Comparison of Nintendo portable consoles
The following is a comparison of Nintendo handheld game consoles.
Contents
Game & Watch
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Game & Watch or G&W is a line of handheld electronic games produced by Nintendo from 1980 to 1991. Created by game designer Gunpei Yokoi, each Game & Watch features a single game to be played on an LCD screen in addition to a clock and an alarm. 43.4 million copies of the 59 games were sold worldwide. It was the earliest Nintendo product to garner major success.[1] The device was known as Tricotronic in Germany.
Games
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There were 59 different Game & Watch games produced for sale and one that was only available as a contest prize, making 60 in all.[2] The prize game was given to winners of Nintendo's F-1 Grand Prix tournament, a yellow-cased version of Super Mario Bros. that came in a plastic box modeled after the Disk-kun character Nintendo used to advertise their Famicom Disk System.[3] As only 10,000 units were produced and it was never available for retail sale, the yellow version is considered rare.[2]
Mario the Juggler, released in 1991, was the last game created in the Game & Watch series.[4]
Game Boy and Game Boy Advance lines
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The Game Boy (ゲームボーイ Gēmu Bōi ?) line is a line[5] of battery-powered handheld game consoles sold by Nintendo. It is one of the world's best-selling game system lines, with a combined 200+ million units sold worldwide.[6][7] The Game Boy line games (including Game Boy Advance software for Ambassadors) has made a return via the Nintendo 3DS Virtual Console.
Game Boy
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The first is the 8-bit Game Boy (ゲームボーイ Gēmu Bōi?), developed since 1986 and released in Japan and in North America in 1989 , and in Europe in 1990 . It was created by Gunpei Yokoi and Nintendo Research & Development 1—the same staff who had designed the Game & Watch series as well as several popular games for the Nintendo Entertainment System.[8]
In 1996, Nintendo released the Game Boy Pocket: a smaller, lighter unit. The Pocket has a smaller link port, which requires an adapter to link with the older Game Boy. The Game Boy Light was released in 1998[9] and was only available in Japan. The Game Boy Light is only slightly bigger than the Game Boy Pocket and features an Electroluminescent backlight for low-light conditions. Both the Game Boy Pocket and the Game Boy Light require fewer batteries (2 AAA batteries and 2 AA batteries, respectively) than the original Game Boy (4 AA batteries).
Game Boy Color
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The Game Boy Color (ゲームボーイカラー Gēmu Bōi Karā"?) is the 8-bit[10] successor to the Game Boy, and was released in 1998 in Japan, North America, Europe and Australia. It features a color screen and is slightly thicker and taller than the Game Boy Pocket. It requires 2 AA batteries. The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide.[6][11]
Game Boy Advance
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The Game Boy Advance (ゲームボーイアドバンス Gēmu Bōi Adobansu?, often shortened to GBA) is the 32-bit successor to the Game Boy Color. It was released in Japan, North America, Australia and Europe in 2001; and in the People's Republic of China in 2004 (excluding Hong Kong). The Game Boy Advance SP (ゲームボーイアドバンスSP Gēmu Bōi Adobansu Essu Pī?), released in 2003,[12] is an upgraded version of the Game Boy Advance. The "SP" in Game Boy Advance SP stands for Special.[13] The SP was marketed at US$99.99 at launch. In September 2004, Nintendo lowered the price to US$79.99. The SP is accompanied by the Nintendo DS (released in 2004) and the Game Boy Micro (released in 2005). The Game Boy Micro (ゲームボーイミクロ Gēmu Bōi Mikuro?), first released in 2005, as another version of the Game Boy Advance, is the last console of the Game Boy line. It is smaller and provides 5 backlight levels.
