Self-Defense Training Camp

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Self-Defense Training Camp
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North America cover
Developer(s) Ubisoft
Publisher(s) Ubisoft
Series My Coach
Platforms Xbox 360
Release date(s)
    Genre(s) Sports

    Self-Defense Training Camp is a sports video game published by Ubisoft for the Xbox 360, and was released in North America on November 8, 2011. The game was also released in Europe under the title My Self Defence Coach on November 11, 2011.[1] The game utilizes the Kinect motion peripheral. Ubisoft claimed the game will "help players develop the self-confidence they need to react more efficiently when facing troublesome situations, and allows players to discover ways of protecting themselves from various forms of physical assault."[2]

    Upon release, the game was heavily panned by critics, and most of them referred this as the worst video game of all time.

    Gameplay

    Self-Defense Training Camp involves teaching players how to perform martial arts-based techniques and various forms of tai chi,[1][3] along with self defense. There are four selectable game modes on the main menu: "Cardio Workout", "Balance Practices", "Self Defense Rehearsal", and "Reflex Training". In "Cardio Workout", players perform "martial arts fitness workouts", such as punches and kicks. "Balance Practices" involves doing yoga-style stretches. In "Self Defense Rehearsal", there are five sessions consisting of six activities for players to play, which simply involve performing a move such as kicking an opponent's crotch. "Reflex Training" involves dodging from opposing punches.[4]

    Reception

    Reviews
    Aggregate score
    Aggregator Score
    Metacritic 21[5]
    Review scores
    Publication Score
    GameZone 6.0/10[6]
    IGN 1.0/10[7]
    OXM 3.5[8]
    123Kinect 3/10[4]
    GameVortex 90%[9]
    XboxAddict 1.7/10[10]
    Daily Game 3[11]

    Self-Defense Training Camp was panned by critics. IGN gave the game a 1.0 out of 10 and named it one of the worst games of 2011,[12] specifically criticizing its graphical quality (with characters that "move like busted, confused robots"), poorly implemented motion detection, and the game's concept as a whole—since players would not be applying the techniques they are learning to physical targets.[7] Official Xbox Magazine gave Self-Defense Training Camp a 3.5 out of 10, feeling that the game "implies you can easily learn how to break free of any hold without any proper feedback, practice, or, you know, another person there", criticized its "bland" supplemental content, and also noticed the game had "a weird preoccupation with going for the groin."[8] GameZone gave Self-Defense Training Camp a score of 6.0 out of 10, noting that the game puts a large amount of emphasis on workouts, but stated that players "can probably work out more of a sweat playing Dance Central or Kinect Sports."[6]

    See also

    References

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