Isle of the Dead (video game)
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Developer(s) | Rainmaker Software |
Publisher(s) | Merit Software |
Platforms | DOS |
Release date(s) | December 1993 |
Genre(s) | First-person shooter, Point-and-click adventure game |
Mode(s) | Single-player |
Isle of the Dead is a video game developed by Rainmaker Software that was published by Merit Software in 1993 for IBM and compatibles.
Gameplay
Isle of the Dead is a first-person shooter and point-and-click adventure game where the player is the lone survivor of a plane wreck on a mysterious tropical island, teeming with flesh-eating zombies under the control of an evil mad scientist.[1] After retrieving items from the wreckage, the player can explore the beach and move further inland by hacking at the undergrowth with a machete.[2]
Releases
Isle of the Dead had two releases; each was slightly different from the other and had different box art. The first release had box art of a skull with decomposing flesh emerging out of the water near an island with words under it reading "Isle of the Dead". The second release's box features a man holding a shotgun standing next to a woman near a crashed airplane.
Development
The game's concept and design was created by A. Sean Glaspell, programmed by Bruce J. Mack and Bryan Kelsch, featured art by Myk Friedman.[1] The music was by Scott "The Skinny Man" Loehr.
Reception
The game was reviewed in 1994 in Dragon #206 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 0 stars.[1] PC Joker reviewed Isle of the Dead and gave it a 38 out of 100 ranking.[3] In November 1996 in their 15th anniversary issue Computer Gaming World rated Isle of the Dead the #32 worst game of all time.[3]