Comparison
Comparison of the Game Boy game systems | |||||||
---|---|---|---|---|---|---|---|
Product line | Game Boy Advance | Game Boy | |||||
Name | Game Boy Micro | Game Boy Advance SP | Game Boy Advance | Game Boy Color | Game Boy Light | Game Boy Pocket | Game Boy |
Logo | |||||||
Console | |||||||
In production | Discontinued | ||||||
Generation | Sixth generation | Fifth generation | Fourth generation | ||||
Release date |
|
|
|
|
|
|
|
Launch price | ¥12,000[14] |
¥12,500[15] US$99[15] |
¥9,800 US$149.99 |
¥8,900 US$79.95 |
¥6,800 | ¥6,800 US$59[22] |
¥12,800 US$89.95 |
Units shipped | Worldwide: 81.51 million (as of December 31, 2013).[6] | Worldwide: 118.69 million (as of December 31, 2013)[6][23] | |||||
Best-selling game |
Pokémon Ruby and Sapphire, 13 million combined (as of November 25, 2004)[24] |
Pokémon Gold and Silver, |
Tetris, 30.26 million (pack-in/separately) |
||||
Display | 2 in (51 mm) | 2.9 in (74 mm) | 2.36 in (60 mm) | 2.56 in (65 mm) | |||
240 × 160 px[27][28] | 160 × 144 px[29][30][31] | ||||||
511 simultaneous colors in character mode 32,768 simultaneous colors in bitmap mode[27] |
10, 32 or 56 simultaneous colors (from a 32,768 color palette)[31] |
4 shades of "gray"[29] (light to very dark olive green (2-bit))[30] |
|||||
5 brightness levels | Frontlight On/Off toggle (AGS-001) Backlight Bright/Normal toggle (AGS-101) |
No backlight | No backlight | Frontlight On/Off toggle | No backlight | No backlight | |
Audio | 6 channels (two 8-bit "Direct Sound" PCM channels, plus the 4 channels from Game Boy) |
4 channels (2 square wave channels, 1 PCM 4-bit wave sample channel, 1 noise channel and 1 audio input from the cartridge)[29][31] |
|||||
Single mono speaker[29][32] | |||||||
Stereo headphone jack (standard)[32] |
Stereo headphone jack (for headphones specifically designed for the GBA SP) |
Stereo headphone jack (standard)[31] |
|||||
Processor | 16.8 MHz 32-bit ARM7TDMI 4 or 8 MHz 8-bit Z80 coprocessor for Game Boy and Game Boy Color emulation, and as a tone generator in Game Boy Advance games |
4 or 8 MHz 8-bit Zilog Z80 | 4.19 MHz 8-bit custom Sharp LR35902 | ||||
Memory | 256 kB WRAM (outside the CPU) 32 kB + 96 kB VRAM (internal to the CPU) |
32 kB RAM 16 kB VRAM |
8 kB S-RAM[33] (can be extended up to 32 kB)[30] 8 kB VRAM[29] |
||||
Physical media | Game Boy Advance Game Cartridge (2-32 MB) | Game Boy Advance Game Cartridge (2-32 MB) Game Boy Color Game Cartridge |
Game Boy Color Game Cartridge Game Boy Game Cartridge |
Game Boy Game Cartridge (32 kB - 1 MB)[29] | |||
Input controls |
|
|
|||||
Batteries | 460 mAh lithium-ion battery
|
700 mAh lithium-ion battery[34] | 2 AA batteries
(dependent on the Game Pak being played and volume setting)[35] |
2 AA batteries
|
2 AA batteries
|
2 AAA batteries
|
4 AA batteries |
Connectivity | Fourth generation link port | Third generation link port | Second generation link port | First generation link port | |||
N/A | Infrared port | N/A | |||||
Weight | 80 grams (2.8 oz) | 142 grams (5.0 oz) | 140 grams (4.9 oz) | 138 grams (4.9 oz)[36] | 190 grams (6.7 oz)[17] | 150 grams (5.3 oz)[18] | 220 grams (7.8 oz)[37] |
Dimensions |
101 mm (4.0 in) W |
84 mm (3.3 in) W |
144 mm (5.7 in) W |
75 mm (3.0 in) W |
80 mm (3.1 in) W |
77.6 mm (3.06 in) W |
90 mm (3.5 in) W |
Colors and styles | List of Game Boy colors and styles | ||||||
Regional lockout | No | ||||||
List of games | List of Game Boy Advance games | List of Game Boy Color games | List of games for the original Game Boy | ||||
Backward compatibility | N/A[38] | Game Boy Game Boy Color[27] |
Game Boy | N/A |
Nintendo DS and Nintendo 3DS lines
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Nintendo DS
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The Nintendo DS (ニンテンドーDS Nintendō DS?) is a dual-screen handheld game console developed and released by Nintendo. The device was the first Nintendo game console to launch outside Japan when it went on sale in North America on November 21, 2004. The DS, short for "dual screen",[39] introduced distinctive new features to handheld gaming: an LCD screen working in tandem with a touchscreen, a built-in microphone, and support for wireless connectivity.[40] Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they can interact online using the Nintendo Wi-Fi Connection service.
