Nuclear Dawn
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Developer(s) | InterWave Studios |
Publisher(s) | Iceberg Interactive |
Distributor(s) | Valve Corporation (Steam) |
Engine | Source |
Platforms | Microsoft Windows Mac OS X[1] Linux |
Release date(s) | PC/MAC 26 September 2011[2] |
Genre(s) | First-person shooter Real-Time Strategy |
Mode(s) | Multi-player |
Nuclear Dawn is a post-apocalyptic first-person shooter real-time strategy hybrid video game (games in the same genre include Savage and Natural Selection). It was originally announced in February 2006 as an amateur mod for the Source engine,[3] but in April 2009 was revealed to have become a commercial project, still using Source, aimed at Windows PCs and Mac OS X. It was released on September 26, 2011.[2]
Gameplay
Lua error in package.lua at line 80: module 'strict' not found. One player on each team is a 'commander', who directs his or her team from an overhead view. The remainder are soldiers who have standard FPS player capabilities. Drivable vehicles were originally planned, but decided to leave vehicles out of the initial release of Nuclear Dawn.[4][5]
The comparative roles of soldiers and commanders are described by InterWave as being:
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On The Field
- Four distinct classes to choose from with interdependent strengths and weaknesses that promote cooperative teamwork,[citation needed] collaborative tactics and intelligent strategy.
- A wide arsenal of weapons to deploy on the battlefield including rifles, shotguns, miniguns, explosives, and much more.
- Original environments rich with detail and perfect for a nice and bloody battle. Take the streets of a desolate Japanese city, infiltrate a Russian nuclear installation, or fight for the treasures of one of several other post-apocalyptic locales.
As a Commander
- Objective-based game play emphasizes coordinated tactics.
- The environment and physics shape your strategy. Create choke-points, defensive positions, and blast your way through the enemy positions.
- Expand your territory with a variety of well-placed structures to aid your team in its conquest. From support structures to turrets that will pound your enemies into submission.
- Unlock new technologies to turn the tide in your favour.
- Secure resource points to deploy weapons and equipment to aid your team.
— Nuclear Dawn's ModDB profile
Development
Lua error in package.lua at line 80: module 'strict' not found. Nuclear Dawn suffered a protracted development cycle as a mod, leading to criticism that it was vaporware.[6]
Reception
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Reviews of the game have been generally favorable, with a Metacritic rating of 71.[7]
See also
- Empires (An RTS/FPS hybrid mod for Half-Life 2)
- Natural Selection (An RTS/FPS hybrid mod for Half-Life)
References
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External links
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- Wikipedia articles needing style editing from November 2013
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- Commons category link from Wikidata
- First-person shooters
- Real-time strategy video games
- First-person strategy video games
- Source (game engine) games
- 2011 video games
- Windows games
- OS X games
- Steam Workshop games
- Video games developed in the Netherlands
- Iceberg Interactive games