Samurai Gunn

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Samurai Gunn
File:SamuraiGunnLogo.jpg
Samurai Gunn Logo
Developer(s) Teknopants
Publisher(s) Maxistentialism
Engine GameMaker: Studio
Platforms Microsoft Windows, OS X
Release date(s) Windows
  • 11 December 2013
OS X
  • 29 January 2015
PlayStation 4
  • TBA
PlayStation Vita
  • TBA
Genre(s) Action game
Mode(s) multiplayer

Samurai Gunn is a 2D action video game developed by Teknopants and published by Maxistentialism.[1] The game was released for Microsoft Windows in 2013, OS X in 2015 while a planned PlayStation 4 and PlayStation Vita version is in the works.[2][3]

Gameplay

Samurai Gunn is a local multiplayer game that supports 2 to 4 players utilising melee and shooting mechanics as well as platforming. Players are armed with a sword and gun with only 3 bullets per life. A match typically consists of players defeating each other with one hit with either a attack with their sword or bullet. Both swords and bullets can be deflected by other players with precise timing.[3]

Development

Teknopants Beau Blyth came up with the concept of Samurai Gunn while watching Tommy Wiseau's The Room and through his boredom exclaimed to his friend Jake that he will make a game. His friend replied, "Samurais. With guns". [4] Development of the game started the same night in which he had a working prototype running with most of the basic features. The core game was produced within a week while the full game took half a year to develop. [5][4]

Reception

Reception
Aggregate score
Aggregator Score
Metacritic 78/100[6]
Review scores
Publication Score
GameSpot 8/10[7]
IGN 8.3/10[8]

Samurai Gunn received positive reviews from most critics.

References

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External links

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