Prior to its release, the Nintendo DS was marketed as a "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established the new handheld console as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features. As of December 31, 2013, all Nintendo DS models combined have sold 153.98 million units,[6] making it the best selling handheld game console to date.
Nintendo 3DS
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The Nintendo 3DS (ニンテンドー3DS Nintendō Surī Dī Esu?, abbreviated to 3DS) is a portable game console produced by Nintendo. It is an autostereoscopic device capable of projecting stereoscopic 3D effects without the use of 3D glasses or additional accessories.[41] Nintendo announced the device in March 2010 and officially unveiled it at E3 2010 on June 15, 2010.[42][43] The console succeeds the Nintendo DS, featuring backward compatibility with older Nintendo DS and Nintendo DSi video games,[41] and competes with the Sony PlayStation Vita handheld console.[44]
The Nintendo 3DS was first released on February 26, 2011.[45][46] Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 and disappointing sales.[47] The company offered ten free Nintendo Entertainment System games and ten free Game Boy Advance games from the Nintendo eShop to consumers who bought the system at the original launch price.[48]
A partially redesigned version of the console, the Nintendo 3DS XL, was released on July 28, 2012. It features screens that are 90% larger than the original Nintendo 3DS.[49]
Comparison
Product line | Nintendo 3DS | Nintendo DS | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Name | New Nintendo 3DS | New Nintendo 3DS XL | Nintendo 2DS | Nintendo 3DS XL | Nintendo 3DS | Nintendo DSi XL | Nintendo DSi | Nintendo DS Lite | Nintendo DS | ||
Logo | |||||||||||
Console | |||||||||||
In production | Current | Discontinued | |||||||||
Generation | Eighth generation | Seventh generation | |||||||||
Release date |
|
|
|
|
|
|
|
|
|
||
Launch price | ¥16000 € £ A$219.95 |
¥18800 US$199.99 € £ A$249.95 |
US$129.99 €129.99 £109.99 A$149.95 |
¥18,900 US$199.99 €199.99 £179.99 A$249.95[51] |
¥25,000 US$249.99[52] €249.99 £209.99 A$349.95 |
¥20,000 US$189.99[53] €179.99 £159.99 A$299.95 |
¥18,900 US$169.99 €169.99 £149.99 A$299.95 |
¥16,800 US$129.99 €149.99 £99.99 A$199.95 |
¥15,000[50] US$149.99[50] €149.99 £99.99 A$199.95 |
||
Current price | Same as the launch price. | US$79.99 € £ A$ Same as launch |
¥18,000 US$174.99 € £ A$ Discontinued |
Discontinued (Leftovers remain at certain retailers) | Discontinued | ||||||
Units shipped | Worldwide: 54.34 million (as of 30 September 2015[update])[54] | Worldwide: 154.01 million (as of September 30, 2015)[55] | |||||||||
Best-selling game | Pokémon X and Y, 12 million units (as of July 7, 2012) | New Super Mario Bros., 30.38 million units (as of July 7, 2012) | |||||||||
3D enabled | Yes (adjustable depth) | No | Yes (adjustable depth) | No | |||||||
Display | Autostereoscopic (3D) | Autostereoscopic (3D) | 3.52 in (90 mm) | Stereoscopic (3D) 4.88 in (124 mm)[56] | Stereoscopic (3D) 3.53 in (90 mm)[56] | 4.2 in (107 mm) | 3.25 in (83 mm) | 3.12 in (79 mm) | 3.0 in (76 mm) | ||
Upper: 800 × 240 px (400 × 240 WQVGA per eye) | 256 × 192 px (both screens)[50] | ||||||||||
Lower: 320 × 240 QVGA | |||||||||||
approximately 16.77 million colors[56] | 262,144 colors[57] | ||||||||||
