Pooling equilibrium
Lua error in package.lua at line 80: module 'strict' not found. A pooling equilibrium in game theory is an equilibria result of a signaling game. In a signaling game, players send actions called "signals" to other players in the game. Signaling actions are chosen based on privately held information (not known by other players in the game). These actions reveal a player's "type" to other players in the game, and other players will choose strategies accordingly. Under this equilibria, all senders of a given type will send the same signal, some representing their true type, some correctly mimicking the type of others, as they have no incentive to differentiate themselves.
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