equal and go no higher than 4. The gameplay uses the SNK-style four-button format. The player also has their choice of "groove", or attack meter. The SNK-Groove is based on Extra mode from The King of Fighters '94 to '98, whereas the Capcom-Groove is based on the gameplay system from Street Fighter Alpha.

Plot

In 2000, a special martial arts event is planned through a collaboration of the two most powerful world organizations: Garcia Financial Clique and Masters Foundation. The gala event – it is hoped by everyone – will ease the political conflicts between the two powers. The competition was named "Millennium Fight 2000".

Many renowned martial artists have registered for the tournament. People around the world focus intensely on the upcoming exhibitions, making long-awaited opening ceremony a huge success.[1]

Characters

Ratio 1

Capcom SNK
Blanka Benimaru Nikaido
Dhalsim King
Cammy White Vice
Sakura Kasugano Yuri Sakazaki
Dan Hibiki** Joe Higashi**

Ratio 2

Capcom SNK
Ryu Kyo Kusanagi
Ken Masters Iori Yagami
Chun-Li Mai Shiranui
Guile Terry Bogard
Zangief Raiden
Edmond Honda Kim Kaphwan
Balrog Ryo Sakazaki
Morrigan Aensland* Nakoruru*

Ratio 3

Capcom SNK
Vega Ryuji Yamazaki
Sagat Rugal Bernstein
M. Bison Geese Howard

Ratio 4

Capcom SNK
Evil Ryu* Wild Iori*
Akuma*

*Hidden
**Added in Capcom vs. SNK Pro

Versions

An updated version of the original Capcom vs. SNK titled Capcom vs. SNK: Millennium Fight 2000 Pro was released on the Arcade Sega NAOMI GD-ROM hardware (2000), Dreamcast (2001) and PlayStation (2002), the latter suffering from slight load times between rounds and downgraded graphics and sound due to hardware limitations. New additions included Joe Higashi (from Fatal Fury) and Dan Hibiki (from Street Fighter Alpha), new moves for existing characters, and new modes of play.

Audio track

In the options menu, in the middle of a song a voice can be heard saying in Portuguese: "Kaiser, uma grande cerveja. A cerveja dos momentos felizes". This translates as "Kaiser, a great beer. The beer of the happy moments." Kaiser is a beer manufacturer in Brazil and this audio track was a rip from commercial insertion on Jovem Pan FM radio. The rip was claimed by RadioDJ.com.br and released on Napster in late 1999.[2] All three versions of the game (arcade, Dreamcast and PlayStation) feature this audio track. This commercial insertion also was found in another song from DJMax Portable 3, NieN - Leave Me Alone.[3]

There are a few audio edits in the North American version of the game:

Stage Final Fight

The Arcade version completely omits the theme "Needle" (from the Final Fight stage) and replaces it with the theme B.B. (from the SNK stage).

The North American console ports retain the track. However, the lyrics were completely omitted. The most reasonable explanation for this is because of one line in the lyrics that state "I'm ready to fuckin' spill". The Japanese version retain the unedited track.

Character Selection Screen

All American versions of the game, along with all the Pro editions, omit the game's announcer saying the character's name during the character select screen. this may be because the Japanese version of the game features the announcer referring to Balrog by his full Japanese name: Mike Bison, as well as the lack of an announcer voice for Akuma's name outside Japan.

Sagat

Sagat makes a generic grunt after saying "Tiger" when performing the Tiger Genocide.

Rugal Bernstein

Rugal makes a generic grunt when performing the Genocide Cutter. He only says "Cutter" in the overseas PlayStation releases.

Reception

On release, Famitsu magazine scored both the original Dreamcast version as well as the Dreamcast's follow-up Pro version of the game a 30 out of 40.[4][5]

References

  1. CAPCOM VS. SNK MILLENNIUM FIGHT 2000
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. ドリームキャスト - CAPCOM vs. SNK MILLENNIUM FIGHT 2000. Weekly Famitsu. No.915 Pt.2. Pg.52. 30 June 2006.
  5. ドリームキャスト - CAPCOM vs. SNK MILLENNIUM FIGHT 2000 PRO. Weekly Famitsu. No.915 Pt.2. Pg.53. 30 June 2006.

External links