5 brightness levels | 5 brightness levels | 4 brightness levels | Backlight On/Off toggle | ||||||||
Architecture | ARM11 | ARM9 / ARM7 | |||||||||
Processor | Quad Core | Dual Core | Single Core (133 MHz) + Single Core (33 MHz) | Single Core (67 MHz) + Single Core (33 MHz) | |||||||
Graphics | Digital Media Professionals PICA200[58] | Nintendo proprietary | |||||||||
Memory | 256 MB FCRAM | 128 MB FCRAM[59] | 16 MB PSRAM | 4 MB SRAM (expandable via Game Boy Advance slot) |
|||||||
Camera | One front-facing and two outward-facing 0.3 MP (VGA) sensors[56] | Front-facing and outward-facing 0.3 MP sensors | None | ||||||||
Storage | 4 GB MicroSDHC Card included[60] (expandable up to 128 GB via SD/SDHC/SDXC cards) |
4 GB SD Card included[61] (expandable up to 128 GB via SD/SDHC/SDXC cards) |
2 GB SD Card included[62] (expandable up to 128 GB via SD/SDHC/SDXC cards) |
Expandable up to 32 GB via SD/SDHC card slot | None | ||||||
Physical media | New Nintendo 3DS Game Card (1-8 GB) Nintendo 3DS Game Card (1-8 GB) |
Nintendo 3DS Game Card (1-8 GB) Nintendo DSi Game Card (8-512 MB) |
Nintendo DSi Game Card (8-512 MB) Nintendo DS Game Card (8-512 MB) |
Nintendo DS Game Card (8-512 MB) Game Boy Advance Game Pak (2-32 MB) |
|||||||
Input controls |
|
|
|
|
|||||||
Battery | Retains same battery as former 3DS counterpart | Retains same battery as former 3DS XL counterpart | 1250 mAh lithium-ion battery
|
1750 mAh lithium-ion battery | 1300 mAh lithium-ion battery
|
1050 mAh lithium-ion battery
|
840 mAh lithium-ion battery
|
1000 mAh lithium-ion battery
|
850 mAh lithium-ion battery
|
||
Connectivity | |||||||||||
Stylus | 96 mm (3.8 in) long[70] | Extendable up to 100 mm (3.9 in) long[56] | 96 mm (3.8 in) long × 4.9 mm (0.19 in) wide | 92 mm (3.6 in) long × 4.9 mm (0.19 in) wide | 87.5 mm (3.44 in) long × 4.9 mm (0.19 in) wide | 75 mm (3.0 in) long × 4 mm (0.16 in) wide | |||||
Weight | 253 grams (8.9 oz) | 329 grams (11.6 oz) | 260 grams (9.2 oz) | 336 grams (11.9 oz)[65] | 235 grams (8.3 oz)[71] | 314 grams (11.1 oz) | 214 grams (7.5 oz) | 218 grams (7.7 oz) | 275 grams (9.7 oz) | ||
Dimensions |
142 mm (5.6 in) W |
160 mm (6.3 in) W |
144 mm (5.7 in) W |
156 mm (6.1 in) W |
134 mm (5.3 in) W |
161 mm (6.3 in) W |
137 mm (5.4 in) W |
133 mm (5.2 in) W |
148.7 mm (5.85 in) W |
||
Colors and styles | List of Nintendo 3DS colors and styles | List of Nintendo DS colors and styles | |||||||||
Online services | Nintendo Network
|
Nintendo Wi-Fi Connection
|
Nintendo Wi-Fi Connection | ||||||||
Preloaded applications |
|
|
|
|
|||||||
Regional lockout | Yes | Yes | No | ||||||||
List of games | List of Nintendo 3DS games | List of Nintendo DS games | |||||||||
Backward compatibility |
Downloadable only |
N/A | Game Boy Advance Game Pak (single-player only) |
Software compatibility
Software | Hardware | ||||||
---|---|---|---|---|---|---|---|
Nintendo 3DS[a] Nintendo 3DS XL[a] Nintendo 2DS New Nintendo 3DS[a] New Nintendo 3DS XL[a] |
Nintendo DSi Nintendo DSi XL |
Nintendo DS Nintendo DS Lite |
Game Boy Micro[d] |
Game Boy Advance Game Boy Advance SP |
Game Boy Color | Game Boy Game Boy Pocket Game Boy Light |
|
3DS | |||||||
DSi (DSi-exclusive) and DSiWare |
[a] | ||||||
DS | [a][b] | [b] | |||||
GBA | (Ambassadors only) |
(single-player only) |
|||||
GBC | [a][c] (some via Virtual Console) |
||||||
GB | [a][c] (some via Virtual Console) |
^ a Only 3DS software can be played in 3D. DS and DSiWare software will be displayed in 2D.
^ b Playthrough and features in some DS games that require use of accessories in the GBA slot cannot be completed on the system that lack GBA slot.
^ c GBC and GB games available only via the eShop are playable on the Nintendo 3DS system. Physical cartridges remain incompatible.
^ d Albeit it possesses the Z80 processor and graphics hardware of previous Game Boy Advance models, the Game Boy Micro is unable to play GBC and GB games due to design changes.
Size comparison
-
Game Boy, Game Boy Micro, DS Lite and PSP
See also
- Comparison of handheld game consoles
- Nintendo 3DS
- Nintendo DS
- Game Boy Advance
- Game Boy Color
- Game Boy
- Game & Watch
References
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- ↑ 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 6.0 6.1 6.2 6.3 6.4 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 14.0 14.1 14.2 14.3 14.4 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 15.0 15.1 15.2 15.3 15.4 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 16.0 16.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 17.0 17.1 17.2 17.3 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 18.0 18.1 18.2 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ "Game Boy Micro US Packaging". IGN. September 12, 2005. Retrieved January 26, 2013
- ↑ http://saveroomminibar.tumblr.com/post/38148238121/1996-toys-r-us-holiday-catalog
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- ↑ 31.0 31.1 31.2 31.3 31.4 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Game Boy Micro Instruction Manual, Page 10". Nintendo. Retrieved on 08-20-09.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 41.0 41.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 50.0 50.1 50.2 50.3 50.4 50.5 50.6 50.7 50.8 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1509.pdf
- ↑ http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1509.pdf
- ↑ 56.0 56.1 56.2 56.3 56.4 56.5 56.6 56.7 56.8 Nintendo 3DS - Hardware Specifications at Nintendo Nintendo of America Cite error: Invalid
<ref>
tag; name "nintendo_3ds_hardware_specs" defined multiple times with different content - ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Nintendo 3DS graphics chip revealed Eurogamer Network Ltd.
- ↑ [1] EE Times
- ↑ {{cite web|url=http://en-americas-support.nintendo.com/app/answers/detail/a_id/13995/~/microsd-cards-that-have-been-tested-to-work-with-the-new-nintendo-3ds-xl |title=microSD Cards That Have Been Tested to Work with the New Nintendo 3DS XL|publisher=Nintendo of America Support |date= |accessdate=2016-01-30}}
- ↑ {{cite web|url=http://andriasang.com/con1pd/3ds_circle_pad_expansion/ |title=3DS XL Circle Pad Pro Expansion Coming This Year |publisher=andriasang |date= |accessdate=2012-07-07}}
- ↑ 3DS Teardown - Examining Main Board and Expandable via SD card slot
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 65.0 65.1 65.2 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 66.0 66.1 Nintendo DSi/Nintendo DSi XL - Battery FAQ Nintendo - Consumer Service
- ↑ Nintendo DS Lite - Battery FAQ Nintendo - Consumer Service
- ↑ DSi Operations Manual Nintendo - Support
- ↑ Nintendo Wifi Support FAQ - Nintendo.com
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Nintendo 3DS - Hardware Specifications Nintendo Co., Ltd.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.